Player Matchup

Zeus
Zeus
BunnyBooX
Zeus
Level 102
God Stats
3W - 2L
1,522 SR
Queue Stats
207W - 198L
1,395 Elo+
Party 1
Sol
Sol
HULKYBAGEL5491
Sol
Level 79
God Stats
11W - 15L
1,518 SR
Queue Stats
68W - 102L
1,359 Elo+
Party 1
Ymir
Ymir
Jackinator200238
Ymir
Level 12
God Stats
0W - 1L
1,580 SR
Queue Stats
5W - 9L
1,341 Elo+
Party 1
Thanatos
Thanatos
ShadowAngel8662
Thanatos
Level 122
God Stats
4W - 5L
1,509 SR
Queue Stats
380W - 343L
1,464 Elo+
Party 1
Medusa
Medusa
Typewriter8074
Medusa
Level 89
God Stats
10W - 8L
1,618 SR
Queue Stats
36W - 52L
1,336 Elo+
Solo
Team Averages
Level 81
1,549 SR
1,379 Elo+

VS

Team Averages
Level 44
1,308 SR
1,361 Elo+
Hun Batz
Hun Batz
Almighty_Rayden
Hun Batz
Level 49
God Stats
1W - 2L
1,446 SR
Queue Stats
43W - 52L
1,392 Elo+
Party 3
Mulan
Mulan
ExtraSmallHoodie
Mulan
Level 27
God Stats
2W - 1L
1,169 SR
Queue Stats
19W - 30L
1,293 Elo+
Party 3
Danzaburou
Danzaburou
I Artzz I
Danzaburou
Level 40
God Stats
1W - 2L
1,310 SR
Queue Stats
93W - 105L
1,384 Elo+
Party 2
Ymir
Ymir
Offxcial_Aids
Ymir
Level 38
God Stats
4W - 8L
1,117 SR
Queue Stats
73W - 84L
1,346 Elo+
Party 2
Thoth
Thoth
TrulyFreak
Thoth
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 258L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
6
0 / 0 / 0
3,756
751
1,815
1,053
244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,650
730
1,198
2,159
331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

2
0 / 1 / 1
2,892
578
392
1,365
441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
5
0 / 1 / 0
3,178
636
1,610
2,102
687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 0 / 0
4,024
805
2,572
2,365
511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
6
1 / 1 / 1
4,059
812
829
3,435
788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 0 / 1
3,987
797
1,402
2,789
1,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
I Artzz I
Danzaburou
6
0 / 0 / 1
3,494
699
1,172
1,591
252
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 1 / 0
3,686
737
591
3,453
889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
6
0 / 0 / 0
3,382
676
659
2,490
670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
1
1
1
1.5
L
Zeus
0
0
0
0
W
1
0
1
1.5
L
0
1
0
0
W
Danzaburou
I Artzz I
Danzaburou
0
0
1
0.5
L
0
1
1
0.5
W
1
1
0
1
L
Thanatos
0
1
0
0
W
Thoth
0
0
0
0
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,587
Damage
4,653
9,044
Taken
13,758
2,214
Mitigated
3,914
4,061
Healing
4,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
829
414
0
500
3,435
788
0
374
3,061
0
16,088
L
Zeus
1,815
0
0
250
1,053
244
38
255
798
18,029
0
W
1,402
455
0
581
2,789
1,315
0
1,198
1,591
0
13,725
L
1,198
749
0
1,089
2,159
331
0
0
2,069
12,052
0
W
Danzaburou
I Artzz I
Danzaburou
1,172
653
0
320
1,591
252
615
37
1,554
0
16,117
L
392
67
0
192
1,365
441
0
157
1,208
2,624
0
W
591
163
622
1,232
3,453
889
384
355
3,098
5,328
0
L
Thanatos
1,610
657
0
1,404
2,102
687
0
436
1,666
0
10,514
W
Thoth
659
0
0
1,000
2,490
670
0
1,441
1,049
12,903
0
L
2,572
1,101
0
1,126
2,365
511
0
402
1,963
0
20,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,500
Gold Earned
18,608
142
Minions Killed
141
0
Camps Cleared
0
448,507
Distance Traveled
547,279
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
4,059
812
40
8
0
113,554
2
L
Zeus
3,756
751
42
8
0
107,629
1
W
Mulan
3,987
797
30
6
0
119,113
3
L
Sol
3,650
730
31
6
0
104,287
1
W
Danzaburou
3,494
699
41
8
0
102,544
2
L
Ymir
2,892
578
2
0
0
38,699
0
W
Ymir
3,686
737
9
2
0
102,328
0
L
Thanatos
3,178
636
27
5
0
98,068
1
W
Thoth
3,382
676
21
4
0
109,740
2
L
Medusa
4,024
805
40
8
0
99,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role