Player Matchup

Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
GDeathlock
Hercules
Level 123
God Stats
1W - 5L
1,462 SR
Queue Stats
126W - 103L
1,543 Elo+
Party 1
Agni
Agni
OG_UnHeardGames
Agni
Level 8
God Stats
2W - 3L
1,544 SR
Queue Stats
3W - 6L
1,412 Elo+
Party 1
Team Averages
Level 91
1,502 SR
1,485 Elo+

VS

Team Averages
Level 116
1,563 SR
1,520 Elo+
Cerberus
Cerberus
 
Cerberus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
EezerGoode
Skadi
Level 123
God Stats
4W - 3L
1,595 SR
Queue Stats
228W - 203L
1,522 Elo+
Solo
Poseidon
Poseidon
marteaufout
Poseidon
Level 157
God Stats
385W - 384L
1,594 SR
Queue Stats
588W - 621L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
6 / 5 / 7
11,261
704
16,466
17,220
17,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
GDeathlock
Hercules
14
4 / 6 / 8
10,753
672
8,995
20,265
14,527
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 2 / 10
11,359
710
14,506
9,397
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
4 / 2 / 8
10,185
637
9,120
20,835
23,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
14
6 / 7 / 2
10,244
640
13,280
13,924
6,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
marteaufout
Poseidon
13
3 / 5 / 7
9,649
603
11,012
9,779
3,731
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
14
Kills
13
13
Deaths
14
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
5
7
1.9
L
Cerberus
 
Cerberus
4
2
8
4
L
Skadi
6
7
2
1
W
Hercules
GDeathlock
Hercules
4
6
8
1.33
W
4
2
10
4.5
L
Poseidon
marteaufout
Poseidon
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,967
Damage
33,412
46,882
Taken
44,538
34,419
Mitigated
33,649
10,927
Healing
7,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,466
2,417
0
3,313
17,220
17,173
755
5,869
10,892
737
42,136
L
Cerberus
 
Cerberus
9,120
225
0
5,156
20,835
23,889
149
7,837
12,290
19,253
0
L
Skadi
13,280
6,352
0
0
13,924
6,029
770
4,540
9,038
0
45,145
W
Hercules
GDeathlock
Hercules
8,995
2,966
0
5,915
20,265
14,527
529
7,669
11,870
199
21,907
W
14,506
1,223
0
1,699
9,397
2,719
1,144
5,410
3,822
54,546
0
L
Poseidon
marteaufout
Poseidon
11,012
663
0
2,610
9,779
3,731
0
1,990
7,699
38,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,373
Gold Earned
30,078
188
Minions Killed
180
5
Camps Cleared
10
861,605
Distance Traveled
814,406
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,261
704
58
4
2
286,120
1
L
Cerberus
10,185
637
26
2
0
288,744
4
L
Skadi
10,244
640
85
5
5
251,464
2
W
Hercules
10,753
672
36
2
1
284,036
0
W
Agni
11,359
710
94
6
2
291,449
4
L
Poseidon
9,649
603
69
4
5
274,198
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role