Player Matchup

Bellona
Bellona
Silver V
LanaXrhoades935
Bellona
Silver V
Level 69
God Stats
2W - 1L
1,521 SR
Queue Stats
6W - 8L
1,264 MMR
Party 2
Scylla
Scylla
Silver IV
WetmanK
Scylla
Silver IV
Level 77
God Stats
1W - 0L
1,561 SR
Queue Stats
6W - 8L
1,245 MMR
Party 2
Danzaburou
Danzaburou
Silver II
sheedK
Danzaburou
Silver II
Level 49
God Stats
2W - 0L
1,999 SR
Queue Stats
4W - 3L
1,483 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 65
1,694 SR
1,330 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,599 SR
1,311 MMR
Izanami
Izanami
Silver I
QueenRoseGold-
Izanami
Silver I
Level 102
God Stats
28W - 25L
1,557 SR
Queue Stats
42W - 48L
1,198 MMR
Party 1
Sol
Sol
Gold IV
cobra_7895
Sol
Gold IV
Level 119
God Stats
27W - 19L
1,584 SR
Queue Stats
49W - 48L
1,486 MMR
Party 1
Achilles
Achilles
Silver I
you_mad_LMAO
Achilles
Silver I
Level 119
God Stats
11W - 7L
1,655 SR
Queue Stats
43W - 48L
1,249 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 15
13,149
657
17,478
18,812
16,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
WetmanK
Scylla
18
9 / 2 / 13
14,094
705
14,205
14,648
5,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
sheedK
Danzaburou
18
8 / 2 / 14
14,329
716
19,119
16,580
7,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BastetGebAphroditeVamanaMulan

VS

Bans
BacchusAh Muzen CabZeusMedusaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
12,204
610
8,412
17,453
5,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 8 / 4
12,591
630
16,928
17,969
6,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
you_mad_LMAO
Achilles
14
2 / 9 / 4
12,161
608
13,469
22,156
23,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
23
Kills
6
6
Deaths
23
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
2
15
6.75
L
2
6
3
0.58
W
Scylla
WetmanK
Scylla
9
2
13
7.75
L
2
8
4
0.5
W
Danzaburou
sheedK
Danzaburou
8
2
14
7.5
L
Achilles
you_mad_LMAO
Achilles
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,802
Damage
38,809
50,040
Taken
57,578
30,192
Mitigated
34,935
13,406
Healing
9,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,478
4,362
0
2,897
18,812
16,984
389
5,744
12,366
0
32,038
L
8,412
4,372
0
3,082
17,453
5,022
999
4,561
12,572
0
50,388
W
Scylla
WetmanK
Scylla
14,205
1,301
240
4,144
14,648
5,695
878
6,887
7,420
70,555
0
L
16,928
2,411
499
4,286
17,969
6,368
1,175
3,288
14,318
46,670
2,404
W
Danzaburou
sheedK
Danzaburou
19,119
9,486
0
6,125
16,580
7,513
1,462
5,781
10,453
0
70,474
L
Achilles
you_mad_LMAO
Achilles
13,469
1,542
0
1,631
22,156
23,545
225
7,067
14,468
6,615
27,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,572
Gold Earned
36,956
235
Minions Killed
210
11
Camps Cleared
7
1,112,975
Distance Traveled
967,583
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,149
657
21
1
1
388,279
4
L
Izanami
12,204
610
100
5
3
305,722
0
W
Scylla
14,094
705
122
6
6
363,137
2
L
Sol
12,591
630
74
4
2
325,330
5
W
Danzaburou
14,329
716
92
5
4
361,559
0
L
Achilles
12,161
608
36
2
2
336,531
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role