Player Matchup

Eset
Eset
AscendantChaos_
Eset
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,490 Elo+
Party 1
Amaterasu
Amaterasu
Palanee
Amaterasu
Level 107
God Stats
0W - 1L
1,271 SR
Queue Stats
15W - 19L
1,393 Elo+
Party 1
Ra
Ra
charliboy311
Ra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,559 Elo+
Party 1
Team Averages
Level 105
1,424 SR
1,481 Elo+

VS

Team Averages
Level 93
1,560 SR
1,530 Elo+
Ah Puch
Ah Puch
Brandon315
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,457 Elo+
Party 2
Hachiman
Hachiman
FroiBoi
Hachiman
Level 145
God Stats
6W - 2L
1,680 SR
Queue Stats
196W - 137L
1,688 Elo+
Solo
Khepri
Khepri
deystroyer528
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,820
582
3,546
9,911
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Palanee
Amaterasu
9
0 / 6 / 1
6,303
630
2,903
11,023
6,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 3 / 0
6,255
626
4,885
6,076
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Brandon315
Ah Puch
11
2 / 0 / 10
7,370
737
10,505
4,719
1,825
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
FroiBoi
Hachiman
13
10 / 0 / 3
8,933
893
11,035
5,750
2,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 10
7,686
769
1,963
6,751
5,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
13
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Ah Puch
Brandon315
Ah Puch
2
0
10
7
W
Hachiman
FroiBoi
Hachiman
10
0
3
11.5
L
Amaterasu
Palanee
Amaterasu
0
6
1
0.08
L
1
3
0
0.33
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,334
Damage
23,503
27,010
Taken
17,220
11,653
Mitigated
9,284
4,965
Healing
2,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,546
164
588
451
9,911
2,987
0
4,996
4,915
10,496
0
W
Ah Puch
Brandon315
Ah Puch
10,505
1,183
0
471
4,719
1,825
291
2,539
1,805
27,624
0
W
Hachiman
FroiBoi
Hachiman
11,035
5,539
0
250
5,750
2,000
1,858
2,063
3,428
0
32,087
L
Amaterasu
Palanee
Amaterasu
2,903
698
354
2,267
11,023
6,276
0
5,972
5,051
0
11,994
L
4,885
539
515
790
6,076
2,390
0
2,098
3,978
30,041
0
W
1,963
249
312
1,327
6,751
5,459
360
2,926
3,355
9,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,378
Gold Earned
23,989
106
Minions Killed
109
5
Camps Cleared
4
535,365
Distance Traveled
555,857
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,820
582
19
2
0
177,450
0
W
Ah Puch
7,370
737
51
5
2
168,876
2
W
Hachiman
8,933
893
51
5
2
201,538
4
L
Amaterasu
6,303
630
21
2
1
188,729
0
L
Ra
6,255
626
66
7
4
169,186
2
W
Khepri
7,686
769
7
1
0
185,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role