Player Matchup

Bacchus
Bacchus
Daxx_Hades
Bacchus
Level 158
God Stats
2W - 0L
1,549 SR
Queue Stats
64W - 77L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dirty-AKA-Chez
Morgan Le Fay
Level 159
God Stats
12W - 5L
1,574 SR
Queue Stats
795W - 786L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
HalluciNinja93
Baron Samedi
Level 98
God Stats
6W - 5L
1,583 SR
Queue Stats
359W - 354L
1,423 Elo+
Party 1
Chaac
Chaac
PellecanP
Chaac
Level 141
God Stats
6W - 4L
1,563 SR
Queue Stats
331W - 299L
1,572 Elo+
Party 1
Kukulkan
Kukulkan
sgtzombiepepper
Kukulkan
Level 149
God Stats
5W - 3L
1,593 SR
Queue Stats
233W - 256L
1,424 Elo+
Solo
Team Averages
Level 141
1,572 SR
1,467 Elo+

VS

Team Averages
Level 124
1,509 SR
1,450 Elo+
Mercury
Mercury
Diedirty1
Mercury
Level 142
God Stats
1W - 8L
1,415 SR
Queue Stats
298W - 321L
1,465 Elo+
Party 2
Hades
Hades
Nephritic81NG
Hades
Level 146
God Stats
5W - 6L
1,541 SR
Queue Stats
452W - 492L
1,440 Elo+
Party 3
Cupid
Cupid
The Brusky 703
Cupid
Level 88
God Stats
0W - 1L
1,437 SR
Queue Stats
43W - 50L
1,448 Elo+
Party 2
Khepri
Khepri
WardBravo
Khepri
Level 138
God Stats
10W - 6L
1,626 SR
Queue Stats
900W - 887L
1,444 Elo+
Solo
Xing Tian
Xing Tian
bB1NG
Xing Tian
Level 105
God Stats
23W - 19L
1,526 SR
Queue Stats
482W - 496L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Daxx_Hades
Bacchus
18
2 / 4 / 21
12,078
710
7,242
23,647
34,438
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Dirty-AKA-Chez
Morgan Le Fay
19
6 / 3 / 16
11,809
695
17,888
14,128
7,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
HalluciNinja93
Baron Samedi
20
6 / 4 / 21
12,734
749
17,251
22,862
16,767
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
PellecanP
Chaac
20
7 / 4 / 17
12,198
718
19,367
29,397
30,876
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
20
9 / 3 / 13
14,036
826
20,151
13,870
7,721
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Diedirty1
Mercury
18
4 / 5 / 8
11,531
678
16,353
16,228
7,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 8 / 11
10,461
615
17,571
20,542
21,239
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 5 / 6
13,205
777
26,583
15,890
7,736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
WardBravo
Khepri
19
2 / 6 / 12
11,652
685
9,564
18,656
30,376
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xing Tian
bB1NG
Xing Tian
19
2 / 6 / 10
10,628
625
14,886
21,314
33,005
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
65
30
Kills
18
18
Deaths
30
88
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Daxx_Hades
Bacchus
2
4
21
3.13
L
Mercury
Diedirty1
Mercury
4
5
8
1.6
W
Morgan Le Fay
Dirty-AKA-Chez
Morgan Le Fay
6
3
16
4.67
W
Baron Samedi
HalluciNinja93
Baron Samedi
6
4
21
4.13
L
1
8
11
0.81
W
Chaac
PellecanP
Chaac
7
4
17
3.88
L
9
5
6
2.4
L
Khepri
WardBravo
Khepri
2
6
12
1.33
L
Xing Tian
bB1NG
Xing Tian
2
6
10
1.17
W
Kukulkan
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,899
Damage
84,957
103,904
Taken
92,630
97,047
Mitigated
99,729
51,522
Healing
26,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Daxx_Hades
Bacchus
7,242
393
1,709
5,086
23,647
34,438
389
7,681
15,661
12,929
0
L
Mercury
Diedirty1
Mercury
16,353
6,110
1,670
3,662
16,228
7,373
0
10,001
6,227
0
26,861
W
Morgan Le Fay
Dirty-AKA-Chez
Morgan Le Fay
17,888
1,551
3,563
3,840
14,128
7,245
929
6,883
6,989
43,285
0
W
Baron Samedi
HalluciNinja93
Baron Samedi
17,251
1,450
11,249
8,275
22,862
16,767
1,149
10,798
11,641
25,853
0
L
17,571
454
1,335
4,030
20,542
21,239
439
15,637
4,905
30,250
0
W
Chaac
PellecanP
Chaac
19,367
2,189
1,430
11,111
29,397
30,876
1,065
9,410
19,690
0
31,070
L
26,583
13,992
4,039
6,096
15,890
7,736
925
10,437
5,453
0
41,684
L
Khepri
WardBravo
Khepri
9,564
208
2,663
1,922
18,656
30,376
271
13,045
5,611
22,976
0
L
Xing Tian
bB1NG
Xing Tian
14,886
536
227
930
21,314
33,005
56
13,412
7,902
30,926
0
W
Kukulkan
20,151
2,277
2,527
2,732
13,870
7,721
1,817
5,914
7,902
62,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,855
Gold Earned
57,477
195
Minions Killed
150
0
Camps Cleared
0
1,551,106
Distance Traveled
1,483,183
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,078
710
5
0
0
295,670
0
L
Mercury
11,531
678
37
2
0
373,311
0
W
Morgan Le Fay
11,809
695
46
3
0
301,943
1
W
Baron Samedi
12,734
749
22
1
0
332,736
0
L
Hades
10,461
615
33
2
0
243,143
4
W
Chaac
12,198
718
21
1
0
319,456
2
L
Cupid
13,205
777
39
2
0
275,726
0
L
Khepri
11,652
685
24
1
0
271,284
0
L
Xing Tian
10,628
625
17
1
0
319,719
5
W
Kukulkan
14,036
826
101
6
0
301,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role