Player Matchup

Thor
Thor
IG CloudeKid
Thor
Level 38
God Stats
0W - 1L
1,306 SR
Queue Stats
21W - 23L
1,456 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LadyRachiekins
Morgan Le Fay
Level 104
God Stats
4W - 6L
1,419 SR
Queue Stats
230W - 251L
1,432 Elo+
Party 3
Ah Puch
Ah Puch
MatteoMatteo
Ah Puch
Level 158
God Stats
7W - 2L
1,598 SR
Queue Stats
337W - 312L
1,436 Elo+
Party 3
Janus
Janus
RookieMistakes
Janus
Level 160
God Stats
3W - 2L
1,544 SR
Queue Stats
178W - 175L
1,492 Elo+
Party 3
Guan Yu
Guan Yu
Shrimpp Roll
Guan Yu
Level 152
God Stats
0W - 1L
1,595 SR
Queue Stats
115W - 91L
1,495 Elo+
Party 2
Team Averages
Level 122
1,493 SR
1,462 Elo+

VS

Team Averages
Level 99
1,668 SR
1,484 Elo+
Sol
Sol
EpicPyroTeddy
Sol
Level 89
God Stats
2W - 0L
1,722 SR
Queue Stats
8W - 10L
1,482 Elo+
Solo
Sobek
Sobek
Papa Mortah9609
Sobek
Level 59
God Stats
4W - 3L
1,550 SR
Queue Stats
171W - 204L
1,465 Elo+
Solo
Horus
Horus
Top Hat Sabo
Horus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 12L
1,502 Elo+
Party 1
Hachiman
Hachiman
Valent
Hachiman
Level 118
God Stats
2W - 0L
1,731 SR
Queue Stats
28W - 32L
1,498 Elo+
Party 1
Chiron
Chiron
budmaster86
Chiron
Level 122
God Stats
2W - 0L
1,835 SR
Queue Stats
101W - 114L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 13
9,530
561
6,968
19,097
5,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
LadyRachiekins
Morgan Le Fay
18
6 / 7 / 10
11,753
691
18,943
21,041
7,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
MatteoMatteo
Ah Puch
20
9 / 3 / 8
13,052
768
32,359
14,115
4,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
3 / 2 / 9
11,673
687
22,632
19,927
5,998
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Shrimpp Roll
Guan Yu
15
1 / 5 / 15
9,973
587
6,094
24,795
27,133
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 13
11,675
687
21,190
16,696
7,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 5 / 15
11,927
702
11,053
27,707
36,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 2 / 17
10,589
623
5,677
17,394
14,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
Valent
Hachiman
20
11 / 3 / 10
12,911
759
32,568
20,732
9,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
20
7 / 3 / 12
12,772
751
21,567
17,649
8,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
90
20
Kills
23
23
Deaths
20
55
Assists
67
Player
Kills
Deaths
Assists
KDA
W
2
7
13
1.21
L
1
6
13
1.25
L
Morgan Le Fay
LadyRachiekins
Morgan Le Fay
6
7
10
1.57
L
Ah Puch
MatteoMatteo
Ah Puch
9
3
8
4.33
W
2
5
15
1.9
L
3
2
9
3.75
L
Guan Yu
Shrimpp Roll
Guan Yu
1
5
15
1.7
W
1
2
17
4.75
W
Hachiman
Valent
Hachiman
11
3
10
5.33
W
Chiron
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,996
Damage
92,055
98,975
Taken
100,178
51,160
Mitigated
77,155
50,036
Healing
49,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,190
3,381
230
3,295
16,696
7,567
2,126
12,587
4,109
43,933
0
L
6,968
711
1,535
995
19,097
5,835
0
7,420
11,677
0
12,465
L
Morgan Le Fay
LadyRachiekins
Morgan Le Fay
18,943
2,025
1,427
3,967
21,041
7,265
1,085
6,321
14,720
37,513
0
L
Ah Puch
MatteoMatteo
Ah Puch
32,359
1,477
2,323
1,145
14,115
4,929
747
5,339
8,776
56,469
0
W
11,053
438
1,571
6,776
27,707
36,966
221
17,308
10,399
18,720
0
L
22,632
493
4,981
3,878
19,927
5,998
215
5,740
14,187
50,737
0
L
Guan Yu
Shrimpp Roll
Guan Yu
6,094
629
18,863
10,922
24,795
27,133
521
7,423
17,372
1,382
11,395
W
5,677
1,969
10,203
7,868
17,394
14,037
370
13,823
3,571
0
8,463
W
Hachiman
Valent
Hachiman
32,568
12,014
2,851
5,387
20,732
9,629
916
15,976
4,756
0
58,781
W
Chiron
21,567
3,917
4,733
6,157
17,649
8,956
2,269
14,796
2,849
0
49,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,981
Gold Earned
59,874
171
Minions Killed
175
0
Camps Cleared
0
1,506,026
Distance Traveled
1,518,831
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,675
687
62
4
0
281,663
1
L
Thor
9,530
561
5
0
0
288,403
0
L
Morgan Le Fay
11,753
691
31
2
0
244,224
0
L
Ah Puch
13,052
768
58
3
0
323,167
1
W
Sobek
11,927
702
4
0
0
306,022
1
L
Janus
11,673
687
63
4
0
333,943
1
L
Guan Yu
9,973
587
14
1
0
316,289
5
W
Horus
10,589
623
10
1
0
345,683
0
W
Hachiman
12,911
759
38
2
0
273,955
5
W
Chiron
12,772
751
61
4
0
311,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role