Player Matchup

Sol
Sol
ChoclateRoulade
Sol
Level 102
God Stats
0W - 3L
1,260 SR
Queue Stats
51W - 120L
1,343 Elo+
Party 2
Cliodhna
Cliodhna
MajesticGrim
Cliodhna
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 64L
1,278 Elo+
Party 2
Sylvanus
Sylvanus
sodpaz27
Sylvanus
Level 156
God Stats
0W - 2L
1,429 SR
Queue Stats
125W - 244L
1,405 Elo+
Party 2
Team Averages
Level 113
1,396 SR
1,342 Elo+

VS

Team Averages
Level 123
1,591 SR
1,680 Elo+
Medusa
Medusa
GuppyGibson
Medusa
Level 158
God Stats
45W - 33L
1,661 SR
Queue Stats
685W - 350L
1,742 Elo+
Party 1
Merlin
Merlin
Joshº
Merlin
Level 106
God Stats
16W - 11L
1,649 SR
Queue Stats
443W - 143L
1,867 Elo+
Party 1
Athena
Athena
Mizarii
Athena
Level 106
God Stats
3W - 1L
1,462 SR
Queue Stats
136W - 202L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
6,354
635
5,828
13,519
6,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
MajesticGrim
Cliodhna
10
3 / 5 / 2
6,960
696
5,342
9,909
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
sodpaz27
Sylvanus
11
1 / 5 / 4
7,203
720
5,030
15,338
11,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
6 / 3 / 9
8,577
858
15,422
8,958
3,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
Joshº
Merlin
14
6 / 0 / 10
8,670
867
14,031
6,477
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Mizarii
Athena
12
4 / 2 / 10
8,821
882
5,240
11,756
12,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
4
Kills
16
16
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Medusa
6
3
9
3.5
W
Merlin
Joshº
Merlin
6
0
10
11
L
Cliodhna
MajesticGrim
Cliodhna
3
5
2
0.8
W
Athena
Mizarii
Athena
4
2
10
4.5
L
Sylvanus
sodpaz27
Sylvanus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,200
Damage
34,693
38,766
Taken
27,191
21,558
Mitigated
18,780
10,164
Healing
7,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,828
2,621
0
2,274
13,519
6,650
0
7,057
6,144
20,797
0
W
Medusa
15,422
6,880
0
2,246
8,958
3,863
1,124
3,574
5,384
0
44,326
W
Merlin
Joshº
Merlin
14,031
1,260
0
1,685
6,477
2,707
536
2,814
3,663
41,262
0
L
Cliodhna
MajesticGrim
Cliodhna
5,342
208
0
268
9,909
3,132
0
4,481
5,226
0
16,521
W
Athena
Mizarii
Athena
5,240
841
0
3,328
11,756
12,210
229
4,813
6,943
13,458
0
L
Sylvanus
sodpaz27
Sylvanus
5,030
861
2,066
5,556
15,338
11,776
0
6,981
7,985
11,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,517
Gold Earned
26,068
80
Minions Killed
143
1
Camps Cleared
8
497,048
Distance Traveled
584,083
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,354
635
37
4
0
162,048
2
W
Medusa
8,577
858
65
7
3
180,807
4
W
Merlin
8,670
867
55
6
5
195,608
3
L
Cliodhna
6,960
696
29
3
1
169,323
1
W
Athena
8,821
882
23
2
0
207,668
2
L
Sylvanus
7,203
720
14
1
0
165,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role