Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CHETOELPETO
Guan Yu
Level 143
God Stats
16W - 22L
1,548 SR
Queue Stats
405W - 394L
1,601 Elo+
Solo
Olorun
Olorun
TheGreenestBean
Olorun
Level 136
God Stats
1W - 1L
1,624 SR
Queue Stats
316W - 295L
1,560 Elo+
Party 2
Fafnir
Fafnir
Trichero
Fafnir
Level 144
God Stats
7W - 3L
1,590 SR
Queue Stats
232W - 212L
1,575 Elo+
Party 2
Team Averages
Level 136
1,553 SR
1,547 Elo+

VS

Team Averages
Level 115
1,617 SR
1,557 Elo+
Sylvanus
Sylvanus
DannyP119
Sylvanus
Level 143
God Stats
23W - 13L
1,685 SR
Queue Stats
52W - 39L
1,616 Elo+
Party 3
Cupid
Cupid
EhhDADDY
Cupid
Level 69
God Stats
2W - 2L
1,623 SR
Queue Stats
132W - 90L
1,631 Elo+
Party 3
Thoth
Thoth
Spoooofy
Thoth
Level 145
God Stats
10W - 10L
1,752 SR
Queue Stats
194W - 178L
1,607 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SunlitWolf
Cu Chulainn
Level 89
God Stats
16W - 16L
1,461 SR
Queue Stats
195W - 234L
1,436 Elo+
Party 1
Fenrir
Fenrir
Temmeh
Fenrir
Level 127
God Stats
2W - 10L
1,562 SR
Queue Stats
199W - 228L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
3 / 5 / 2
9,800
613
6,708
11,077
3,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
 
Tsukuyomi
15
4 / 5 / 8
9,432
590
10,532
12,842
4,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
CHETOELPETO
Guan Yu
16
11 / 1 / 3
10,735
671
15,673
15,954
17,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
4 / 4 / 2
9,514
595
6,619
12,024
4,094
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
Trichero
Fafnir
13
2 / 2 / 10
9,490
593
5,103
12,774
16,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DannyP119
Sylvanus
11
1 / 5 / 6
6,816
426
3,772
14,147
10,632
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
EhhDADDY
Cupid
16
6 / 4 / 2
10,104
632
9,386
8,978
2,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thoth
Spoooofy
Thoth
14
5 / 3 / 5
8,394
525
14,885
8,662
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
SunlitWolf
Cu Chulainn
12
1 / 5 / 2
7,377
461
7,676
16,672
7,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Temmeh
Fenrir
13
4 / 8 / 3
8,117
507
5,447
15,650
4,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
24
Kills
17
17
Deaths
25
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
5
2
0.8
W
Tsukuyomi
 
Tsukuyomi
4
5
8
1.6
W
Guan Yu
CHETOELPETO
Guan Yu
11
1
3
12.5
L
Sylvanus
DannyP119
Sylvanus
1
5
6
0.8
L
Cupid
EhhDADDY
Cupid
6
4
2
1.75
L
Thoth
Spoooofy
Thoth
5
3
5
2.5
L
Cu Chulainn
SunlitWolf
Cu Chulainn
1
5
2
0.4
L
Fenrir
Temmeh
Fenrir
4
8
3
0.69
W
4
4
2
1.25
W
Fafnir
Trichero
Fafnir
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,635
Damage
41,166
64,671
Taken
64,109
45,732
Mitigated
27,951
23,780
Healing
18,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,708
1,729
0
805
11,077
3,148
884
772
10,262
0
72,789
W
Tsukuyomi
 
Tsukuyomi
10,532
2,001
0
4,127
12,842
4,398
0
4,992
7,602
0
55,485
W
Guan Yu
CHETOELPETO
Guan Yu
15,673
2,752
2,590
7,241
15,954
17,173
1,678
2,657
12,638
350
61,839
L
Sylvanus
DannyP119
Sylvanus
3,772
630
1,869
2,185
14,147
10,632
0
3,591
10,333
13,303
0
L
Cupid
EhhDADDY
Cupid
9,386
5,708
239
2,375
8,978
2,526
1,218
847
8,082
0
61,074
L
Thoth
Spoooofy
Thoth
14,885
740
0
1,534
8,662
2,449
0
2,479
6,092
60,866
0
L
Cu Chulainn
SunlitWolf
Cu Chulainn
7,676
1,347
315
5,940
16,672
7,409
0
3,533
12,666
1,905
41,744
L
Fenrir
Temmeh
Fenrir
5,447
1,463
0
4,296
15,650
4,935
0
1,843
13,618
0
45,239
W
6,619
2,739
615
4,520
12,024
4,094
2,617
7,214
4,408
66,441
0
W
Fafnir
Trichero
Fafnir
5,103
1,293
485
3,397
12,774
16,919
285
2,805
9,668
12,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,971
Gold Earned
40,808
474
Minions Killed
390
0
Camps Cleared
0
1,548,292
Distance Traveled
1,498,088
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,800
613
129
8
0
274,641
1
W
Tsukuyomi
9,432
590
92
6
0
339,900
3
W
Guan Yu
10,735
671
114
7
0
330,093
2
L
Sylvanus
6,816
426
15
1
0
293,216
2
L
Cupid
10,104
632
118
7
0
285,653
6
L
Thoth
8,394
525
103
6
0
310,449
7
L
Cu Chulainn
7,377
461
79
5
0
305,952
1
L
Fenrir
8,117
507
75
5
0
302,818
1
W
Olorun
9,514
595
120
8
0
309,336
7
W
Fafnir
9,490
593
19
1
0
294,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role