Player Matchup

Ymir
Ymir
AyNalChan
Ymir
Level 55
God Stats
43W - 5L
2,010 SR
Queue Stats
506W - 36L
1,921 Elo+
Party 1
Bastet
Bastet
ChinchillaButter
Bastet
Level 145
God Stats
18W - 0L
2,161 SR
Queue Stats
1,291W - 135L
2,070 Elo+
Party 1
Aphrodite
Aphrodite
Feathersteppin
Aphrodite
Level 157
God Stats
97W - 3L
2,247 SR
Queue Stats
849W - 76L
2,036 Elo+
Party 1
Ullr
Ullr
Ratmilk
Ullr
Level 160
God Stats
143W - 6L
2,164 SR
Queue Stats
2,281W - 184L
2,069 Elo+
Party 1
Thor
Thor
iiiWonderbread
Thor
Level 147
God Stats
3W - 1L
1,610 SR
Queue Stats
65W - 42L
1,743 Elo+
Solo
Team Averages
Level 133
2,038 SR
1,968 Elo+

VS

Team Averages
Level 135
1,793 SR
1,663 Elo+
Awilix
Awilix
Dánger
Awilix
Level 147
God Stats
2W - 1L
1,916 SR
Queue Stats
90W - 62L
1,691 Elo+
Party 2
Chiron
Chiron
Hippokat
Chiron
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 60L
1,671 Elo+
Party 2
Geb
Geb
Mytherea
Geb
Level 160
God Stats
2W - 1L
2,015 SR
Queue Stats
76W - 68L
1,690 Elo+
Solo
Tyr
Tyr
Ruzalot
Tyr
Level 114
God Stats
7W - 11L
1,604 SR
Queue Stats
376W - 339L
1,638 Elo+
Solo
Zeus
Zeus
donkeysarestinky
Zeus
Level 103
God Stats
0W - 1L
1,931 SR
Queue Stats
13W - 15L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
5 / 4 / 5
11,876
625
8,015
16,602
7,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 4 / 3
11,004
579
17,018
24,537
26,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Aphrodite
Feathersteppin
Aphrodite
17
3 / 5 / 9
10,905
574
4,970
13,201
10,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
Ratmilk
Ullr
20
10 / 3 / 4
12,721
670
21,616
14,469
6,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 3 / 8
11,627
612
9,522
14,262
5,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dánger
Awilix
16
5 / 5 / 7
10,227
538
8,260
14,874
5,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
Hippokat
Chiron
18
6 / 4 / 3
10,789
568
11,316
13,451
5,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
1 / 3 / 9
9,146
481
8,040
14,211
17,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
17
5 / 4 / 3
10,662
561
13,859
21,170
17,710
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 9 / 4
9,417
496
12,688
15,595
5,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
45
25
Kills
19
19
Deaths
25
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
4
5
1.88
W
2
4
3
0.88
L
Awilix
Dánger
Awilix
5
5
7
1.7
W
Aphrodite
Feathersteppin
Aphrodite
3
5
9
1.5
L
Chiron
Hippokat
Chiron
6
4
3
1.88
L
1
3
9
1.83
W
Ullr
Ratmilk
Ullr
10
3
4
4
L
Tyr
5
4
3
1.63
L
2
9
4
0.44
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,141
Damage
54,163
83,071
Taken
79,301
56,005
Mitigated
52,169
35,573
Healing
21,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,015
998
0
3,687
16,602
7,731
0
4,510
12,092
92,044
0
W
17,018
3,944
531
9,250
24,537
26,693
0
6,154
18,383
0
72,845
L
Awilix
Dánger
Awilix
8,260
3,223
0
1,032
14,874
5,455
0
2,746
12,128
0
65,814
W
Aphrodite
Feathersteppin
Aphrodite
4,970
505
7,104
6,719
13,201
10,094
0
5,735
7,466
33,446
0
L
Chiron
Hippokat
Chiron
11,316
3,772
783
3,622
13,451
5,843
1,008
4,182
9,164
0
85,451
L
8,040
625
535
1,793
14,211
17,171
0
3,237
10,887
31,426
0
W
Ullr
Ratmilk
Ullr
21,616
9,960
0
3,811
14,469
6,303
2,262
6,516
7,953
0
119,747
L
Tyr
13,859
1,339
113
9,560
21,170
17,710
0
2,818
17,508
12,069
49,151
L
12,688
2,755
0
4,431
15,595
5,990
0
802
14,647
62,637
6,091
W
9,522
2,392
0
4,471
14,262
5,184
776
4,102
10,160
0
67,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,133
Gold Earned
50,241
619
Minions Killed
561
0
Camps Cleared
0
1,990,016
Distance Traveled
1,837,134
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,876
625
149
8
0
394,265
6
W
Bastet
11,004
579
132
7
0
405,935
7
L
Awilix
10,227
538
114
6
0
406,241
4
W
Aphrodite
10,905
574
50
3
0
387,878
5
L
Chiron
10,789
568
151
8
0
357,974
5
L
Geb
9,146
481
38
2
0
405,658
8
W
Ullr
12,721
670
173
9
0
389,143
9
L
Tyr
10,662
561
126
7
0
369,853
6
L
Zeus
9,417
496
132
7
0
297,408
3
W
Thor
11,627
612
115
6
0
412,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role