Player Matchup

Hera
Hera
Kirbys_Hammer
Hera
Level 48
God Stats
7W - 14L
1,306 SR
Queue Stats
26W - 44L
1,298 Elo+
Party 2
Cupid
Cupid
TomahawkT23
Cupid
Level 26
God Stats
10W - 3L
1,689 SR
Queue Stats
29W - 40L
1,376 Elo+
Party 2
Artio
Artio
criech13
Artio
Level 42
God Stats
1W - 1L
1,251 SR
Queue Stats
32W - 33L
1,425 Elo+
Party 2
Vamana
Vamana
dizturn
Vamana
Level 28
God Stats
4W - 2L
1,242 SR
Queue Stats
15W - 26L
1,281 Elo+
Party 2
Bastet
Bastet
th3rdrick
Bastet
Level 67
God Stats
7W - 2L
1,754 SR
Queue Stats
39W - 44L
1,402 Elo+
Party 2
Team Averages
Level 42
1,448 SR
1,357 Elo+

VS

Team Averages
Level 80
1,526 SR
1,399 Elo+
Sylvanus
Sylvanus
BunnyBooX
Sylvanus
Level 102
God Stats
10W - 10L
1,565 SR
Queue Stats
207W - 198L
1,407 Elo+
Party 1
Mulan
Mulan
HULKYBAGEL5491
Mulan
Level 79
God Stats
5W - 5L
1,580 SR
Queue Stats
68W - 102L
1,370 Elo+
Party 1
Zhong Kui
Zhong Kui
Its Lxsy
Zhong Kui
Level 85
God Stats
30W - 22L
1,524 SR
Queue Stats
371W - 396L
1,370 Elo+
Solo
Neith
Neith
Jackinator200238
Neith
Level 12
God Stats
1W - 4L
1,411 SR
Queue Stats
5W - 9L
1,372 Elo+
Party 1
Ratatoskr
Ratatoskr
ShadowAngel8662
Ratatoskr
Level 122
God Stats
7W - 9L
1,548 SR
Queue Stats
380W - 343L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 15
11,399
475
19,851
14,757
5,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 2 / 4
12,815
534
8,882
16,024
6,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
criech13
Artio
15
1 / 3 / 16
10,512
438
5,089
27,809
32,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
dizturn
Vamana
19
5 / 0 / 7
11,713
488
10,694
18,028
20,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
th3rdrick
Bastet
20
12 / 3 / 6
13,438
560
20,522
23,630
10,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BunnyBooX
Sylvanus
16
1 / 5 / 2
10,137
422
10,795
17,435
19,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 2 / 4
13,378
557
17,211
23,014
25,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Its Lxsy
Zhong Kui
17
4 / 8 / 7
11,871
495
22,175
23,418
16,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 7 / 2
11,579
482
9,026
14,663
7,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
ShadowAngel8662
Ratatoskr
20
5 / 4 / 6
13,171
549
13,487
17,306
6,912
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
26
Kills
14
14
Deaths
26
48
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BunnyBooX
Sylvanus
1
5
2
0.4
L
3
2
4
2.5
L
Zhong Kui
Its Lxsy
Zhong Kui
4
8
7
0.94
L
1
7
2
0.29
W
2
6
15
1.58
L
Ratatoskr
ShadowAngel8662
Ratatoskr
5
4
6
2
W
6
2
4
4
W
Artio
criech13
Artio
1
3
16
3
W
Vamana
dizturn
Vamana
5
0
7
8.5
W
Bastet
th3rdrick
Bastet
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,038
Damage
72,694
100,248
Taken
95,836
74,731
Mitigated
75,899
35,932
Healing
25,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BunnyBooX
Sylvanus
10,795
1,810
2,661
4,361
17,435
19,023
723
6,948
10,261
39,150
9,096
L
17,211
384
773
5,951
23,014
25,857
399
2,967
19,935
12,009
79,264
L
Zhong Kui
Its Lxsy
Zhong Kui
22,175
1,947
39
8,766
23,418
16,993
1,290
9,070
13,804
78,213
7,898
L
9,026
4,493
0
2,459
14,663
7,114
3,188
1,267
13,396
0
82,981
W
19,851
5,581
0
1,550
14,757
5,645
1,343
5,991
8,618
82,398
0
L
Ratatoskr
ShadowAngel8662
Ratatoskr
13,487
3,159
0
104
17,306
6,912
1,086
4,223
12,989
0
110,418
W
8,882
5,541
830
4,999
16,024
6,408
784
4,019
11,852
0
96,249
W
Artio
criech13
Artio
5,089
611
2,071
7,884
27,809
32,015
136
9,252
18,138
22,441
0
W
Vamana
dizturn
Vamana
10,694
4,326
0
7,022
18,028
20,245
597
5,501
11,756
0
61,700
W
Bastet
th3rdrick
Bastet
20,522
6,878
0
11,576
23,630
10,418
868
10,288
13,184
0
99,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,877
Gold Earned
60,136
613
Minions Killed
665
0
Camps Cleared
0
2,405,947
Distance Traveled
2,191,441
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,137
422
77
3
0
414,575
1
L
Mulan
13,378
557
181
8
0
500,857
2
L
Zhong Kui
11,871
495
118
5
0
399,519
10
L
Neith
11,579
482
138
6
0
375,453
0
W
Hera
11,399
475
145
6
0
398,795
11
L
Ratatoskr
13,171
549
151
6
0
501,037
3
W
Cupid
12,815
534
179
7
0
431,959
3
W
Artio
10,512
438
39
2
0
480,998
4
W
Vamana
11,713
488
113
5
0
556,694
0
W
Bastet
13,438
560
137
6
0
537,501
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role