Player Matchup

Sol
Sol
DarkReaper5511
Sol
Level 69
God Stats
10W - 2L
1,621 SR
Queue Stats
23W - 33L
1,312 Elo+
Party 1
Bakasura
Bakasura
Fenrir5890
Bakasura
Level 40
God Stats
1W - 2L
1,431 SR
Queue Stats
20W - 27L
1,329 Elo+
Party 1
Bellona
Bellona
HellDemon Elite
Bellona
Level 35
God Stats
6W - 3L
1,709 SR
Queue Stats
15W - 27L
1,285 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KILLER ACE01941
Kumbhakarna
Level 106
God Stats
6W - 5L
1,435 SR
Queue Stats
18W - 31L
1,294 Elo+
Party 1
Medusa
Medusa
SBG Haiku
Medusa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,278 Elo+
Party 1
Team Averages
Level 60
1,539 SR
1,300 Elo+

VS

Team Averages
Level 68
1,501 SR
1,330 Elo+
Artemis
Artemis
AHEROKILLER
Artemis
Level 49
God Stats
5W - 4L
1,346 SR
Queue Stats
87W - 110L
1,296 Elo+
Solo
Kumbhakarna
Kumbhakarna
Chillin Villain
Kumbhakarna
Level 48
God Stats
4W - 6L
1,691 SR
Queue Stats
34W - 39L
1,318 Elo+
Solo
Fenrir
Fenrir
SolidWay
Fenrir
Level 106
God Stats
6W - 7L
1,485 SR
Queue Stats
35W - 35L
1,354 Elo+
Solo
Tyr
Tyr
ThewhytWilSmith
Tyr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 52L
1,290 Elo+
Solo
Chang'e
Chang'e
Wolfxie
Chang'e
Level 95
God Stats
23W - 20L
1,483 SR
Queue Stats
324W - 473L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 5
17,269
508
28,457
31,253
12,229
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Fenrir5890
Bakasura
20
7 / 8 / 1
15,706
462
19,725
27,897
14,071
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 12 / 2
17,230
507
34,018
44,826
53,944
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
KILLER ACE01941
Kumbhakarna
18
1 / 10 / 11
12,888
379
10,836
41,019
49,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
SBG Haiku
Medusa
17
4 / 12 / 4
13,429
395
22,308
28,977
12,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AHEROKILLER
Artemis
20
11 / 6 / 13
16,559
487
30,350
23,757
10,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Chillin Villain
Kumbhakarna
20
7 / 2 / 22
16,115
474
12,259
35,421
53,271
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
SolidWay
Fenrir
20
18 / 1 / 20
17,786
523
25,389
30,077
20,244
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
8 / 8 / 10
16,159
475
23,136
40,376
44,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Wolfxie
Chang'e
20
7 / 12 / 25
16,486
485
27,029
37,695
14,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
141
27
Kills
51
51
Deaths
29
23
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Artemis
AHEROKILLER
Artemis
11
6
13
2.92
W
Kumbhakarna
Chillin Villain
Kumbhakarna
7
2
22
9
L
5
9
5
0.83
L
Bakasura
Fenrir5890
Bakasura
7
8
1
0.94
L
10
12
2
0.92
L
Kumbhakarna
KILLER ACE01941
Kumbhakarna
1
10
11
0.65
L
Medusa
SBG Haiku
Medusa
4
12
4
0.5
W
Fenrir
SolidWay
Fenrir
18
1
20
28
W
8
8
10
1.63
W
Chang'e
Wolfxie
Chang'e
7
12
25
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,344
Damage
118,163
173,972
Taken
167,326
142,102
Mitigated
142,969
41,609
Healing
53,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AHEROKILLER
Artemis
30,350
21,444
642
8,531
23,757
10,728
4,945
4,676
18,921
0
112,472
W
Kumbhakarna
Chillin Villain
Kumbhakarna
12,259
1,629
0
4,322
35,421
53,271
944
12,469
22,727
49,486
0
L
28,457
9,053
835
11,325
31,253
12,229
12,771
7,145
24,108
169,473
0
L
Bakasura
Fenrir5890
Bakasura
19,725
13,716
495
6,024
27,897
14,071
1,584
7,937
19,960
0
100,154
L
34,018
9,621
131
10,409
44,826
53,944
2,302
6,645
38,181
33,118
78,571
L
Kumbhakarna
KILLER ACE01941
Kumbhakarna
10,836
313
504
4,656
41,019
49,453
151
11,755
29,264
33,400
0
L
Medusa
SBG Haiku
Medusa
22,308
15,482
0
7,230
28,977
12,405
593
6,583
22,394
0
86,838
W
Fenrir
SolidWay
Fenrir
25,389
4,620
274
8,306
30,077
20,244
0
12,606
17,071
0
84,576
W
23,136
5,965
1,445
10,460
40,376
44,413
1,177
12,168
27,785
0
111,696
W
Chang'e
Wolfxie
Chang'e
27,029
1,032
5,492
14,021
37,695
14,313
654
16,448
21,122
106,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,522
Gold Earned
83,105
664
Minions Killed
591
0
Camps Cleared
0
2,695,461
Distance Traveled
2,994,068
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,559
487
157
5
0
562,240
0
W
Kumbhakarna
16,115
474
47
1
0
545,800
2
L
Sol
17,269
508
215
6
0
536,091
4
L
Bakasura
15,706
462
160
5
0
674,758
0
L
Bellona
17,230
507
155
5
0
483,354
0
L
Kumbhakarna
12,888
379
23
1
0
520,527
2
L
Medusa
13,429
395
111
3
0
480,731
0
W
Fenrir
17,786
523
93
3
0
709,868
0
W
Tyr
16,159
475
155
5
0
630,020
2
W
Chang'e
16,486
485
139
4
0
546,140
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role