Player Matchup

Tiamat
Tiamat
JayTheSavagee
Tiamat
Level 68
God Stats
1W - 2L
1,411 SR
Queue Stats
414W - 531L
1,369 Elo+
Party 2
Thor
Thor
Sxiestyy
Thor
Level 25
God Stats
0W - 1L
1,704 SR
Queue Stats
77W - 84L
1,340 Elo+
Party 2
Bellona
Bellona
jitarleton
Bellona
Level 49
God Stats
32W - 74L
1,357 SR
Queue Stats
82W - 234L
1,213 Elo+
Solo
Team Averages
Level 47
1,491 SR
1,307 Elo+

VS

Team Averages
Level 66
1,503 SR
1,370 Elo+
Vulcan
Vulcan
CauzOfDeath316
Vulcan
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 44L
1,260 Elo+
Solo
Loki
Loki
Da AstroBoy
Loki
Level 122
God Stats
2W - 1L
1,375 SR
Queue Stats
54W - 38L
1,489 Elo+
Party 1
Achilles
Achilles
Iconic_Knight15
Achilles
Level 29
God Stats
3W - 0L
1,635 SR
Queue Stats
10W - 8L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,968
613
6,892
9,616
4,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
11
1 / 6 / 1
7,970
613
3,502
14,946
5,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
jitarleton
Bellona
11
0 / 2 / 2
8,213
632
3,848
9,876
8,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 8
8,647
665
12,834
3,539
1,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 2 / 6
9,147
704
9,245
6,981
2,761
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
13
4 / 0 / 6
8,810
678
8,757
8,574
5,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
11
11
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
5
2
6
4
W
Achilles
4
0
6
7
L
1
3
1
0.5
L
Thor
1
6
1
0.25
L
Bellona
jitarleton
Bellona
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,242
Damage
30,836
34,438
Taken
19,094
19,427
Mitigated
9,064
6,268
Healing
4,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,834
5,119
339
705
3,539
1,229
0
2,059
1,221
39,750
0
W
9,245
1,154
0
775
6,981
2,761
0
2,249
4,418
0
31,303
W
Achilles
8,757
1,161
0
3,108
8,574
5,074
0
3,658
4,281
1,710
20,854
L
6,892
427
0
2,802
9,616
4,957
0
4,284
5,174
34,131
0
L
Thor
3,502
630
0
805
14,946
5,575
0
5,366
9,078
0
19,600
L
Bellona
jitarleton
Bellona
3,848
250
597
2,064
9,876
8,895
0
4,099
5,584
3,723
8,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,151
Gold Earned
26,604
151
Minions Killed
144
5
Camps Cleared
7
681,089
Distance Traveled
731,107
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,647
665
79
6
0
261,036
1
W
Loki
9,147
704
41
3
6
212,981
3
W
Achilles
8,810
678
24
2
1
257,090
6
L
Tiamat
7,968
613
95
7
3
239,824
4
L
Thor
7,970
613
42
3
2
220,539
1
L
Bellona
8,213
632
14
1
0
220,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role