Player Matchup

Tsukuyomi
Tsukuyomi
BoneZoneMalone
Tsukuyomi
Level 146
God Stats
10W - 8L
1,724 SR
Queue Stats
215W - 227L
1,527 Elo+
Party 1
Mulan
Mulan
IcyBrradfordTTV
Mulan
Level 128
God Stats
2W - 2L
1,588 SR
Queue Stats
28W - 17L
1,633 Elo+
Party 1
Agni
Agni
ProfitTaker
Agni
Level 129
God Stats
1W - 1L
1,539 SR
Queue Stats
60W - 66L
1,547 Elo+
Party 1
Khepri
Khepri
yRuTheWayThatuR
Khepri
Level 103
God Stats
1W - 2L
1,678 SR
Queue Stats
74W - 59L
1,557 Elo+
Party 1
Cernunnos
Cernunnos
yawnitsjon
Cernunnos
Level 87
God Stats
2W - 2L
1,549 SR
Queue Stats
126W - 101L
1,621 Elo+
Party 1
Team Averages
Level 119
1,615 SR
1,577 Elo+

VS

Team Averages
Level 111
1,527 SR
1,533 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Knishes
Eset
Level 125
God Stats
3W - 2L
1,588 SR
Queue Stats
142W - 137L
1,516 Elo+
Party 2
Odin
Odin
frNME
Odin
Level 135
God Stats
3W - 2L
1,503 SR
Queue Stats
211W - 186L
1,591 Elo+
Party 2
Chaac
Chaac
nononom12
Chaac
Level 84
God Stats
1W - 0L
1,553 SR
Queue Stats
20W - 19L
1,545 Elo+
Solo
Geb
Geb
trunkatedpig
Geb
Level 108
God Stats
5W - 3L
1,493 SR
Queue Stats
221W - 196L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BoneZoneMalone
Tsukuyomi
14
3 / 7 / 4
8,934
687
17,205
14,880
11,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

17
4 / 4 / 5
10,054
773
10,914
16,813
17,773
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 5 / 4
8,349
642
15,544
9,014
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 9
9,598
738
5,733
13,767
18,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
yawnitsjon
Cernunnos
17
2 / 3 / 6
9,610
739
23,120
11,363
6,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
2 / 2 / 16
9,562
736
6,810
20,473
21,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
Knishes
Eset
18
5 / 3 / 12
10,798
831
13,390
12,453
6,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
frNME
Odin
19
10 / 2 / 10
11,872
913
13,289
19,547
16,624
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
nononom12
Chaac
18
4 / 3 / 17
10,490
807
18,465
26,057
21,847
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 1 / 15
10,022
771
9,760
16,963
20,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
92
10
Kills
22
22
Deaths
11
28
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
2
16
5
L
Tsukuyomi
BoneZoneMalone
Tsukuyomi
3
7
4
0.71
L
4
4
5
1.63
W
Eset
Knishes
Eset
5
3
12
3.67
L
1
5
4
0.6
W
Odin
frNME
Odin
10
2
10
7.5
W
Chaac
nononom12
Chaac
4
3
17
4.17
W
1
1
15
8.5
L
0
3
9
1.5
L
Cernunnos
yawnitsjon
Cernunnos
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,516
Damage
61,714
65,837
Taken
95,493
59,364
Mitigated
88,237
20,501
Healing
46,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,810
325
1,590
3,657
20,473
21,945
603
3,537
16,936
15,149
0
L
Tsukuyomi
BoneZoneMalone
Tsukuyomi
17,205
3,531
2,279
2,415
14,880
11,533
0
7,238
7,444
0
25,641
L
10,914
494
3,889
5,269
16,813
17,773
0
9,133
7,310
2,342
23,543
W
Eset
Knishes
Eset
13,390
938
8,583
3,684
12,453
6,985
1,122
3,787
8,666
29,045
0
L
15,544
46
494
253
9,014
4,548
0
3,414
5,564
32,121
0
W
Odin
frNME
Odin
13,289
1,926
6,427
5,178
19,547
16,624
1,225
3,840
15,707
1,722
21,649
W
Chaac
nononom12
Chaac
18,465
3,143
2,578
9,896
26,057
21,847
1,499
6,600
19,457
0
39,560
W
9,760
245
2,329
2,375
16,963
20,836
349
4,457
12,506
17,130
0
L
5,733
0
1,647
2,142
13,767
18,840
220
7,017
6,311
11,172
0
L
Cernunnos
yawnitsjon
Cernunnos
23,120
8,804
0
2,113
11,363
6,670
1,344
2,730
8,600
0
37,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,545
Gold Earned
52,744
119
Minions Killed
128
0
Camps Cleared
0
1,166,296
Distance Traveled
1,331,755
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,562
736
14
1
0
267,184
5
L
Tsukuyomi
8,934
687
24
2
0
258,702
4
L
Mulan
10,054
773
20
2
0
238,746
2
W
Eset
10,798
831
47
4
0
255,485
1
L
Agni
8,349
642
29
2
0
217,056
0
W
Odin
11,872
913
18
1
0
273,100
0
W
Chaac
10,490
807
33
3
0
250,878
1
W
Geb
10,022
771
16
1
0
285,108
7
L
Khepri
9,598
738
5
0
0
240,041
0
L
Cernunnos
9,610
739
41
3
0
211,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role