Player Matchup

Bacchus
Bacchus
Drakinex
Bacchus
Level 81
God Stats
5W - 2L
1,542 SR
Queue Stats
584W - 643L
1,382 Elo+
Party 2
Odin
Odin
DrippinJawa
Odin
Level 44
God Stats
2W - 2L
1,362 SR
Queue Stats
47W - 30L
1,508 Elo+
Party 3
Discordia
Discordia
LesliCatri22
Discordia
Level 27
God Stats
17W - 26L
1,382 SR
Queue Stats
68W - 99L
1,346 Elo+
Party 2
Ne Zha
Ne Zha
SoyBoiRoy
Ne Zha
Level 104
God Stats
1W - 2L
1,247 SR
Queue Stats
250W - 233L
1,504 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TheGoopster4640
Ah Muzen Cab
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 120L
1,483 Elo+
Party 3
Team Averages
Level 61
1,407 SR
1,445 Elo+

VS

Team Averages
Level 39
1,520 SR
1,469 Elo+
Hun Batz
Hun Batz
COLONELPACAL000
Hun Batz
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 144L
1,463 Elo+
Party 1
Chang'e
Chang'e
RedRosesForLove
Chang'e
Level 43
God Stats
14W - 17L
1,405 SR
Queue Stats
190W - 216L
1,371 Elo+
Solo
Chaac
Chaac
Scylleur
Chaac
Level 48
God Stats
34W - 17L
1,567 SR
Queue Stats
58W - 55L
1,438 Elo+
Party 1
Artio
Artio
TheDarkFume
Artio
Level 41
God Stats
19W - 9L
1,626 SR
Queue Stats
51W - 63L
1,454 Elo+
Solo
Jing Wei
Jing Wei
isaaz11
Jing Wei
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 10L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Drakinex
Bacchus
17
6 / 3 / 14
10,868
1,087
13,329
11,163
6,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 0 / 15
9,532
953
7,836
11,668
7,757
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
LesliCatri22
Discordia
17
2 / 2 / 16
10,284
1,028
10,947
7,489
2,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
SoyBoiRoy
Ne Zha
18
15 / 3 / 8
13,159
1,316
15,481
11,187
4,536
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
TheGoopster4640
Ah Muzen Cab
17
3 / 2 / 16
10,547
1,055
12,887
7,007
2,913
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

235

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
2 / 8 / 4
9,414
941
6,367
13,357
5,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 4 / 4
9,765
977
8,816
11,104
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Scylleur
Chaac
16
0 / 7 / 5
9,740
974
11,383
18,415
14,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 1 / 4
9,340
934
2,989
7,258
10,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
isaaz11
Jing Wei
16
5 / 7 / 5
11,006
1,101
14,259
13,994
5,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
32
27
Kills
10
10
Deaths
27
69
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
2
8
4
0.5
W
Bacchus
Drakinex
Bacchus
6
3
14
4.33
W
1
0
15
8.5
W
Discordia
LesliCatri22
Discordia
2
2
16
5
L
2
4
4
1
L
Chaac
Scylleur
Chaac
0
7
5
0.36
W
Ne Zha
SoyBoiRoy
Ne Zha
15
3
8
6.33
L
1
1
4
3
W
Ah Muzen Cab
TheGoopster4640
Ah Muzen Cab
3
2
16
5.5
L
Jing Wei
isaaz11
Jing Wei
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,480
Damage
43,814
48,514
Taken
64,128
24,322
Mitigated
40,337
5,340
Healing
8,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
6,367
1,766
0
0
13,357
5,764
0
5,521
7,836
0
13,779
W
Bacchus
Drakinex
Bacchus
13,329
915
138
340
11,163
6,737
0
3,059
7,952
23,254
0
W
7,836
1,338
0
0
11,668
7,757
0
4,469
7,114
0
14,121
W
Discordia
LesliCatri22
Discordia
10,947
339
0
118
7,489
2,379
0
854
6,422
41,096
0
L
8,816
610
1,147
1,231
11,104
4,074
0
4,167
6,937
18,502
0
L
Chaac
Scylleur
Chaac
11,383
1,069
0
4,387
18,415
14,133
0
5,767
12,648
0
50,507
W
Ne Zha
SoyBoiRoy
Ne Zha
15,481
6,473
58
3,282
11,187
4,536
0
2,429
8,577
0
34,885
L
2,989
41
0
703
7,258
10,756
0
2,544
4,714
11,262
0
W
Ah Muzen Cab
TheGoopster4640
Ah Muzen Cab
12,887
6,719
0
1,404
7,007
2,913
0
994
5,964
0
31,691
L
Jing Wei
isaaz11
Jing Wei
14,259
12,342
0
1,282
13,994
5,610
0
6,277
7,717
0
34,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,390
Gold Earned
49,265
176
Minions Killed
204
7
Camps Cleared
5
1,024,515
Distance Traveled
908,860
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,414
941
11
1
2
185,098
0
W
Bacchus
10,868
1,087
18
2
3
195,593
0
W
Odin
9,532
953
14
1
0
221,011
0
W
Discordia
10,284
1,028
80
8
1
204,423
1
L
Chang'e
9,765
977
24
2
2
168,786
0
L
Chaac
9,740
974
106
11
0
203,451
0
W
Ne Zha
13,159
1,316
31
3
3
213,866
0
L
Artio
9,340
934
19
2
0
170,060
0
W
Ah Muzen Cab
10,547
1,055
33
3
0
189,622
0
L
Jing Wei
11,006
1,101
44
4
1
181,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role