Player Matchup

Baron Samedi
Baron Samedi
DementedWraith_4
Baron Samedi
Level 126
God Stats
1W - 0L
1,905 SR
Queue Stats
8W - 4L
1,676 Elo+
Party 1
Mulan
Mulan
Ediblepaldin
Mulan
Level 106
God Stats
3W - 0L
1,563 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Tom_Boy-6
Cthulhu
Level 106
God Stats
1W - 0L
1,586 SR
Queue Stats
4W - 2L
1,578 Elo+
Party 1
Heimdallr
Heimdallr
putridsenpai
Heimdallr
Level 29
God Stats
1W - 0L
1,658 SR
Queue Stats
6W - 0L
1,964 Elo+
Party 1
Team Averages
Level 92
1,678 SR
1,679 Elo+

VS

Team Averages
Level 31
1,623 SR
1,605 Elo+
Tyr
Tyr
AceAurora
Tyr
Level 25
God Stats
0W - 1L
1,809 SR
Queue Stats
2W - 1L
1,723 Elo+
Party 2
Bacchus
Bacchus
BamboBauble
Bacchus
Level 22
God Stats
0W - 1L
1,809 SR
Queue Stats
2W - 1L
1,723 Elo+
Party 2
Olorun
Olorun
Pojinx
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,723 Elo+
Party 2
Chaac
Chaac
xxDopeboyx
Chaac
Level 57
God Stats
6W - 11L
1,373 SR
Queue Stats
15W - 32L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DementedWraith_4
Baron Samedi
14
6 / 1 / 4
9,052
905
9,259
7,235
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 1 / 12
9,479
948
9,665
11,302
8,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Tom_Boy-6
Cthulhu
14
4 / 1 / 15
9,323
932
9,497
13,348
11,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
putridsenpai
Heimdallr
15
4 / 1 / 7
9,289
929
8,159
8,431
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,866
787
6,844
11,325
7,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
BamboBauble
Bacchus
12
1 / 5 / 0
7,126
713
5,834
10,338
11,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Pojinx
Olorun
12
1 / 6 / 0
7,392
739
7,291
10,088
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
12
0 / 5 / 2
7,063
706
5,685
10,691
6,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
20
Kills
4
4
Deaths
20
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Bacchus
BamboBauble
Bacchus
1
5
0
0.2
W
Baron Samedi
DementedWraith_4
Baron Samedi
6
1
4
8
W
6
1
12
12
L
Olorun
Pojinx
Olorun
1
6
0
0.17
W
Cthulhu
Tom_Boy-6
Cthulhu
4
1
15
11.5
W
Heimdallr
putridsenpai
Heimdallr
4
1
7
7.5
L
Chaac
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,580
Damage
25,654
40,316
Taken
42,442
26,156
Mitigated
28,954
13,487
Healing
9,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,844
449
0
2,460
11,325
7,298
0
4,449
6,415
1,013
19,486
L
Bacchus
BamboBauble
Bacchus
5,834
402
0
1,675
10,338
11,610
0
5,240
4,887
17,078
0
W
Baron Samedi
DementedWraith_4
Baron Samedi
9,259
316
1,866
3,217
7,235
2,887
788
1,666
5,482
28,203
0
W
9,665
612
0
2,147
11,302
8,004
600
3,863
7,232
2,840
18,940
L
Olorun
Pojinx
Olorun
7,291
3,963
311
2,507
10,088
3,520
1,177
3,928
5,759
25,241
0
W
Cthulhu
Tom_Boy-6
Cthulhu
9,497
456
1,392
3,436
13,348
11,939
511
4,891
8,377
24,869
0
W
Heimdallr
putridsenpai
Heimdallr
8,159
4,427
0
1,429
8,431
3,326
2,270
3,775
4,521
0
33,739
L
Chaac
5,685
683
178
2,589
10,691
6,526
0
6,036
4,139
0
17,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,143
Gold Earned
29,447
172
Minions Killed
129
7
Camps Cleared
8
875,650
Distance Traveled
735,614
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,866
787
41
4
2
219,359
3
L
Bacchus
7,126
713
24
2
1
205,886
1
W
Baron Samedi
9,052
905
35
4
1
220,812
4
W
Mulan
9,479
948
22
2
3
207,868
1
L
Olorun
7,392
739
43
4
3
132,159
0
W
Cthulhu
9,323
932
44
4
1
235,665
2
W
Heimdallr
9,289
929
71
7
2
211,305
1
L
Chaac
7,063
706
21
2
2
178,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role