Player Matchup

Morgan Le Fay
Morgan Le Fay
ElKatzchen
Morgan Le Fay
Level 34
God Stats
11W - 22L
1,313 SR
Queue Stats
12W - 24L
1,229 Elo+
Party 2
Danzaburou
Danzaburou
ali_campillay123
Danzaburou
Level 22
God Stats
6W - 12L
1,301 SR
Queue Stats
6W - 12L
1,211 Elo+
Party 2
Fenrir
Fenrir
fenamanx
Fenrir
Level 29
God Stats
4W - 3L
1,613 SR
Queue Stats
4W - 10L
1,193 Elo+
Party 2
Team Averages
Level 28
1,409 SR
1,211 Elo+

VS

Team Averages
Level 81
1,441 SR
1,324 Elo+
Ra
Ra
TheyCallMeHueby
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
joe101317
Bastet
Level 129
God Stats
0W - 1L
1,485 SR
Queue Stats
91W - 137L
1,243 Elo+
Party 1
Izanami
Izanami
trouble101369
Izanami
Level 104
God Stats
8W - 15L
1,339 SR
Queue Stats
185W - 287L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ElKatzchen
Morgan Le Fay
14
5 / 0 / 13
8,672
723
10,584
6,587
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ali_campillay123
Danzaburou
14
7 / 0 / 12
9,285
774
4,830
3,554
1,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
fenamanx
Fenrir
13
9 / 2 / 12
9,938
828
8,789
13,570
6,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
7,027
586
4,144
7,364
2,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
joe101317
Bastet
9
1 / 9 / 1
6,776
565
5,417
10,820
3,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
10
0 / 5 / 2
6,686
557
7,225
8,616
2,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
21
Kills
2
2
Deaths
21
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ElKatzchen
Morgan Le Fay
5
0
13
11.5
L
1
7
1
0.21
W
Danzaburou
ali_campillay123
Danzaburou
7
0
12
13
W
Fenrir
fenamanx
Fenrir
9
2
12
7.5
L
Bastet
joe101317
Bastet
1
9
1
0.17
L
Izanami
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,203
Damage
16,786
23,711
Taken
26,800
10,126
Mitigated
8,210
9,758
Healing
2,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ElKatzchen
Morgan Le Fay
10,584
1,308
0
3,096
6,587
2,289
473
459
6,128
32,117
0
L
4,144
718
281
632
7,364
2,158
0
2,119
5,053
23,016
0
W
Danzaburou
ali_campillay123
Danzaburou
4,830
717
0
1,474
3,554
1,350
559
1,358
2,196
0
29,886
W
Fenrir
fenamanx
Fenrir
8,789
824
198
4,990
13,570
6,487
253
2,641
10,929
0
17,469
L
Bastet
joe101317
Bastet
5,417
1,565
311
924
10,820
3,090
0
4,233
6,145
0
10,322
L
Izanami
7,225
3,969
112
544
8,616
2,962
0
3,294
5,018
0
22,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,895
Gold Earned
20,489
150
Minions Killed
117
6
Camps Cleared
1
642,523
Distance Traveled
568,420
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,672
723
63
5
2
205,410
1
L
Ra
7,027
586
42
4
0
188,109
0
W
Danzaburou
9,285
774
64
5
4
200,552
0
W
Fenrir
9,938
828
23
2
0
236,561
0
L
Bastet
6,776
565
16
1
0
202,219
0
L
Izanami
6,686
557
59
5
1
178,092
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role