Player Matchup

Raijin
Raijin
DIGITO2
Raijin
Level 64
God Stats
1W - 7L
1,189 SR
Queue Stats
73W - 81L
1,282 Elo+
Party 1
Izanami
Izanami
QueenNomsters
Izanami
Level 68
God Stats
32W - 33L
1,417 SR
Queue Stats
95W - 111L
1,305 Elo+
Party 1
Atlas
Atlas
RequiemVOID
Atlas
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 19L
1,212 Elo+
Solo
Team Averages
Level 62
1,369 SR
1,266 Elo+

VS

Team Averages
Level 54
1,538 SR
1,227 Elo+
Cthulhu
Cthulhu
TaichiTheRabbit
Cthulhu
Level 79
God Stats
7W - 1L
1,661 SR
Queue Stats
17W - 19L
1,326 Elo+
Solo
Ne Zha
Ne Zha
skullhunter1313
Ne Zha
Level 53
God Stats
18W - 19L
1,453 SR
Queue Stats
60W - 93L
1,233 Elo+
Party 2
Jing Wei
Jing Wei
tomaneitor3000
Jing Wei
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 38L
1,123 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DIGITO2
Raijin
12
2 / 3 / 3
7,996
615
11,567
7,763
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
11
0 / 3 / 5
7,647
588
8,904
10,576
3,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 2 / 2
8,161
628
8,312
9,987
9,302
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
9,344
719
11,632
14,955
8,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 3 / 6
8,220
632
7,192
9,158
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
13
2 / 3 / 5
8,607
662
5,367
10,229
3,174
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
6
Kills
8
8
Deaths
6
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
DIGITO2
Raijin
2
3
3
1.17
L
Izanami
0
3
5
0.83
L
4
2
2
2.5
W
5
0
3
6.5
W
1
3
6
1.33
W
Jing Wei
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,783
Damage
24,191
28,326
Taken
34,342
15,419
Mitigated
14,126
6,119
Healing
8,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
DIGITO2
Raijin
11,567
785
0
1,324
7,763
2,622
0
2,677
4,839
16,653
0
L
Izanami
8,904
4,594
0
2,510
10,576
3,495
0
4,067
6,027
0
37,754
L
8,312
3,009
0
2,285
9,987
9,302
0
4,052
5,502
19,795
0
W
11,632
435
1,060
5,421
14,955
8,205
549
7,660
6,757
30,346
0
W
7,192
659
0
1,064
9,158
2,747
0
5,588
3,154
0
23,095
W
Jing Wei
5,367
3,938
0
660
10,229
3,174
128
5,434
4,348
0
19,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,804
Gold Earned
26,171
127
Minions Killed
120
5
Camps Cleared
3
706,810
Distance Traveled
768,088
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,996
615
19
1
0
247,984
0
L
Izanami
7,647
588
85
7
3
228,332
4
L
Atlas
8,161
628
23
2
2
230,494
0
W
Cthulhu
9,344
719
45
3
2
267,156
5
W
Ne Zha
8,220
632
24
2
0
258,219
1
W
Jing Wei
8,607
662
51
4
1
242,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role