Player Matchup

Neith
Neith
Dezmond99
Neith
Level 4
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 2L
1,370 Elo+
Party 2
Odin
Odin
PureJyggalag
Odin
Level 9
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 2L
1,370 Elo+
Party 2
Hun Batz
Hun Batz
Reco boy 600
Hun Batz
Level 81
God Stats
1W - 2L
1,568 SR
Queue Stats
18W - 28L
1,452 Elo+
Party 2
Team Averages
Level 31
1,441 SR
1,397 Elo+

VS

Team Averages
Level 100
1,526 SR
1,449 Elo+
Bellona
Bellona
Mrwilliams0406
Bellona
Level 53
God Stats
3W - 2L
1,461 SR
Queue Stats
195W - 242L
1,402 Elo+
Solo
Discordia
Discordia
thegreatjam
Discordia
Level 140
God Stats
24W - 21L
1,563 SR
Queue Stats
508W - 519L
1,486 Elo+
Party 1
Neith
Neith
xTaco_Kingzx
Neith
Level 107
God Stats
22W - 17L
1,554 SR
Queue Stats
360W - 333L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dezmond99
Neith
13
2 / 13 / 2
10,098
631
7,798
17,533
5,464
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 7 / 4
10,237
640
5,167
24,473
19,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Reco boy 600
Hun Batz
14
4 / 13 / 2
11,465
717
9,874
18,955
6,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 18
11,542
721
8,109
14,723
11,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
thegreatjam
Discordia
18
16 / 4 / 13
13,423
839
25,855
12,555
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 3 / 17
12,433
777
18,132
14,204
5,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
81
7
Kills
33
33
Deaths
8
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Neith
Dezmond99
Neith
2
13
2
0.23
W
7
1
18
16
L
1
7
4
0.43
L
Hun Batz
Reco boy 600
Hun Batz
4
13
2
0.38
W
Discordia
thegreatjam
Discordia
16
4
13
5.63
W
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,839
Damage
52,096
60,961
Taken
41,482
31,372
Mitigated
21,857
4,838
Healing
13,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dezmond99
Neith
7,798
2,034
0
897
17,533
5,464
0
7,244
9,819
0
25,334
W
8,109
2,031
8
2,385
14,723
11,930
1,211
289
14,434
0
30,765
L
5,167
985
0
2,965
24,473
19,868
0
10,070
13,614
2,672
19,905
L
Hun Batz
Reco boy 600
Hun Batz
9,874
1,943
0
976
18,955
6,040
0
7,662
10,618
0
35,992
W
Discordia
thegreatjam
Discordia
25,855
1,515
374
3,561
12,555
4,387
168
646
11,909
56,106
0
W
18,132
6,118
1,265
5,636
14,204
5,540
943
145
14,059
0
44,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,800
Gold Earned
37,398
116
Minions Killed
156
4
Camps Cleared
8
703,845
Distance Traveled
823,322
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,098
631
38
2
0
182,361
1
W
Bellona
11,542
721
24
2
2
277,095
1
L
Odin
10,237
640
33
2
0
289,060
1
L
Hun Batz
11,465
717
45
3
4
232,424
1
W
Discordia
13,423
839
68
4
5
265,846
2
W
Neith
12,433
777
64
4
1
280,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role