Player Matchup

Merlin
Merlin
HighasJordan
Merlin
Level 142
God Stats
1W - 1L
1,625 SR
Queue Stats
43W - 60L
1,471 Elo+
Party 1
Mulan
Mulan
ISIS-KILLER_RBG
Mulan
Level 158
God Stats
1W - 9L
1,219 SR
Queue Stats
841W - 887L
1,401 Elo+
Solo
Neith
Neith
ItzBenderBby
Neith
Level 106
God Stats
3W - 9L
1,464 SR
Queue Stats
93W - 100L
1,365 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JJ gone crazy
Morgan Le Fay
Level 159
God Stats
14W - 13L
1,558 SR
Queue Stats
105W - 124L
1,419 Elo+
Party 1
Chang'e
Chang'e
zaeasy
Chang'e
Level 90
God Stats
30W - 36L
1,500 SR
Queue Stats
94W - 125L
1,426 Elo+
Party 1
Team Averages
Level 131
1,473 SR
1,416 Elo+

VS

Team Averages
Level 102
1,452 SR
1,463 Elo+
Khepri
Khepri
DEATH2P0INT0
Khepri
Level 66
God Stats
1W - 2L
1,138 SR
Queue Stats
151W - 172L
1,372 Elo+
Solo
Bastet
Bastet
FiestyLobster
Bastet
Level 149
God Stats
2W - 2L
1,453 SR
Queue Stats
425W - 454L
1,458 Elo+
Party 2
Sol
Sol
FrankSrfromAcct
Sol
Level 99
God Stats
5W - 2L
1,726 SR
Queue Stats
170W - 228L
1,421 Elo+
Party 2
King Arthur
King Arthur
HydroRubi
King Arthur
Level 128
God Stats
3W - 2L
1,442 SR
Queue Stats
74W - 110L
1,382 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
McMkmc
Ah Muzen Cab
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 8 / 7
11,767
490
15,337
19,069
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
10 / 6 / 9
12,291
512
22,664
25,178
16,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 6 / 4
11,652
486
7,961
16,790
5,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
JJ gone crazy
Morgan Le Fay
19
7 / 5 / 7
12,373
516
13,533
16,660
6,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
zaeasy
Chang'e
19
6 / 5 / 4
12,498
521
15,983
21,696
13,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
3 / 6 / 9
11,546
481
4,112
24,001
32,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
6 / 8 / 4
12,945
539
9,994
24,328
10,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 6 / 9
12,730
530
10,374
15,201
5,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
HydroRubi
King Arthur
17
0 / 7 / 2
11,219
467
10,566
19,541
18,196
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
McMkmc
Ah Muzen Cab
20
17 / 5 / 5
16,039
668
35,203
24,099
13,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
59
31
Kills
30
30
Deaths
32
31
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
6
9
1.25
W
6
8
4
1
W
4
6
9
1.42
L
Merlin
2
8
7
0.69
W
King Arthur
HydroRubi
King Arthur
0
7
2
0.14
L
10
6
9
2.42
L
6
6
4
1.33
L
Morgan Le Fay
JJ gone crazy
Morgan Le Fay
7
5
7
2.1
W
Ah Muzen Cab
McMkmc
Ah Muzen Cab
17
5
5
3.9
L
Chang'e
zaeasy
Chang'e
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,478
Damage
70,249
99,393
Taken
107,170
47,755
Mitigated
81,179
29,807
Healing
31,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,112
428
457
4,667
24,001
32,983
281
8,703
14,637
25,622
0
W
9,994
3,266
0
8,184
24,328
10,242
0
10,974
13,229
0
81,840
W
10,374
4,567
0
6,087
15,201
5,861
1,747
3,288
11,617
72,237
0
L
Merlin
15,337
650
0
3,502
19,069
5,944
0
1,966
17,103
73,609
0
W
King Arthur
HydroRubi
King Arthur
10,566
529
0
1,436
19,541
18,196
0
12,077
7,464
6,506
66,638
L
22,664
4,631
13
9,249
25,178
16,786
704
6,573
18,605
220
64,445
L
7,961
3,479
0
4,126
16,790
5,210
2,084
4,217
12,573
0
52,342
L
Morgan Le Fay
JJ gone crazy
Morgan Le Fay
13,533
463
180
3,099
16,660
6,413
0
1,481
15,179
86,660
0
W
Ah Muzen Cab
McMkmc
Ah Muzen Cab
35,203
17,256
0
10,263
24,099
13,897
2,610
12,005
11,827
0
150,297
L
Chang'e
zaeasy
Chang'e
15,983
1,080
0
9,638
21,696
13,402
144
1,615
20,081
89,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,581
Gold Earned
64,479
595
Minions Killed
604
0
Camps Cleared
0
2,056,185
Distance Traveled
2,109,618
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,546
481
29
1
0
441,254
7
W
Bastet
12,945
539
120
5
0
462,306
10
W
Sol
12,730
530
128
5
0
371,006
2
L
Merlin
11,767
490
151
6
0
395,466
2
W
King Arthur
11,219
467
131
5
0
388,515
1
L
Mulan
12,291
512
88
4
0
423,389
3
L
Neith
11,652
486
69
3
0
411,353
1
L
Morgan Le Fay
12,373
516
126
5
0
438,630
2
W
Ah Muzen Cab
16,039
668
196
8
0
446,537
3
L
Chang'e
12,498
521
161
7
0
387,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role