Player Matchup

Chang'e
Chang'e
Davey175
Chang'e
Level 18
God Stats
1W - 0L
1,962 SR
Queue Stats
4W - 1L
1,677 Elo+
Party 2
Sol
Sol
JasePlaysGames
Sol
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,695 Elo+
Party 2
Scylla
Scylla
SuperDelta90
Scylla
Level 145
God Stats
2W - 1L
1,674 SR
Queue Stats
29W - 21L
1,545 Elo+
Party 1
Cliodhna
Cliodhna
TheGamingKyle10
Cliodhna
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,394 Elo+
Party 1
Bellona
Bellona
jduke367
Bellona
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,538 Elo+
Party 1
Team Averages
Level 78
1,627 SR
1,570 Elo+

VS

Team Averages
Level 67
1,598 SR
1,457 Elo+
Sylvanus
Sylvanus
Blue_Raptor47
Sylvanus
Level 49
God Stats
2W - 1L
1,868 SR
Queue Stats
158W - 189L
1,443 Elo+
Solo
Vamana
Vamana
EcologicClamp68
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,447 Elo+
Party 3
Zhong Kui
Zhong Kui
FireWizard Esq
Zhong Kui
Level 108
God Stats
2W - 2L
1,638 SR
Queue Stats
78W - 69L
1,451 Elo+
Party 3
Tyr
Tyr
captainknievel
Tyr
Level 129
God Stats
1W - 2L
1,542 SR
Queue Stats
100W - 87L
1,520 Elo+
Party 3
Raijin
Raijin
rkelly007
Raijin
Level 29
God Stats
1W - 3L
1,441 SR
Queue Stats
95W - 122L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Davey175
Chang'e
19
8 / 4 / 11
11,918
917
21,564
18,616
8,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
3 / 2 / 11
10,359
797
20,460
13,977
6,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
17
8 / 7 / 6
11,003
846
17,412
10,949
4,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
14
1 / 6 / 12
9,222
709
12,004
13,256
5,176
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
jduke367
Bellona
16
2 / 5 / 15
10,144
780
11,744
31,622
27,153
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blue_Raptor47
Sylvanus
16
1 / 5 / 14
9,868
759
5,718
23,510
27,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 5 / 16
10,121
779
15,900
26,434
22,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
FireWizard Esq
Zhong Kui
19
9 / 2 / 13
11,482
883
29,492
19,167
15,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 3 / 10
9,971
767
14,188
16,853
15,142
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
rkelly007
Raijin
14
4 / 7 / 6
9,312
716
11,509
13,659
7,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
83
22
Kills
24
24
Deaths
22
55
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Blue_Raptor47
Sylvanus
1
5
14
1.6
W
Chang'e
Davey175
Chang'e
8
4
11
3.38
L
3
5
16
2.2
L
Zhong Kui
FireWizard Esq
Zhong Kui
9
2
13
7.75
W
3
2
11
4.25
W
Scylla
8
7
6
1.57
W
Cliodhna
1
6
12
1.17
L
7
3
10
4
W
Bellona
jduke367
Bellona
2
5
15
1.9
L
Raijin
rkelly007
Raijin
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,184
Damage
76,807
88,420
Taken
99,623
51,533
Mitigated
87,915
42,023
Healing
47,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Blue_Raptor47
Sylvanus
5,718
446
6,752
7,215
23,510
27,253
609
13,640
9,632
8,185
0
W
Chang'e
Davey175
Chang'e
21,564
2,315
10,761
9,853
18,616
8,290
1,080
10,878
7,534
34,715
0
L
15,900
6,392
4,307
9,807
26,434
22,725
64
14,342
11,704
0
30,957
L
Zhong Kui
FireWizard Esq
Zhong Kui
29,492
1,832
659
9,020
19,167
15,116
459
9,017
9,844
51,940
0
W
20,460
8,396
591
5,583
13,977
6,567
3,230
7,659
6,076
34,929
3,460
W
Scylla
17,412
188
258
553
10,949
4,347
859
6,096
4,809
32,456
0
W
Cliodhna
12,004
1,162
646
1,264
13,256
5,176
454
7,752
5,316
0
18,917
L
14,188
1,672
3,309
4,277
16,853
15,142
364
9,036
7,613
0
18,401
W
Bellona
jduke367
Bellona
11,744
2,145
2,116
10,398
31,622
27,153
109
13,342
17,966
140
21,470
L
Raijin
rkelly007
Raijin
11,509
1,167
740
1,215
13,659
7,679
1,022
9,830
3,647
20,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,646
Gold Earned
50,754
148
Minions Killed
109
0
Camps Cleared
0
1,163,339
Distance Traveled
1,159,928
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,868
759
4
0
0
216,467
0
W
Chang'e
11,918
917
41
3
0
233,408
3
L
Vamana
10,121
779
14
1
0
257,561
5
L
Zhong Kui
11,482
883
58
4
0
248,713
0
W
Sol
10,359
797
50
4
0
216,753
0
W
Scylla
11,003
846
36
3
0
201,758
0
W
Cliodhna
9,222
709
15
1
0
263,238
0
L
Tyr
9,971
767
12
1
0
249,865
2
W
Bellona
10,144
780
6
0
0
248,182
0
L
Raijin
9,312
716
21
2
0
187,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role