Player Matchup

Anubis
Anubis
 
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Joseobando19
Charybdis
Level 62
God Stats
0W - 2L
1,184 SR
Queue Stats
191W - 255L
1,339 Elo+
Party 2
Sun Wukong
Sun Wukong
YD NoVa
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 147L
1,415 Elo+
Solo
Khepri
Khepri
jpramirezsoto
Khepri
Level 44
God Stats
3W - 6L
1,368 SR
Queue Stats
119W - 158L
1,314 Elo+
Party 2
Fenrir
Fenrir
lilprey8
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 53
1,410 SR
1,413 Elo+

VS

Team Averages
Level 85
1,356 SR
1,383 Elo+
Geb
Geb
IamChAosss
Geb
Level 102
God Stats
1W - 2L
1,222 SR
Queue Stats
183W - 175L
1,355 Elo+
Party 3
Scylla
Scylla
LazyFrogRobotMK2
Scylla
Level 68
God Stats
4W - 7L
1,420 SR
Queue Stats
127W - 158L
1,422 Elo+
Solo
Charybdis
Charybdis
Taurous61
Charybdis
Level 117
God Stats
3W - 0L
1,761 SR
Queue Stats
164W - 144L
1,420 Elo+
Party 3
Izanami
Izanami
theLegend7271
Izanami
Level 32
God Stats
1W - 0L
1,143 SR
Queue Stats
40W - 35L
1,380 Elo+
Party 3
Bakasura
Bakasura
twitch_coquei
Bakasura
Level 104
God Stats
2W - 5L
1,232 SR
Queue Stats
318W - 332L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 2 / 0
5,639
470
3,366
4,373
1,370
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Joseobando19
Charybdis
9
0 / 4 / 1
5,363
447
1,890
9,323
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
YD NoVa
Sun Wukong
12
2 / 1 / 0
6,772
564
3,978
7,269
4,516
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 3 / 1
5,907
492
1,919
8,113
2,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
lilprey8
Fenrir
8
0 / 3 / 2
5,290
441
867
5,836
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 8
6,519
543
2,937
8,742
6,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 2
6,963
580
4,736
3,540
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Taurous61
Charybdis
12
7 / 3 / 1
7,101
592
8,455
7,253
1,989
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
11
0 / 2 / 1
6,261
522
2,342
4,739
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
twitch_coquei
Bakasura
13
4 / 0 / 2
7,235
603
2,558
5,255
1,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
13
13
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
W
0
2
8
2
L
Charybdis
Joseobando19
Charybdis
0
4
1
0.13
W
2
0
2
3
W
Charybdis
Taurous61
Charybdis
7
3
1
2.5
L
Sun Wukong
YD NoVa
Sun Wukong
2
1
0
2
L
2
3
1
0.83
L
Fenrir
lilprey8
Fenrir
0
3
2
0.33
W
Izanami
0
2
1
0.25
W
Bakasura
twitch_coquei
Bakasura
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,020
Damage
21,028
34,914
Taken
29,529
12,061
Mitigated
13,070
9,420
Healing
6,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,366
189
116
638
4,373
1,370
0
2,424
1,559
29,341
0
W
2,937
405
103
2,234
8,742
6,496
378
1,555
7,187
11,632
0
L
Charybdis
Joseobando19
Charybdis
1,890
623
0
3,629
9,323
1,787
128
1,706
7,617
0
29,130
W
4,736
527
0
500
3,540
1,020
0
875
2,665
38,964
0
W
Charybdis
Taurous61
Charybdis
8,455
4,059
0
2,265
7,253
1,989
1,366
1,883
5,370
0
52,300
L
Sun Wukong
YD NoVa
Sun Wukong
3,978
508
0
1,903
7,269
4,516
78
0
7,244
4,952
35,463
L
1,919
181
127
1,318
8,113
2,993
0
1,836
6,107
17,447
0
L
Fenrir
lilprey8
Fenrir
867
82
0
1,689
5,836
1,395
0
1,453
4,128
0
14,300
W
Izanami
2,342
1,433
0
0
4,739
1,604
0
458
4,281
0
31,902
W
Bakasura
twitch_coquei
Bakasura
2,558
1,449
0
1,761
5,255
1,961
0
1,087
4,168
0
41,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,971
Gold Earned
34,079
247
Minions Killed
363
0
Camps Cleared
0
1,039,912
Distance Traveled
1,168,182
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,639
470
59
5
0
194,682
4
W
Geb
6,519
543
30
3
0
230,412
2
L
Charybdis
5,363
447
60
5
0
197,069
1
W
Scylla
6,963
580
89
7
0
220,898
5
W
Charybdis
7,101
592
88
7
0
231,049
2
L
Sun Wukong
6,772
564
74
6
0
237,305
3
L
Khepri
5,907
492
19
2
0
197,187
3
L
Fenrir
5,290
441
35
3
0
213,669
0
W
Izanami
6,261
522
63
5
0
207,391
0
W
Bakasura
7,235
603
93
8
0
278,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role