Player Matchup

Hou Yi
Hou Yi
BayEsteban545
Hou Yi
Level 25
God Stats
49W - 15L
1,679 SR
Queue Stats
60W - 24L
1,629 Elo+
Party 2
Ne Zha
Ne Zha
Reborn_Ratchet
Ne Zha
Level 83
God Stats
1W - 1L
1,719 SR
Queue Stats
61W - 26L
1,625 Elo+
Party 2
Zhong Kui
Zhong Kui
RiverAsh98
Zhong Kui
Level 129
God Stats
0W - 2L
1,199 SR
Queue Stats
77W - 30L
1,634 Elo+
Party 2
Team Averages
Level 79
1,532 SR
1,629 Elo+

VS

Team Averages
Level 54
1,673 SR
1,567 Elo+
Bacchus
Bacchus
Masterjuju217
Bacchus
Level 100
God Stats
1W - 1L
1,363 SR
Queue Stats
29W - 24L
1,518 Elo+
Solo
Sylvanus
Sylvanus
Maximus Junious
Sylvanus
Level 16
God Stats
4W - 3L
1,838 SR
Queue Stats
29W - 14L
1,660 Elo+
Party 1
Loki
Loki
SCREEEEECH8573
Loki
Level 45
God Stats
11W - 5L
1,818 SR
Queue Stats
210W - 154L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 3
9,521
560
8,231
14,243
3,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 8 / 2
9,574
563
10,033
14,567
6,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
RiverAsh98
Zhong Kui
12
1 / 9 / 2
8,973
528
15,873
15,857
7,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
5 / 3 / 16
12,377
728
10,749
19,988
31,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
17
10 / 2 / 14
12,468
733
14,619
18,546
9,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
10 / 1 / 12
12,274
722
13,368
17,088
16,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
6
Kills
25
25
Deaths
6
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
Bacchus
5
3
16
4.33
W
Sylvanus
10
2
14
8.5
L
3
8
2
0.5
L
Zhong Kui
RiverAsh98
Zhong Kui
1
9
2
0.22
W
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,137
Damage
38,736
44,667
Taken
55,622
17,669
Mitigated
57,938
5,190
Healing
28,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,231
4,916
0
1,044
14,243
3,899
0
7,677
6,566
0
26,474
W
Bacchus
10,749
1,992
0
4,991
19,988
31,549
980
6,222
13,428
44,073
0
W
Sylvanus
14,619
1,058
7,581
11,949
18,546
9,868
613
5,806
12,373
40,012
0
L
10,033
1,800
0
1,426
14,567
6,025
0
8,798
5,769
0
29,657
L
Zhong Kui
RiverAsh98
Zhong Kui
15,873
1,187
0
2,720
15,857
7,745
0
9,340
6,517
37,031
0
W
13,368
2,472
1,802
1,933
17,088
16,521
104
4,863
12,041
0
37,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,068
Gold Earned
37,119
147
Minions Killed
152
4
Camps Cleared
12
765,025
Distance Traveled
879,459
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,521
560
42
2
2
248,895
2
W
Bacchus
12,377
728
58
3
4
304,503
4
W
Sylvanus
12,468
733
50
3
3
276,358
0
L
Ne Zha
9,574
563
49
3
1
275,156
2
L
Zhong Kui
8,973
528
56
3
1
240,974
2
W
Loki
12,274
722
44
3
5
298,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role