Player Matchup

Cthulhu
Cthulhu
BakaBella
Cthulhu
Level 148
God Stats
1W - 0L
1,837 SR
Queue Stats
9W - 2L
1,815 Elo+
Solo
Nox
Nox
BigJewNose
Nox
Level 104
God Stats
40W - 50L
1,482 SR
Queue Stats
728W - 700L
1,528 Elo+
Party 1
Horus
Horus
Lagartijin
Horus
Level 103
God Stats
4W - 1L
1,477 SR
Queue Stats
63W - 71L
1,529 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hueheuheuheuh
Ah Muzen Cab
Level 96
God Stats
192W - 92L
1,739 SR
Queue Stats
347W - 288L
1,554 Elo+
Party 1
Sol
Sol
hydrilla
Sol
Level 68
God Stats
175W - 136L
1,604 SR
Queue Stats
606W - 540L
1,539 Elo+
Party 1
Team Averages
Level 104
1,628 SR
1,593 Elo+

VS

Team Averages
Level 104
1,577 SR
1,575 Elo+
Anhur
Anhur
 
Anhur
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Expulsionss
Nemesis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,606 Elo+
Party 2
Sun Wukong
Sun Wukong
SilencerXD
Sun Wukong
Level 101
God Stats
1W - 1L
1,792 SR
Queue Stats
149W - 113L
1,583 Elo+
Party 2
Nu Wa
Nu Wa
TCBShadow
Nu Wa
Level 126
God Stats
26W - 21L
1,594 SR
Queue Stats
151W - 107L
1,623 Elo+
Party 2
Athena
Athena
iEatBatteriez
Athena
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BakaBella
Cthulhu
18
3 / 0 / 17
10,419
1,042
13,024
16,720
9,651
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 2 / 9
9,635
964
7,195
6,851
3,197
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
17
1 / 1 / 15
9,940
994
5,315
11,330
9,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
hueheuheuheuh
Ah Muzen Cab
18
13 / 1 / 6
13,096
1,310
27,432
8,256
3,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 0 / 15
10,670
1,067
17,067
5,902
2,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

262

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
1 / 6 / 2
9,377
938
7,483
17,383
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Expulsionss
Nemesis
15
1 / 1 / 2
9,614
961
5,062
7,202
5,526
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SilencerXD
Sun Wukong
15
2 / 5 / 1
9,389
939
11,718
19,614
16,554
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nu Wa
TCBShadow
Nu Wa
16
0 / 6 / 3
9,440
944
15,226
12,465
4,163
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 4 / 2
8,966
897
7,343
17,686
19,212
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
14
22
Kills
4
4
Deaths
22
62
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
6
2
0.33
W
Cthulhu
BakaBella
Cthulhu
3
0
17
11.5
W
2
2
9
3.25
L
Nemesis
Expulsionss
Nemesis
1
1
2
2
W
Horus
1
1
15
8.5
L
Sun Wukong
SilencerXD
Sun Wukong
2
5
1
0.5
L
Nu Wa
TCBShadow
Nu Wa
0
6
3
0.25
W
Ah Muzen Cab
hueheuheuheuh
Ah Muzen Cab
13
1
6
16
W
3
0
15
10.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,033
Damage
46,832
49,059
Taken
74,350
28,526
Mitigated
51,089
17,403
Healing
2,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,483
4,657
0
811
17,383
5,634
0
8,703
8,517
0
19,055
W
Cthulhu
BakaBella
Cthulhu
13,024
1,062
1,102
5,786
16,720
9,651
0
8,459
8,261
33,076
0
W
7,195
605
180
1,057
6,851
3,197
0
2,538
4,313
17,204
0
L
Nemesis
Expulsionss
Nemesis
5,062
727
0
883
7,202
5,526
0
3,496
3,673
0
14,705
W
Horus
5,315
2,505
1,601
2,710
11,330
9,524
0
5,014
6,316
0
7,861
L
Sun Wukong
SilencerXD
Sun Wukong
11,718
1,658
0
1,147
19,614
16,554
0
8,388
10,974
0
23,601
L
Nu Wa
TCBShadow
Nu Wa
15,226
2,995
0
147
12,465
4,163
0
6,320
6,058
64,254
0
W
Ah Muzen Cab
hueheuheuheuh
Ah Muzen Cab
27,432
7,768
0
2,358
8,256
3,736
0
3,850
4,406
0
73,034
W
17,067
7,994
583
2,026
5,902
2,418
0
2,708
3,194
39,240
3,396
L
7,343
1,050
0
0
17,686
19,212
0
8,858
8,605
16,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,760
Gold Earned
46,786
232
Minions Killed
223
12
Camps Cleared
5
1,042,042
Distance Traveled
1,029,365
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,377
938
42
4
3
179,684
0
W
Cthulhu
10,419
1,042
45
5
1
228,963
0
W
Nox
9,635
964
23
2
1
175,872
1
L
Nemesis
9,614
961
30
3
0
231,103
0
W
Horus
9,940
994
8
1
0
227,858
1
L
Sun Wukong
9,389
939
20
2
0
219,312
0
L
Nu Wa
9,440
944
104
10
2
192,479
3
W
Ah Muzen Cab
13,096
1,310
100
10
7
223,479
0
W
Sol
10,670
1,067
56
6
3
185,870
0
L
Athena
8,966
897
27
3
0
206,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role