Player Matchup

Gilgamesh
Gilgamesh
BaNaNaAsEsInA
Gilgamesh
Level 38
God Stats
7W - 12L
1,619 SR
Queue Stats
23W - 29L
1,257 Elo+
Party 1
Ares
Ares
PollosaurioXDpro
Ares
Level 57
God Stats
26W - 15L
1,603 SR
Queue Stats
42W - 50L
1,340 Elo+
Party 1
Hera
Hera
TUBZ_IZFAT
Hera
Level 108
God Stats
9W - 20L
1,382 SR
Queue Stats
290W - 341L
1,393 Elo+
Solo
Team Averages
Level 68
1,535 SR
1,330 Elo+

VS

Team Averages
Level 107
1,596 SR
1,392 Elo+
Amaterasu
Amaterasu
ObeliskVanagandr
Amaterasu
Level 145
God Stats
3W - 1L
1,468 SR
Queue Stats
98W - 119L
1,412 Elo+
Party 2
Scylla
Scylla
SylverWolf12
Scylla
Level 88
God Stats
2W - 0L
1,702 SR
Queue Stats
4W - 3L
1,343 Elo+
Party 2
Fenrir
Fenrir
funny_buzzy
Fenrir
Level 88
God Stats
4W - 7L
1,618 SR
Queue Stats
106W - 103L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BaNaNaAsEsInA
Gilgamesh
11
2 / 5 / 7
9,203
575
10,392
14,521
13,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
6 / 2 / 5
11,497
719
15,430
18,170
22,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
4 / 8 / 3
9,743
609
10,995
11,234
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
14
1 / 3 / 11
9,720
608
8,881
22,585
22,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
14
1 / 5 / 10
9,653
603
10,947
9,237
3,563
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
16
13 / 4 / 2
12,384
774
17,603
15,015
9,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
12
Kills
15
15
Deaths
12
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BaNaNaAsEsInA
Gilgamesh
2
5
7
1.1
W
Amaterasu
1
3
11
2.17
L
6
2
5
4.25
W
Scylla
1
5
10
1.2
L
4
8
3
0.69
W
Fenrir
13
4
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,817
Damage
37,431
43,925
Taken
46,837
39,674
Mitigated
34,853
3,948
Healing
11,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BaNaNaAsEsInA
Gilgamesh
10,392
3,240
0
885
14,521
13,374
0
4,349
9,811
0
21,591
W
Amaterasu
8,881
4,016
0
7,937
22,585
22,154
522
12,830
9,351
0
32,088
L
15,430
943
0
3,028
18,170
22,501
145
4,617
12,850
27,997
0
W
Scylla
10,947
1,522
0
1,420
9,237
3,563
924
6,662
2,357
31,761
0
L
10,995
2,782
0
35
11,234
3,799
25
2,517
8,564
32,804
0
W
Fenrir
17,603
4,031
461
2,172
15,015
9,136
484
7,470
7,181
0
31,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,443
Gold Earned
31,757
114
Minions Killed
115
6
Camps Cleared
8
772,661
Distance Traveled
835,816
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,203
575
24
2
3
257,410
0
W
Amaterasu
9,720
608
42
3
3
291,276
3
L
Ares
11,497
719
26
2
2
289,508
5
W
Scylla
9,653
603
40
3
1
257,075
1
L
Hera
9,743
609
64
4
1
225,743
0
W
Fenrir
12,384
774
33
2
4
287,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role