Player Matchup

Horus
Horus
 
Horus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BioBrownie
Medusa
Level 114
God Stats
1W - 2L
1,782 SR
Queue Stats
7W - 13L
1,289 Elo+
Party 1
Hera
Hera
silver1654
Hera
Level 122
God Stats
0W - 1L
1,838 SR
Queue Stats
1W - 10L
1,220 Elo+
Party 1
Team Averages
Level 101
1,707 SR
1,336 Elo+

VS

Team Averages
Level 92
1,372 SR
1,333 Elo+
Anubis
Anubis
GinyPlaster
Anubis
Level 127
God Stats
2W - 2L
1,313 SR
Queue Stats
38W - 53L
1,344 Elo+
Party 2
Odin
Odin
Seth_Douglas
Odin
Level 81
God Stats
5W - 8L
1,396 SR
Queue Stats
68W - 87L
1,340 Elo+
Party 2
Izanami
Izanami
THCyoul8r
Izanami
Level 67
God Stats
8W - 13L
1,406 SR
Queue Stats
64W - 88L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
3 / 4 / 8
8,940
688
6,557
15,183
13,064
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
BioBrownie
Medusa
13
6 / 6 / 5
9,742
749
9,398
11,235
2,931
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 7
8,625
663
13,923
8,332
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
8 / 4 / 6
10,147
781
18,058
13,523
6,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 4 / 10
9,695
746
5,676
19,723
15,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
THCyoul8r
Izanami
13
2 / 4 / 6
9,085
699
6,128
10,023
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
36
12
Kills
14
15
Deaths
12
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
4
8
1.75
L
Medusa
BioBrownie
Medusa
6
6
5
1.42
W
Anubis
8
4
6
2.75
W
4
4
10
2.25
W
Izanami
THCyoul8r
Izanami
2
4
6
1.25
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,878
Damage
29,862
34,750
Taken
43,269
18,306
Mitigated
25,541
7,341
Healing
11,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,557
2,705
807
4,912
15,183
13,064
0
7,153
8,030
0
13,764
L
Medusa
BioBrownie
Medusa
9,398
4,590
0
1,019
11,235
2,931
0
6,961
4,274
0
21,410
W
Anubis
18,058
551
703
4,458
13,523
6,348
364
4,804
8,445
49,149
0
W
5,676
1,129
734
5,202
19,723
15,887
447
4,993
14,508
1,310
16,805
W
Izanami
THCyoul8r
Izanami
6,128
3,743
153
382
10,023
3,306
2,167
3,883
5,772
0
36,637
L
13,923
2,521
0
603
8,332
2,311
0
4,727
3,605
34,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,307
Gold Earned
28,927
95
Minions Killed
159
2
Camps Cleared
9
597,333
Distance Traveled
659,113
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,940
688
13
1
0
202,787
2
L
Medusa
9,742
749
26
2
1
198,054
3
W
Anubis
10,147
781
51
4
4
212,922
3
W
Odin
9,695
746
25
2
3
245,592
2
W
Izanami
9,085
699
83
6
2
200,599
2
L
Hera
8,625
663
56
4
1
196,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role