Player Matchup

Chang'e
Chang'e
Boondock20
Chang'e
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,518 Elo+
Party 2
Horus
Horus
DragonT2828
Horus
Level 145
God Stats
5W - 5L
1,551 SR
Queue Stats
285W - 253L
1,673 Elo+
Party 2
Pele
Pele
RacecarArcelay
Pele
Level 47
God Stats
6W - 2L
1,439 SR
Queue Stats
68W - 60L
1,384 Elo+
Party 3
Guan Yu
Guan Yu
Swetyblacman
Guan Yu
Level 105
God Stats
3W - 0L
1,604 SR
Queue Stats
7W - 10L
1,367 Elo+
Party 3
Olorun
Olorun
haydumb
Olorun
Level 28
God Stats
4W - 1L
1,925 SR
Queue Stats
53W - 41L
1,587 Elo+
Party 2
Team Averages
Level 75
1,604 SR
1,506 Elo+

VS

Team Averages
Level 60
1,536 SR
1,462 Elo+
Charybdis
Charybdis
Arashae
Charybdis
Level 17
God Stats
4W - 4L
1,580 SR
Queue Stats
20W - 20L
1,513 Elo+
Party 1
Arachne
Arachne
Gods basH
Arachne
Level 37
God Stats
2W - 3L
1,596 SR
Queue Stats
119W - 135L
1,383 Elo+
Solo
Ra
Ra
Krypticducky
Ra
Level 128
God Stats
16W - 26L
1,456 SR
Queue Stats
526W - 486L
1,612 Elo+
Party 1
Cernunnos
Cernunnos
LengthierSphinx
Cernunnos
Level 34
God Stats
1W - 4L
1,357 SR
Queue Stats
4W - 13L
1,306 Elo+
Solo
Ganesha
Ganesha
Tulran76
Ganesha
Level 85
God Stats
27W - 17L
1,690 SR
Queue Stats
258W - 240L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Boondock20
Chang'e
20
3 / 15 / 6
14,815
478
7,499
24,974
8,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
6 / 6 / 11
15,148
489
18,615
27,845
26,987
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 4 / 5
16,296
526
14,286
26,485
9,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
Swetyblacman
Guan Yu
20
7 / 5 / 5
16,679
538
20,210
36,941
36,260
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
haydumb
Olorun
20
11 / 6 / 7
18,154
586
41,429
34,610
20,269
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arashae
Charybdis
20
8 / 10 / 6
15,287
493
17,964
25,609
10,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Gods basH
Arachne
9
3 / 3 / 0
9,911
320
2,602
5,410
1,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

20
19 / 5 / 9
17,392
561
43,928
28,770
16,163
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
LengthierSphinx
Cernunnos
20
6 / 8 / 5
15,886
512
23,070
27,973
12,204
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Tulran76
Ganesha
20
0 / 7 / 26
14,120
455
19,371
37,473
52,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
82
33
Kills
36
36
Deaths
33
34
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Arashae
Charybdis
8
10
6
1.1
W
Chang'e
Boondock20
Chang'e
3
15
6
0.4
W
6
6
11
1.92
L
Arachne
Gods basH
Arachne
3
3
0
1
L
19
5
9
4.7
L
Cernunnos
LengthierSphinx
Cernunnos
6
8
5
1.06
W
6
4
5
2.13
W
Guan Yu
Swetyblacman
Guan Yu
7
5
5
1.9
L
Ganesha
Tulran76
Ganesha
0
7
26
1.86
W
Olorun
haydumb
Olorun
11
6
7
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,039
Damage
106,935
150,855
Taken
125,235
101,458
Mitigated
92,899
42,208
Healing
36,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Arashae
Charybdis
17,964
9,735
0
5,568
25,609
10,666
1,028
12,752
12,857
0
106,374
W
Chang'e
Boondock20
Chang'e
7,499
893
435
3,301
24,974
8,166
693
12,635
12,111
75,340
0
W
18,615
7,936
1,757
5,178
27,845
26,987
450
14,150
13,304
0
76,708
L
Arachne
Gods basH
Arachne
2,602
1,977
0
1,818
5,410
1,865
0
1,461
3,949
0
14,729
L
43,928
2,368
3,406
11,170
28,770
16,163
0
9,010
19,760
149,519
0
L
Cernunnos
LengthierSphinx
Cernunnos
23,070
13,029
0
8,332
27,973
12,204
6,115
5,103
22,870
0
118,597
W
14,286
2,630
0
3,808
26,485
9,776
2,128
9,445
16,868
0
140,537
W
Guan Yu
Swetyblacman
Guan Yu
20,210
3,303
1,100
7,754
36,941
36,260
2,789
9,834
26,943
12,921
79,169
L
Ganesha
Tulran76
Ganesha
19,371
1,479
1,204
5,354
37,473
52,001
0
20,414
17,059
46,638
0
W
Olorun
haydumb
Olorun
41,429
22,967
392
18,483
34,610
20,269
11,472
16,195
18,179
157,744
16,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,092
Gold Earned
72,596
791
Minions Killed
565
0
Camps Cleared
0
2,878,580
Distance Traveled
2,395,805
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
15,287
493
144
5
0
488,287
6
W
Chang'e
14,815
478
118
4
0
464,179
0
W
Horus
15,148
489
103
3
0
549,220
2
L
Arachne
9,911
320
28
1
0
167,840
0
L
Ra
17,392
561
193
6
0
648,522
5
L
Cernunnos
15,886
512
186
6
0
507,165
1
W
Pele
16,296
526
184
6
0
711,681
1
W
Guan Yu
16,679
538
165
5
0
611,468
4
L
Ganesha
14,120
455
14
0
0
583,991
1
W
Olorun
18,154
586
221
7
0
542,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role