Player Matchup

Kumbhakarna
Kumbhakarna
PlaguedMedic
Kumbhakarna
Level 129
God Stats
1W - 2L
1,197 SR
Queue Stats
59W - 46L
1,546 Elo+
Party 3
Tiamat
Tiamat
WEEDBRAIN420
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,733 Elo+
Party 2
Guan Yu
Guan Yu
Wildshield
Guan Yu
Level 141
God Stats
1W - 0L
1,793 SR
Queue Stats
17W - 9L
1,656 Elo+
Party 2
Ullr
Ullr
imgodtj
Ullr
Level 117
God Stats
1W - 0L
1,644 SR
Queue Stats
19W - 18L
1,535 Elo+
Party 2
Izanami
Izanami
muridz
Izanami
Level 29
God Stats
3W - 1L
1,689 SR
Queue Stats
83W - 82L
1,489 Elo+
Party 3
Team Averages
Level 89
1,565 SR
1,592 Elo+

VS

Team Averages
Level 63
1,556 SR
1,662 Elo+
Cliodhna
Cliodhna
Puckish
Cliodhna
Level 28
God Stats
1W - 1L
1,825 SR
Queue Stats
82W - 93L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
Ulquiorra422
Zhong Kui
Level 126
God Stats
0W - 1L
1,410 SR
Queue Stats
16W - 8L
1,680 Elo+
Party 1
Izanami
Izanami
YxYO00
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,738 Elo+
Party 1
Anhur
Anhur
abraham225
Anhur
Level 127
God Stats
0W - 1L
1,542 SR
Queue Stats
9W - 6L
1,631 Elo+
Party 1
Terra
Terra
elpinoles1223
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
PlaguedMedic
Kumbhakarna
16
1 / 3 / 18
9,922
902
4,918
13,274
10,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
17
6 / 2 / 17
10,354
941
21,123
9,549
7,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Wildshield
Guan Yu
17
9 / 2 / 17
10,608
964
13,982
14,438
18,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
imgodtj
Ullr
15
7 / 3 / 12
9,646
877
10,127
8,225
3,369
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
muridz
Izanami
17
6 / 4 / 15
10,144
922
12,271
8,394
3,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Puckish
Cliodhna
11
2 / 10 / 4
7,761
706
7,297
13,503
4,477
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Ulquiorra422
Zhong Kui
17
6 / 5 / 6
9,915
901
15,453
19,758
12,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
YxYO00
Izanami
9
0 / 4 / 3
6,679
607
4,065
7,463
2,207
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
15
4 / 8 / 5
8,725
793
7,101
13,408
4,616
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 6
8,730
794
2,446
11,950
10,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
38
29
Kills
14
14
Deaths
29
79
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
PlaguedMedic
Kumbhakarna
1
3
18
3.33
L
Cliodhna
Puckish
Cliodhna
2
10
4
0.4
L
Zhong Kui
Ulquiorra422
Zhong Kui
6
5
6
1.8
W
Tiamat
6
2
17
7.25
W
Guan Yu
Wildshield
Guan Yu
9
2
17
8.75
L
Izanami
YxYO00
Izanami
0
4
3
0.38
L
Anhur
4
8
5
0.81
L
2
2
6
2.5
W
Ullr
imgodtj
Ullr
7
3
12
4.33
W
Izanami
muridz
Izanami
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,421
Damage
36,362
53,880
Taken
66,082
43,357
Mitigated
34,178
27,886
Healing
16,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
PlaguedMedic
Kumbhakarna
4,918
448
1,144
2,380
13,274
10,869
889
3,595
9,679
12,684
0
L
Cliodhna
Puckish
Cliodhna
7,297
977
119
916
13,503
4,477
0
5,652
7,526
0
12,865
L
Zhong Kui
Ulquiorra422
Zhong Kui
15,453
1,094
745
7,535
19,758
12,527
0
8,558
10,896
42,007
0
W
Tiamat
21,123
1,534
1,334
2,132
9,549
7,637
92
2,806
6,743
36,169
0
W
Guan Yu
Wildshield
Guan Yu
13,982
1,755
6,387
8,537
14,438
18,266
27
3,939
10,499
3,806
16,174
L
Izanami
YxYO00
Izanami
4,065
1,546
73
606
7,463
2,207
0
3,611
3,660
0
9,393
L
Anhur
7,101
3,498
8
431
13,408
4,616
0
4,998
8,275
0
15,884
L
2,446
219
3,646
2,255
11,950
10,351
0
4,784
6,827
4,310
0
W
Ullr
imgodtj
Ullr
10,127
4,287
2,003
1,250
8,225
3,369
142
3,763
4,108
0
17,990
W
Izanami
muridz
Izanami
12,271
7,145
1,369
1,350
8,394
3,216
2,217
3,796
4,598
0
36,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,674
Gold Earned
41,810
131
Minions Killed
101
0
Camps Cleared
0
1,175,262
Distance Traveled
900,499
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,922
902
16
1
0
240,621
2
L
Cliodhna
7,761
706
9
1
0
175,751
0
L
Zhong Kui
9,915
901
71
6
0
184,284
1
W
Tiamat
10,354
941
37
3
0
251,561
0
W
Guan Yu
10,608
964
12
1
0
263,578
0
L
Izanami
6,679
607
3
0
0
142,069
0
L
Anhur
8,725
793
16
1
0
170,508
2
L
Terra
8,730
794
2
0
0
227,887
0
W
Ullr
9,646
877
19
2
0
220,296
0
W
Izanami
10,144
922
47
4
0
199,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role