Player Matchup

Awilix
Awilix
QUICKBLADEKILL37
Awilix
Level 68
God Stats
0W - 1L
1,557 SR
Queue Stats
16W - 17L
1,447 Elo+
Party 3
Nu Wa
Nu Wa
Starkiller092
Nu Wa
Level 67
God Stats
8W - 6L
1,449 SR
Queue Stats
21W - 29L
1,429 Elo+
Party 3
Sobek
Sobek
Sugna007
Sobek
Level 24
God Stats
23W - 32L
1,344 SR
Queue Stats
24W - 38L
1,303 Elo+
Party 2
Baron Samedi
Baron Samedi
SwaggyE266
Baron Samedi
Level 40
God Stats
2W - 2L
1,589 SR
Queue Stats
16W - 19L
1,453 Elo+
Party 3
Chronos
Chronos
Why Tsar Why
Chronos
Level 67
God Stats
0W - 2L
1,325 SR
Queue Stats
187W - 216L
1,395 Elo+
Party 2
Team Averages
Level 53
1,453 SR
1,405 Elo+

VS

Team Averages
Level 43
1,521 SR
1,390 Elo+
Tsukuyomi
Tsukuyomi
BlacKxWid_SpiDer
Tsukuyomi
Level 36
God Stats
14W - 12L
1,499 SR
Queue Stats
42W - 45L
1,453 Elo+
Party 1
Olorun
Olorun
ElevatedPrestige
Olorun
Level 60
God Stats
8W - 13L
1,369 SR
Queue Stats
214W - 222L
1,373 Elo+
Solo
Chaac
Chaac
HiitBills
Chaac
Level 29
God Stats
17W - 13L
1,530 SR
Queue Stats
21W - 17L
1,359 Elo+
Party 1
Hades
Hades
La-Mole_XXlll
Hades
Level 36
God Stats
11W - 4L
1,625 SR
Queue Stats
15W - 12L
1,412 Elo+
Party 1
Izanami
Izanami
QuxTz-SoCialiTy
Izanami
Level 52
God Stats
12W - 5L
1,585 SR
Queue Stats
61W - 50L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
6,754
563
5,419
6,965
2,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 3 / 1
6,359
530
5,869
5,407
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Sugna007
Sobek
10
2 / 2 / 1
5,881
490
1,776
8,825
3,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
SwaggyE266
Baron Samedi
10
1 / 3 / 1
5,966
497
1,715
4,934
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
Why Tsar Why
Chronos
9
0 / 6 / 2
5,043
420
3,851
6,375
1,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
12
2 / 2 / 7
7,030
586
6,215
8,344
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 5
7,038
587
2,518
5,895
2,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
HiitBills
Chaac
12
6 / 1 / 5
6,942
579
5,718
9,451
6,577
Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 0
7,476
623
2,271
6,457
2,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 1 / 5
7,266
606
5,777
6,176
2,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
17
17
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
2
2
7
2.75
W
1
2
5
1.75
W
Chaac
HiitBills
Chaac
6
1
5
8.5
W
3
2
0
1.5
L
3
3
3
1.5
W
5
1
5
7.5
L
2
3
1
0.83
L
Sobek
Sugna007
Sobek
2
2
1
1.25
L
Baron Samedi
SwaggyE266
Baron Samedi
1
3
1
0.5
L
Chronos
Why Tsar Why
Chronos
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,630
Damage
22,499
32,506
Taken
36,323
11,861
Mitigated
15,937
6,573
Healing
16,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
6,215
1,707
919
3,686
8,344
2,615
650
2,550
5,654
0
35,946
W
2,518
687
0
2,201
5,895
2,540
1,881
2,063
3,660
35,566
0
W
Chaac
HiitBills
Chaac
5,718
710
959
3,007
9,451
6,577
568
3,277
6,038
0
26,433
W
2,271
50
159
2,937
6,457
2,033
534
2,042
4,214
35,627
0
L
5,419
1,466
0
1,017
6,965
2,676
500
758
6,207
0
30,881
W
5,777
3,797
375
1,873
6,176
2,172
1,080
2,297
3,807
0
45,669
L
5,869
912
0
290
5,407
1,734
0
1,854
3,553
32,389
0
L
Sobek
Sugna007
Sobek
1,776
90
0
3,305
8,825
3,768
0
0
8,825
12,125
0
L
Baron Samedi
SwaggyE266
Baron Samedi
1,715
130
0
1,008
4,934
1,781
396
2,177
2,757
25,596
0
L
Chronos
Why Tsar Why
Chronos
3,851
992
0
953
6,375
1,902
0
0
6,375
19,690
2,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,003
Gold Earned
35,752
247
Minions Killed
369
0
Camps Cleared
0
1,140,430
Distance Traveled
1,151,331
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,030
586
69
6
0
278,088
3
W
Olorun
7,038
587
74
6
0
182,152
2
W
Chaac
6,942
579
41
3
0
262,660
1
W
Hades
7,476
623
97
8
0
208,743
0
L
Awilix
6,754
563
65
5
0
268,027
3
W
Izanami
7,266
606
88
7
0
219,688
4
L
Nu Wa
6,359
530
71
6
0
198,979
1
L
Sobek
5,881
490
15
1
0
231,349
1
L
Baron Samedi
5,966
497
55
5
0
223,809
0
L
Chronos
5,043
420
41
3
0
218,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role