Player Matchup

Baron Samedi
Baron Samedi
Silver III
K1LLESSSOUL
Baron Samedi
Silver III
Level 120
God Stats
25W - 31L
1,509 SR
Queue Stats
196W - 211L
930 MMR
Solo
Heimdallr
Heimdallr
Silver V
Kwambomb
Heimdallr
Silver V
Level 55
God Stats
5W - 9L
1,402 SR
Queue Stats
8W - 22L
751 MMR
Solo
Jormungandr
Jormungandr
Silver II
Skywalker790
Jormungandr
Silver II
Level 120
God Stats
1W - 2L
1,515 SR
Queue Stats
191W - 202L
982 MMR
Party 2
Fenrir
Fenrir
Silver IV
SparedNebula605
Fenrir
Silver IV
Level 128
God Stats
12W - 22L
1,466 SR
Queue Stats
323W - 348L
802 MMR
Party 2
Gilgamesh
Gilgamesh
Silver III
W1lh3lmJac06s0n
Gilgamesh
Silver III
Level 122
God Stats
1W - 1L
1,812 SR
Queue Stats
53W - 67L
914 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,541 SR
876 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,536 SR
884 MMR
Medusa
Medusa
Gold V
DWINDY5
Medusa
Gold V
Level 89
God Stats
14W - 8L
1,514 SR
Queue Stats
183W - 181L
1,257 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver III
GunslingerLock
Tsukuyomi
Silver III
Level 87
God Stats
4W - 1L
1,632 SR
Queue Stats
36W - 50L
875 MMR
Solo
Chaac
Chaac
Silver IV
J_Dekker44
Chaac
Silver IV
Level 96
God Stats
28W - 23L
1,510 SR
Queue Stats
184W - 194L
824 MMR
Party 1
Khepri
Khepri
Silver III
Str8420blazin
Khepri
Silver III
Level 160
God Stats
1W - 1L
1,471 SR
Queue Stats
372W - 389L
730 MMR
Party 3
Sol
Sol
Silver III
badboydom18
Sol
Silver III
Level 157
God Stats
10W - 12L
1,554 SR
Queue Stats
450W - 476L
733 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
K1LLESSSOUL
Baron Samedi
20
9 / 6 / 12
14,005
539
25,207
18,958
7,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Kwambomb
Heimdallr
5
0 / 2 / 1
7,271
280
1,536
2,360
510
Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Skywalker790
Jormungandr
20
3 / 4 / 4
12,593
484
17,789
21,459
20,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 10 / 9
12,284
472
12,026
24,457
20,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
W1lh3lmJac06s0n
Gilgamesh
20
11 / 7 / 9
14,187
546
21,014
33,808
23,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CliodhnaHeraSylvanusCu Chulainn

VS

Bans
AthenaScyllaBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DWINDY5
Medusa
20
11 / 3 / 4
16,053
617
21,583
19,604
7,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
GunslingerLock
Tsukuyomi
20
6 / 6 / 11
14,809
570
21,104
22,917
10,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
20
7 / 5 / 6
15,659
602
14,109
27,205
27,191
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 8 / 4
12,635
486
6,579
23,227
27,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
3 / 8 / 6
13,270
510
16,830
22,224
8,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
60
30
Kills
29
29
Deaths
30
35
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
DWINDY5
Medusa
11
3
4
4.33
W
Tsukuyomi
GunslingerLock
Tsukuyomi
6
6
11
1.92
W
Chaac
7
5
6
2
L
Baron Samedi
K1LLESSSOUL
Baron Samedi
9
6
12
2.5
L
Heimdallr
Kwambomb
Heimdallr
0
2
1
0.25
L
Jormungandr
Skywalker790
Jormungandr
3
4
4
1.25
L
7
10
9
1.15
W
2
8
4
0.5
L
Gilgamesh
W1lh3lmJac06s0n
Gilgamesh
11
7
9
2.21
W
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,572
Damage
80,205
101,042
Taken
115,177
72,302
Mitigated
81,374
16,907
Healing
40,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DWINDY5
Medusa
21,583
10,094
0
8,872
19,604
7,763
2,695
8,913
10,202
0
140,399
W
Tsukuyomi
GunslingerLock
Tsukuyomi
21,104
5,029
0
8,835
22,917
10,040
2,286
4,456
18,409
0
90,764
W
Chaac
14,109
3,248
0
10,023
27,205
27,191
3,885
8,892
18,007
3,364
108,626
L
Baron Samedi
K1LLESSSOUL
Baron Samedi
25,207
1,210
2,540
5,468
18,958
7,406
603
6,031
12,927
93,442
0
L
Heimdallr
Kwambomb
Heimdallr
1,536
1,098
0
427
2,360
510
0
406
1,954
0
10,231
L
Jormungandr
Skywalker790
Jormungandr
17,789
4,331
0
3,969
21,459
20,188
782
7,266
14,193
95,801
0
L
12,026
2,395
0
2,351
24,457
20,447
30
2,481
21,976
1,035
61,249
W
6,579
585
166
3,682
23,227
27,774
218
10,344
12,465
42,408
0
L
Gilgamesh
W1lh3lmJac06s0n
Gilgamesh
21,014
7,240
0
2,152
33,808
23,751
0
8,271
25,537
0
89,592
W
16,830
4,940
0
8,639
22,224
8,606
3,312
10,753
11,229
83,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,340
Gold Earned
72,426
524
Minions Killed
662
0
Camps Cleared
0
2,005,046
Distance Traveled
2,376,994
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,053
617
188
7
0
458,639
5
W
Tsukuyomi
14,809
570
104
4
0
526,158
7
W
Chaac
15,659
602
205
8
0
514,560
2
L
Baron Samedi
14,005
539
144
6
0
469,800
5
L
Heimdallr
7,271
280
22
1
0
92,927
3
L
Jormungandr
12,593
484
150
6
0
463,735
1
L
Fenrir
12,284
472
92
4
0
479,866
3
W
Khepri
12,635
486
48
2
0
437,376
4
L
Gilgamesh
14,187
546
116
4
0
498,718
8
W
Sol
13,270
510
117
5
0
440,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role