Player Matchup

Eset
Eset
DEliaDangle05
Eset
Level 108
God Stats
6W - 3L
1,628 SR
Queue Stats
116W - 86L
1,540 Elo+
Party 2
Nike
Nike
GrowleyGuy
Nike
Level 123
God Stats
3W - 1L
1,621 SR
Queue Stats
126W - 96L
1,544 Elo+
Party 2
Yemoja
Yemoja
Othello Four
Yemoja
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 54L
1,551 Elo+
Party 2
Khepri
Khepri
SpiralXenom157
Khepri
Level 121
God Stats
6W - 4L
1,655 SR
Queue Stats
181W - 155L
1,572 Elo+
Party 2
Ullr
Ullr
louis102
Ullr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,565 Elo+
Party 2
Team Averages
Level 116
1,581 SR
1,554 Elo+

VS

Team Averages
Level 125
1,567 SR
1,513 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Diabolicaldoan
Aphrodite
Level 85
God Stats
6W - 7L
1,558 SR
Queue Stats
302W - 310L
1,473 Elo+
Party 1
Erlang Shen
Erlang Shen
Payn3ful
Erlang Shen
Level 103
God Stats
6W - 4L
1,680 SR
Queue Stats
347W - 379L
1,552 Elo+
Party 1
Heimdallr
Heimdallr
Salazaroni
Heimdallr
Level 157
God Stats
4W - 6L
1,500 SR
Queue Stats
431W - 446L
1,497 Elo+
Party 1
Ares
Ares
anagua327
Ares
Level 124
God Stats
4W - 6L
1,599 SR
Queue Stats
352W - 337L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
9,047
822
14,848
5,555
3,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 2 / 10
9,217
838
11,769
18,352
21,095
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
15
2 / 0 / 12
8,949
814
4,784
8,810
8,760
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
3 / 1 / 12
9,289
844
8,708
12,985
14,562
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
15
3 / 2 / 12
8,707
792
15,906
14,360
8,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
3 / 3 / 3
8,401
764
10,531
12,231
11,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Diabolicaldoan
Aphrodite
15
1 / 1 / 4
8,603
782
6,728
11,277
11,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Payn3ful
Erlang Shen
11
0 / 5 / 2
7,435
676
8,928
14,966
12,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Salazaroni
Heimdallr
15
2 / 3 / 3
8,228
748
13,689
11,915
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
12
0 / 4 / 3
7,576
689
5,179
15,601
16,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
16
Kills
6
6
Deaths
16
56
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
3
3
1.5
W
4
1
10
9
L
Aphrodite
Diabolicaldoan
Aphrodite
1
1
4
3
W
4
2
10
4.5
W
Yemoja
2
0
12
8
L
Erlang Shen
Payn3ful
Erlang Shen
0
5
2
0.2
L
Heimdallr
Salazaroni
Heimdallr
2
3
3
1.17
W
3
1
12
9
L
Ares
0
4
3
0.38
W
Ullr
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,015
Damage
45,055
60,062
Taken
65,990
55,957
Mitigated
56,078
32,706
Healing
32,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
10,531
895
1,016
3,901
12,231
11,199
551
5,014
7,008
20,794
2,139
W
14,848
670
1,672
227
5,555
3,222
1,217
2,251
3,304
26,224
0
L
Aphrodite
Diabolicaldoan
Aphrodite
6,728
813
7,476
6,742
11,277
11,146
162
6,515
4,406
16,116
0
W
11,769
654
953
2,900
18,352
21,095
303
5,502
12,850
4,377
21,845
W
Yemoja
4,784
1,728
15,519
3,434
8,810
8,760
841
3,226
5,584
11,813
0
L
Erlang Shen
Payn3ful
Erlang Shen
8,928
2,827
3,541
3,406
14,966
12,159
231
6,681
8,000
0
12,727
L
Heimdallr
Salazaroni
Heimdallr
13,689
5,876
46
1,666
11,915
5,395
928
5,271
6,450
0
33,073
W
8,708
153
1,404
2,156
12,985
14,562
271
4,567
8,418
14,098
0
L
Ares
5,179
99
2,268
2,485
15,601
16,179
0
6,430
8,923
6,655
0
W
Ullr
15,906
8,014
1,211
3,230
14,360
8,318
2,132
6,414
7,946
0
29,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,209
Gold Earned
40,243
98
Minions Killed
101
0
Camps Cleared
0
1,127,262
Distance Traveled
1,007,599
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,401
764
29
3
0
185,236
1
W
Eset
9,047
822
26
2
0
219,591
0
L
Aphrodite
8,603
782
30
3
0
226,653
0
W
Nike
9,217
838
23
2
0
277,068
0
W
Yemoja
8,949
814
10
1
0
197,702
0
L
Erlang Shen
7,435
676
6
1
0
216,726
1
L
Heimdallr
8,228
748
31
3
0
192,069
1
W
Khepri
9,289
844
8
1
0
252,522
0
L
Ares
7,576
689
5
0
0
186,915
1
W
Ullr
8,707
792
31
3
0
180,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role