Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Down_Bad_69
Cabrakan
Level 120
God Stats
1W - 0L
1,168 SR
Queue Stats
29W - 27L
1,504 Elo+
Party 2
Arachne
Arachne
OPLycan
Arachne
Level 157
God Stats
2W - 3L
1,344 SR
Queue Stats
162W - 180L
1,534 Elo+
Solo
Chernobog
Chernobog
iFALL3N
Chernobog
Level 148
God Stats
6W - 5L
1,566 SR
Queue Stats
1,040W - 1,055L
1,552 Elo+
Solo
Team Averages
Level 145
1,415 SR
1,518 Elo+

VS

Team Averages
Level 126
1,578 SR
1,515 Elo+
Vamana
Vamana
BranchingEbola
Vamana
Level 152
God Stats
0W - 2L
1,658 SR
Queue Stats
127W - 148L
1,507 Elo+
Party 1
Anubis
Anubis
FlaredRope
Anubis
Level 69
God Stats
4W - 3L
1,633 SR
Queue Stats
255W - 274L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
Halo Life 2
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,544 Elo+
Solo
Kukulkan
Kukulkan
I Well Known I
Kukulkan
Level 124
God Stats
0W - 1L
1,507 SR
Queue Stats
40W - 51L
1,495 Elo+
Party 1
Hera
Hera
lilben42
Hera
Level 157
God Stats
0W - 1L
1,591 SR
Queue Stats
34W - 39L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
4 / 4 / 20
12,834
856
19,523
13,901
6,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
 
Heimdallr
19
9 / 5 / 16
12,166
811
12,013
15,927
7,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Down_Bad_69
Cabrakan
19
3 / 7 / 23
12,294
820
11,993
26,200
43,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
OPLycan
Arachne
20
10 / 5 / 16
12,661
844
11,870
18,572
10,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
iFALL3N
Chernobog
19
8 / 8 / 15
12,323
822
18,961
19,076
10,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 18
11,698
780
14,379
23,166
23,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
FlaredRope
Anubis
19
10 / 8 / 12
12,237
816
14,208
14,077
6,327
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Halo Life 2
Sun Wukong
19
6 / 9 / 12
11,824
788
19,060
20,327
17,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Kukulkan
19
4 / 6 / 10
11,606
774
13,972
13,039
5,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
17
4 / 4 / 18
10,721
715
17,162
10,199
5,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
99
34
Kills
29
29
Deaths
34
90
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
4
20
3.5
W
Heimdallr
 
Heimdallr
9
5
16
3.4
L
5
7
18
2
W
Cabrakan
Down_Bad_69
Cabrakan
3
7
23
2.07
L
Anubis
FlaredRope
Anubis
10
8
12
2
L
Sun Wukong
Halo Life 2
Sun Wukong
6
9
12
1.33
L
Kukulkan
4
6
10
1.5
W
Arachne
OPLycan
Arachne
10
5
16
3.6
W
Chernobog
iFALL3N
Chernobog
8
8
15
1.94
L
Hera
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,360
Damage
78,781
93,676
Taken
80,808
76,892
Mitigated
57,380
26,309
Healing
24,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,523
1,339
1,430
4,175
13,901
6,258
1,110
5,657
8,244
66,061
0
W
Heimdallr
 
Heimdallr
12,013
4,638
1,783
3,546
15,927
7,068
1,936
9,646
6,281
0
29,927
L
14,379
7,104
1,633
8,958
23,166
23,663
569
10,409
12,757
0
27,862
W
Cabrakan
Down_Bad_69
Cabrakan
11,993
1,193
992
3,266
26,200
43,012
96
13,701
12,499
19,691
0
L
Anubis
FlaredRope
Anubis
14,208
82
1,694
2,477
14,077
6,327
777
5,184
8,890
34,329
0
L
Sun Wukong
Halo Life 2
Sun Wukong
19,060
5,270
792
1,912
20,327
17,030
228
8,013
12,314
0
33,782
L
Kukulkan
13,972
1,174
1,128
2,706
13,039
5,044
840
4,898
8,141
33,349
0
W
Arachne
OPLycan
Arachne
11,870
6,433
163
6,196
18,572
10,194
853
9,320
9,252
0
20,993
W
Chernobog
iFALL3N
Chernobog
18,961
12,092
787
3,971
19,076
10,360
1,608
7,018
12,058
0
35,979
L
Hera
17,162
3,228
1,236
2,313
10,199
5,316
277
3,012
7,186
28,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,278
Gold Earned
58,086
187
Minions Killed
187
0
Camps Cleared
0
1,251,497
Distance Traveled
1,285,177
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,834
856
91
6
0
245,490
2
W
Heimdallr
12,166
811
37
2
0
230,512
4
L
Vamana
11,698
780
25
2
0
281,609
0
W
Cabrakan
12,294
820
6
0
0
252,890
1
L
Anubis
12,237
816
43
3
0
214,387
1
L
Sun Wukong
11,824
788
44
3
0
233,596
1
L
Kukulkan
11,606
774
56
4
0
234,834
1
W
Arachne
12,661
844
16
1
0
277,539
0
W
Chernobog
12,323
822
37
2
0
245,066
0
L
Hera
10,721
715
19
1
0
320,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role