Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ChaosofCola
Janus
Level 98
God Stats
2W - 5L
1,398 SR
Queue Stats
233W - 234L
1,505 Elo+
Solo
Xbalanque
Xbalanque
GHF Perspective
Xbalanque
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 122L
1,456 Elo+
Solo
Bacchus
Bacchus
LeDenisCoderre0
Bacchus
Level 149
God Stats
4W - 4L
1,527 SR
Queue Stats
260W - 274L
1,556 Elo+
Solo
Ullr
Ullr
Spamachek
Ullr
Level 81
God Stats
6W - 13L
1,338 SR
Queue Stats
551W - 578L
1,468 Elo+
Solo
Team Averages
Level 116
1,453 SR
1,497 Elo+

VS

Team Averages
Level 131
1,560 SR
1,462 Elo+
Pele
Pele
FIannel
Pele
Level 155
God Stats
3W - 3L
1,417 SR
Queue Stats
605W - 602L
1,523 Elo+
Solo
Ares
Ares
SomethingSafe
Ares
Level 102
God Stats
2W - 0L
1,536 SR
Queue Stats
168W - 174L
1,476 Elo+
Solo
Bacchus
Bacchus
senyour James
Bacchus
Level 153
God Stats
21W - 18L
1,509 SR
Queue Stats
673W - 724L
1,462 Elo+
Solo
Chiron
Chiron
xATHENRAGEx
Chiron
Level 121
God Stats
3W - 0L
1,806 SR
Queue Stats
68W - 81L
1,454 Elo+
Party 1
Janus
Janus
xSHOELESS HOBOx
Janus
Level 122
God Stats
2W - 1L
1,531 SR
Queue Stats
17W - 24L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 4 / 6
7,446
677
7,387
7,531
4,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 5
9,330
848
11,554
8,288
2,960
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Xbalanque
GHF Perspective
Xbalanque
12
1 / 7 / 6
7,302
664
5,928
10,153
3,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 8
8,252
750
4,929
18,451
17,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
15
3 / 5 / 7
8,688
790
6,373
8,861
5,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
FIannel
Pele
12
2 / 5 / 9
7,992
727
5,576
8,537
3,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 16
8,503
773
6,902
11,322
13,195
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
16
8 / 1 / 11
9,556
869
7,555
14,920
17,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
16
3 / 1 / 17
9,323
848
16,415
8,405
3,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 1 / 11
10,063
915
12,019
4,722
2,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
86
11
Kills
22
22
Deaths
11
32
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
6
1
L
5
3
5
2.5
W
Pele
FIannel
Pele
2
5
9
1.3
L
Xbalanque
GHF Perspective
Xbalanque
1
7
6
0.57
L
1
3
8
1.67
W
2
3
16
3.33
L
Ullr
3
5
7
1.3
W
Bacchus
8
1
11
13.5
W
Chiron
3
1
17
11.5
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,171
Damage
48,467
53,284
Taken
47,906
34,129
Mitigated
40,345
14,028
Healing
18,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,387
318
1,318
1,731
7,531
4,562
0
3,661
3,763
17,027
0
L
11,554
543
745
1,447
8,288
2,960
0
3,631
4,624
31,453
0
W
Pele
FIannel
Pele
5,576
876
1,164
811
8,537
3,661
780
4,663
3,798
0
9,381
L
Xbalanque
GHF Perspective
Xbalanque
5,928
1,240
939
676
10,153
3,871
0
4,459
5,694
0
16,748
L
4,929
329
294
6,094
18,451
17,322
0
10,567
7,437
9,660
0
W
6,902
175
525
905
11,322
13,195
245
5,125
6,119
8,610
0
L
Ullr
6,373
2,878
308
476
8,861
5,414
180
3,525
5,290
0
10,641
W
Bacchus
7,555
323
638
5,654
14,920
17,198
96
5,510
9,324
16,757
0
W
Chiron
16,415
3,785
3,081
3,112
8,405
3,900
2,372
4,800
3,529
0
26,683
W
12,019
475
2,101
929
4,722
2,391
1,340
3,442
1,266
36,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,018
Gold Earned
45,437
105
Minions Killed
116
0
Camps Cleared
0
920,975
Distance Traveled
1,061,282
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,446
677
14
1
0
188,955
3
L
Janus
9,330
848
37
3
0
211,594
0
W
Pele
7,992
727
7
1
0
172,680
0
L
Xbalanque
7,302
664
23
2
0
158,841
0
L
Bacchus
8,252
750
18
2
0
209,509
0
W
Ares
8,503
773
4
0
0
195,863
0
L
Ullr
8,688
790
13
1
0
152,076
1
W
Bacchus
9,556
869
15
1
0
230,465
1
W
Chiron
9,323
848
24
2
0
224,601
1
W
Janus
10,063
915
66
6
0
237,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role