Player Matchup

Da Ji
Da Ji
MetrosaurMosa
Da Ji
Level 116
God Stats
6W - 2L
1,807 SR
Queue Stats
274W - 284L
1,703 Elo+
Party 1
Neith
Neith
NAENAEWATCHER
Neith
Level 104
God Stats
4W - 7L
1,492 SR
Queue Stats
83W - 70L
1,614 Elo+
Party 1
Olorun
Olorun
Soryu3341
Olorun
Level 150
God Stats
2W - 1L
1,488 SR
Queue Stats
346W - 346L
1,703 Elo+
Party 1
Camazotz
Camazotz
Turner319
Camazotz
Level 153
God Stats
12W - 9L
1,678 SR
Queue Stats
338W - 327L
1,736 Elo+
Party 1
Bastet
Bastet
mimikyu7050
Bastet
Level 40
God Stats
6W - 3L
1,661 SR
Queue Stats
125W - 63L
1,724 Elo+
Party 1
Team Averages
Level 113
1,625 SR
1,696 Elo+

VS

Team Averages
Level 114
1,649 SR
1,627 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
AshamedGlobe715
Sol
Level 129
God Stats
17W - 10L
1,786 SR
Queue Stats
845W - 709L
1,761 Elo+
Party 2
Neith
Neith
M00ki3Pi3
Neith
Level 43
God Stats
6W - 1L
1,762 SR
Queue Stats
104W - 40L
1,772 Elo+
Party 2
Athena
Athena
Sheros-Zel
Athena
Level 128
God Stats
26W - 27L
1,537 SR
Queue Stats
98W - 80L
1,574 Elo+
Solo
Cu Chulainn
Cu Chulainn
martingartin69
Cu Chulainn
Level 109
God Stats
10W - 5L
1,658 SR
Queue Stats
85W - 74L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
6,051
605
4,172
7,556
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
7 / 0 / 1
7,010
701
5,625
7,256
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Soryu3341
Olorun
11
2 / 0 / 1
6,394
639
2,949
4,419
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
Turner319
Camazotz
12
2 / 0 / 3
6,239
624
7,227
11,718
5,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
11
2 / 0 / 10
6,245
625
7,903
6,840
2,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 3 / 0
5,689
569
3,791
6,912
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
5,254
525
3,068
5,995
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
M00ki3Pi3
Neith
9
0 / 4 / 0
5,184
518
2,421
6,187
1,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Sheros-Zel
Athena
7
0 / 4 / 0
4,823
482
2,772
8,672
3,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
martingartin69
Cu Chulainn
9
0 / 3 / 0
5,132
513
7,227
10,415
4,707
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
16
Kills
2
2
Deaths
16
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
0
0.67
L
0
2
0
0
L
Neith
M00ki3Pi3
Neith
0
4
0
0
W
3
2
5
2.75
W
7
0
1
7.5
L
Athena
Sheros-Zel
Athena
0
4
0
0
W
Olorun
Soryu3341
Olorun
2
0
1
2.5
W
Camazotz
Turner319
Camazotz
2
0
3
3.5
L
Cu Chulainn
martingartin69
Cu Chulainn
0
3
0
0
W
Bastet
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,876
Damage
19,279
37,789
Taken
38,181
14,367
Mitigated
13,366
18,786
Healing
13,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,791
1,021
0
1,958
6,912
1,724
0
320
6,342
0
26,981
L
3,068
382
0
2,291
5,995
1,871
0
2,347
3,615
31,169
3,233
L
Neith
M00ki3Pi3
Neith
2,421
488
0
1,736
6,187
1,783
0
0
5,972
0
27,016
W
4,172
627
0
2,315
7,556
2,454
114
1,450
6,106
0
27,247
W
5,625
2,238
0
4,044
7,256
2,161
742
1,273
5,983
0
39,612
L
Athena
Sheros-Zel
Athena
2,772
667
221
2,184
8,672
3,281
0
282
8,179
15,914
0
W
Olorun
Soryu3341
Olorun
2,949
1,879
56
2,294
4,419
1,439
884
1,738
2,681
44,614
0
W
Camazotz
Turner319
Camazotz
7,227
2,266
0
7,617
11,718
5,457
0
0
11,718
0
32,972
L
Cu Chulainn
martingartin69
Cu Chulainn
7,227
2,366
0
4,666
10,415
4,707
0
0
9,531
0
28,472
W
Bastet
7,903
1,652
0
2,460
6,840
2,856
395
1,245
5,595
0
27,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,939
Gold Earned
26,082
328
Minions Killed
301
0
Camps Cleared
0
1,097,700
Distance Traveled
1,034,631
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,689
569
74
7
0
224,540
1
L
Sol
5,254
525
69
7
0
209,162
4
L
Neith
5,184
518
67
7
0
191,571
4
W
Da Ji
6,051
605
58
6
0
239,165
3
W
Neith
7,010
701
76
8
0
197,850
3
L
Athena
4,823
482
43
4
0
209,146
3
W
Olorun
6,394
639
90
9
0
197,618
4
W
Camazotz
6,239
624
67
7
0
222,438
1
L
Cu Chulainn
5,132
513
48
5
0
200,212
2
W
Bastet
6,245
625
37
4
0
240,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role