Player Matchup

Mulan
Mulan
Barzone
Mulan
Level 160
God Stats
9W - 3L
1,694 SR
Queue Stats
718W - 581L
1,682 Elo+
Party 3
Pele
Pele
CalebLox
Pele
Level 142
God Stats
1W - 0L
1,395 SR
Queue Stats
36W - 25L
1,555 Elo+
Party 1
The Morrigan
The Morrigan
ScottishYeet
The Morrigan
Level 160
God Stats
4W - 2L
1,608 SR
Queue Stats
460W - 408L
1,663 Elo+
Party 3
Kuzenbo
Kuzenbo
iFistUrSister
Kuzenbo
Level 25
God Stats
2W - 0L
1,763 SR
Queue Stats
18W - 3L
1,876 Elo+
Party 3
Atlas
Atlas
lKazzaKl
Atlas
Level 158
God Stats
1W - 0L
1,847 SR
Queue Stats
33W - 16L
1,591 Elo+
Party 1
Team Averages
Level 129
1,661 SR
1,673 Elo+

VS

Team Averages
Level 48
1,544 SR
1,548 Elo+
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
KaiserSmith
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,602 Elo+
Party 2
Tyr
Tyr
Kyl4rSt3rn
Tyr
Level 29
God Stats
1W - 1L
1,718 SR
Queue Stats
35W - 25L
1,622 Elo+
Solo
Kukulkan
Kukulkan
Ooglaboogla2770
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,377 Elo+
Solo
He Bo
He Bo
ThanksForMMR
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Barzone
Mulan
15
4 / 5 / 16
8,781
798
8,791
12,309
13,718
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pele
17
9 / 1 / 14
10,189
926
14,832
10,497
4,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
ScottishYeet
The Morrigan
17
7 / 2 / 16
9,468
861
18,544
6,022
2,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
17
3 / 1 / 15
9,349
850
7,162
11,696
16,579
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Atlas
lKazzaKl
Atlas
16
5 / 2 / 17
9,559
869
7,772
12,086
13,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 4 / 6
8,282
753
14,608
7,187
2,819
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 8
7,967
724
4,285
14,507
16,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
6 / 6 / 3
8,770
797
9,716
21,773
14,197
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
14
0 / 5 / 5
7,907
719
4,274
7,834
3,815
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 8 / 6
7,789
708
8,401
10,153
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
38
28
Kills
10
11
Deaths
28
78
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
4
6
1.25
W
Mulan
Barzone
Mulan
4
5
16
2.4
W
Pele
9
1
14
16
L
1
5
8
1
L
6
6
3
1.25
L
Kukulkan
0
5
5
0.5
W
The Morrigan
ScottishYeet
The Morrigan
7
2
16
7.5
L
1
8
6
0.5
W
Kuzenbo
3
1
15
10.5
W
Atlas
lKazzaKl
Atlas
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,101
Damage
41,284
52,610
Taken
61,454
52,154
Mitigated
40,762
23,310
Healing
15,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
14,608
976
751
1,052
7,187
2,819
228
3,895
3,246
35,033
0
W
Mulan
Barzone
Mulan
8,791
870
1,375
2,804
12,309
13,718
246
6,073
5,748
0
12,105
W
Pele
14,832
2,863
1,367
4,696
10,497
4,935
865
6,553
3,779
0
27,530
L
4,285
291
290
3,027
14,507
16,358
0
6,547
7,639
13,869
0
L
9,716
1,331
0
8,025
21,773
14,197
308
10,561
10,986
213
14,009
L
Kukulkan
4,274
382
207
824
7,834
3,815
0
5,891
1,855
20,397
0
W
The Morrigan
ScottishYeet
The Morrigan
18,544
1,958
1,527
2,234
6,022
2,960
1,029
3,811
2,127
30,692
2,190
L
8,401
145
318
996
10,153
3,573
0
4,394
5,496
14,736
0
W
Kuzenbo
7,162
2,218
2,329
2,557
11,696
16,579
120
7,027
4,267
16,611
0
W
Atlas
lKazzaKl
Atlas
7,772
1,409
2,106
2,315
12,086
13,962
295
7,517
4,218
16,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,346
Gold Earned
40,715
118
Minions Killed
126
0
Camps Cleared
0
1,067,369
Distance Traveled
959,295
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,282
753
47
4
0
194,173
0
W
Mulan
8,781
798
13
1
0
190,562
2
W
Pele
10,189
926
35
3
0
233,189
1
L
Sobek
7,967
724
16
1
0
172,495
0
L
Tyr
8,770
797
11
1
0
221,247
2
L
Kukulkan
7,907
719
33
3
0
184,661
0
W
The Morrigan
9,468
861
39
4
0
196,303
0
L
He Bo
7,789
708
19
2
0
186,719
0
W
Kuzenbo
9,349
850
19
2
0
247,952
0
W
Atlas
9,559
869
12
1
0
199,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role