Player Matchup

Cthulhu
Cthulhu
BuutyBand1t
Cthulhu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,281 Elo+
Party 1
Chaac
Chaac
CartoonzXPlural
Chaac
Level 33
God Stats
37W - 36L
1,484 SR
Queue Stats
68W - 87L
1,388 Elo+
Solo
Sol
Sol
PunkAriel05
Sol
Level 67
God Stats
12W - 19L
1,306 SR
Queue Stats
26W - 43L
1,235 Elo+
Party 1
Team Averages
Level 63
1,430 SR
1,301 Elo+

VS

Team Averages
Level 64
1,505 SR
1,440 Elo+
Sol
Sol
 
Sol
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Charolastrra
Jing Wei
Level 102
God Stats
2W - 3L
1,516 SR
Queue Stats
41W - 69L
1,320 Elo+
Solo
King Arthur
King Arthur
Merphty
King Arthur
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuutyBand1t
Cthulhu
16
12 / 1 / 15
12,215
814
19,937
25,904
22,631
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 2 / 16
11,421
761
12,979
14,113
12,962
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
8 / 5 / 12
11,545
770
12,508
12,374
4,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 8 / 0
10,104
674
16,256
19,144
6,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Charolastrra
Jing Wei
11
2 / 13 / 1
9,225
615
10,422
17,738
5,907
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Merphty
King Arthur
12
1 / 6 / 1
8,628
575
9,185
19,690
15,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
9
27
Kills
7
8
Deaths
27
43
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
8
0
0.5
W
Cthulhu
BuutyBand1t
Cthulhu
12
1
15
19.5
W
7
2
16
7.5
L
Jing Wei
Charolastrra
Jing Wei
2
13
1
0.19
L
King Arthur
Merphty
King Arthur
1
6
1
0.25
W
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,424
Damage
35,863
52,391
Taken
56,572
40,063
Mitigated
28,636
16,661
Healing
9,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
16,256
4,042
470
3,242
19,144
6,846
1,196
11,022
8,122
39,601
2,703
W
Cthulhu
BuutyBand1t
Cthulhu
19,937
2,864
86
7,799
25,904
22,631
150
4,297
21,062
48,178
0
W
12,979
969
0
4,828
14,113
12,962
385
5,271
8,387
0
37,424
L
Jing Wei
Charolastrra
Jing Wei
10,422
8,234
0
3,035
17,738
5,907
330
11,212
6,526
0
24,011
L
King Arthur
Merphty
King Arthur
9,185
1,646
152
2,335
19,690
15,883
23
11,005
8,685
0
21,503
W
12,508
4,774
84
3,864
12,374
4,470
1,849
6,061
6,138
30,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,181
Gold Earned
27,957
140
Minions Killed
92
8
Camps Cleared
3
820,339
Distance Traveled
691,236
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,104
674
57
4
1
233,376
3
W
Cthulhu
12,215
814
47
3
0
304,178
3
W
Chaac
11,421
761
49
3
4
298,802
0
L
Jing Wei
9,225
615
17
1
0
192,791
0
L
King Arthur
8,628
575
18
1
2
265,069
0
W
Sol
11,545
770
44
3
4
217,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role