Player Matchup

Fafnir
Fafnir
AKMSTG44911
Fafnir
Level 46
God Stats
31W - 30L
1,485 SR
Queue Stats
69W - 76L
1,391 Elo+
Solo
Baron Samedi
Baron Samedi
ArcSabre
Baron Samedi
Level 152
God Stats
4W - 6L
1,307 SR
Queue Stats
342W - 356L
1,448 Elo+
Party 2
Mulan
Mulan
Driplomat
Mulan
Level 108
God Stats
5W - 5L
1,531 SR
Queue Stats
266W - 256L
1,469 Elo+
Party 2
Bastet
Bastet
Kirit034
Bastet
Level 143
God Stats
6W - 4L
1,580 SR
Queue Stats
31W - 42L
1,405 Elo+
Party 2
Apollo
Apollo
Nogenjutsu
Apollo
Level 123
God Stats
4W - 1L
1,582 SR
Queue Stats
339W - 335L
1,461 Elo+
Party 2
Team Averages
Level 114
1,497 SR
1,435 Elo+

VS

Team Averages
Level 43
1,381 SR
1,365 Elo+
Thanatos
Thanatos
Blasilk
Thanatos
Level 48
God Stats
0W - 3L
1,256 SR
Queue Stats
38W - 44L
1,401 Elo+
Party 1
Amaterasu
Amaterasu
IconicScorpoin
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,277 Elo+
Party 3
Kuzenbo
Kuzenbo
JoXth
Kuzenbo
Level 44
God Stats
3W - 2L
1,362 SR
Queue Stats
29W - 40L
1,352 Elo+
Party 1
Heimdallr
Heimdallr
NLE-OGRE
Heimdallr
Level 48
God Stats
2W - 4L
1,358 SR
Queue Stats
33W - 36L
1,352 Elo+
Party 3
Janus
Janus
legendary11
Janus
Level 69
God Stats
5W - 8L
1,428 SR
Queue Stats
70W - 75L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
2 / 0 / 7
7,975
532
4,974
10,502
9,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
ArcSabre
Baron Samedi
13
7 / 4 / 1
8,113
541
8,013
9,391
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Driplomat
Mulan
16
6 / 0 / 1
9,473
632
9,370
8,981
6,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Kirit034
Bastet
13
3 / 0 / 3
8,187
546
5,176
6,278
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Nogenjutsu
Apollo
12
2 / 1 / 6
7,239
483
7,648
8,615
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blasilk
Thanatos
11
1 / 4 / 2
6,657
444
3,615
10,540
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
IconicScorpoin
Amaterasu
11
0 / 6 / 0
6,216
414
4,013
11,978
7,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
JoXth
Kuzenbo
9
1 / 4 / 0
6,096
406
5,321
9,365
9,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
NLE-OGRE
Heimdallr
11
0 / 5 / 1
6,146
410
5,852
9,864
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 1 / 0
8,379
559
5,860
8,633
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
20
Kills
5
5
Deaths
20
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
0
7
5.5
W
Baron Samedi
ArcSabre
Baron Samedi
7
4
1
1.88
L
Thanatos
Blasilk
Thanatos
1
4
2
0.5
W
Mulan
Driplomat
Mulan
6
0
1
6.5
L
Amaterasu
IconicScorpoin
Amaterasu
0
6
0
0
L
Kuzenbo
JoXth
Kuzenbo
1
4
0
0.25
W
Bastet
Kirit034
Bastet
3
0
3
4.5
L
Heimdallr
NLE-OGRE
Heimdallr
0
5
1
0.1
W
Apollo
Nogenjutsu
Apollo
2
1
6
5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,181
Damage
24,661
43,767
Taken
50,380
24,722
Mitigated
26,487
20,231
Healing
18,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
4,974
537
0
4,230
10,502
9,617
0
3,190
7,204
17,552
0
W
Baron Samedi
ArcSabre
Baron Samedi
8,013
524
563
2,763
9,391
3,952
280
3,875
5,279
41,968
0
L
Thanatos
Blasilk
Thanatos
3,615
1,174
0
7,776
10,540
3,336
0
1,397
9,095
0
30,854
W
Mulan
Driplomat
Mulan
9,370
2,113
0
4,991
8,981
6,218
1,354
0
8,981
2,927
62,987
L
Amaterasu
IconicScorpoin
Amaterasu
4,013
1,316
0
3,678
11,978
7,885
0
304
11,114
0
26,455
L
Kuzenbo
JoXth
Kuzenbo
5,321
2,275
519
2,233
9,365
9,931
0
2,205
7,160
17,386
0
W
Bastet
Kirit034
Bastet
5,176
1,143
0
3,662
6,278
1,845
1,155
309
5,927
0
42,854
L
Heimdallr
NLE-OGRE
Heimdallr
5,852
2,077
0
1,931
9,864
2,829
0
4,172
5,692
0
41,277
W
Apollo
Nogenjutsu
Apollo
7,648
4,426
0
4,022
8,615
3,090
350
3,378
5,195
0
52,420
L
5,860
187
0
2,539
8,633
2,506
0
5,405
3,228
58,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,987
Gold Earned
33,494
448
Minions Killed
340
0
Camps Cleared
0
1,375,540
Distance Traveled
1,395,456
34
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,975
532
24
2
0
313,824
7
W
Baron Samedi
8,113
541
72
5
0
246,203
9
L
Thanatos
6,657
444
72
5
0
310,488
2
W
Mulan
9,473
632
148
10
0
268,402
5
L
Amaterasu
6,216
414
48
3
0
272,814
4
L
Kuzenbo
6,096
406
24
2
0
267,571
0
W
Bastet
8,187
546
90
6
0
306,123
5
L
Heimdallr
6,146
410
74
5
0
247,982
0
W
Apollo
7,239
483
114
8
0
240,988
8
L
Janus
8,379
559
122
8
0
296,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role