Player Matchup

Artio
Artio
Demon Dylan10Th
Artio
Level 139
God Stats
2W - 0L
1,653 SR
Queue Stats
130W - 107L
1,611 Elo+
Party 2
Zeus
Zeus
DragonGod6310
Zeus
Level 18
God Stats
1W - 1L
1,173 SR
Queue Stats
27W - 26L
1,461 Elo+
Party 2
Fenrir
Fenrir
KingIzanagi
Fenrir
Level 91
God Stats
36W - 19L
1,743 SR
Queue Stats
155W - 125L
1,660 Elo+
Party 2
Team Averages
Level 83
1,523 SR
1,578 Elo+

VS

Team Averages
Level 63
1,570 SR
1,482 Elo+
Atlas
Atlas
KadenWiggans
Atlas
Level 48
God Stats
0W - 1L
1,707 SR
Queue Stats
13W - 8L
1,456 Elo+
Solo
Artemis
Artemis
sailorsilvia
Artemis
Level 26
God Stats
38W - 42L
1,492 SR
Queue Stats
82W - 82L
1,492 Elo+
Party 1
Hel
Hel
xXSetoKaiba69Xx
Hel
Level 116
God Stats
0W - 2L
1,511 SR
Queue Stats
89W - 81L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 15
11,072
692
7,655
27,876
17,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 4 / 10
10,664
667
11,912
10,784
3,838
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
16 / 0 / 6
12,841
803
23,296
19,128
13,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 7
8,988
562
13,273
16,607
10,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
sailorsilvia
Artemis
12
4 / 12 / 1
9,339
584
15,877
17,320
6,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 5 / 4
9,562
598
16,471
14,992
7,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
22
Kills
7
7
Deaths
22
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
15
2.83
W
5
4
10
2.5
L
0
5
7
0.7
W
Fenrir
16
0
6
19
L
Artemis
sailorsilvia
Artemis
4
12
1
0.38
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,863
Damage
45,621
57,788
Taken
48,919
35,202
Mitigated
24,143
21,836
Healing
17,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,655
155
1,796
12,661
27,876
17,781
0
12,845
15,031
23,153
0
W
11,912
1,234
415
2,121
10,784
3,838
506
7,718
3,066
40,489
0
L
13,273
3,797
122
1,585
16,607
10,493
0
6,415
10,192
28,176
0
W
Fenrir
23,296
4,877
614
4,229
19,128
13,583
2,031
9,638
9,490
952
48,203
L
Artemis
sailorsilvia
Artemis
15,877
9,863
0
1,285
17,320
6,354
0
4,771
12,549
0
32,405
L
16,471
769
6,636
7,969
14,992
7,296
0
9,344
5,648
44,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,577
Gold Earned
27,889
149
Minions Killed
139
7
Camps Cleared
5
828,687
Distance Traveled
758,193
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,072
692
31
2
2
272,569
0
W
Zeus
10,664
667
56
4
3
242,389
0
L
Atlas
8,988
562
26
2
0
264,177
1
W
Fenrir
12,841
803
62
4
2
313,729
1
L
Artemis
9,339
584
38
2
2
205,785
0
L
Hel
9,562
598
75
5
3
288,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role