Player Matchup

Sobek
Sobek
Ryandash
Sobek
Level 87
God Stats
8W - 10L
1,569 SR
Queue Stats
279W - 236L
1,763 Elo+
Party 1
He Bo
He Bo
SizzleyNA
He Bo
Level 120
God Stats
3W - 6L
1,548 SR
Queue Stats
797W - 504L
1,725 Elo+
Party 1
Hun Batz
Hun Batz
excile2127
Hun Batz
Level 102
God Stats
1W - 1L
1,763 SR
Queue Stats
942W - 563L
1,733 Elo+
Party 1
Team Averages
Level 103
1,627 SR
1,740 Elo+

VS

Team Averages
Level 144
1,589 SR
1,688 Elo+
Baron Samedi
Baron Samedi
EddSh
Baron Samedi
Level 159
God Stats
4W - 1L
1,730 SR
Queue Stats
95W - 87L
1,704 Elo+
Solo
Tyr
Tyr
Garretonzo
Tyr
Level 116
God Stats
44W - 57L
1,567 SR
Queue Stats
162W - 131L
1,725 Elo+
Solo
Jing Wei
Jing Wei
xKingtero
Jing Wei
Level 158
God Stats
7W - 6L
1,469 SR
Queue Stats
574W - 552L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ryandash
Sobek
12
2 / 4 / 4
9,245
660
4,748
22,222
25,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
SizzleyNA
He Bo
11
2 / 5 / 2
8,373
598
9,411
11,675
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
excile2127
Hun Batz
13
3 / 2 / 3
9,132
652
12,256
17,519
11,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EddSh
Baron Samedi
14
6 / 2 / 5
10,008
715
18,791
8,610
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 2 / 9
9,719
694
12,676
22,071
25,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
xKingtero
Jing Wei
14
4 / 3 / 6
9,542
682
13,340
13,435
6,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
11
11
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
EddSh
Baron Samedi
6
2
5
4.25
W
1
2
9
2.75
L
Sobek
Ryandash
Sobek
2
4
4
1
L
He Bo
SizzleyNA
He Bo
2
5
2
0.6
L
Hun Batz
excile2127
Hun Batz
3
2
3
2.25
W
Jing Wei
xKingtero
Jing Wei
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,415
Damage
44,807
51,416
Taken
44,116
41,941
Mitigated
36,470
11,568
Healing
21,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
EddSh
Baron Samedi
18,791
1,627
4,231
5,032
8,610
4,339
769
2,591
5,701
44,504
0
W
12,676
1,337
0
9,087
22,071
25,891
322
8,437
13,235
949
29,048
L
Sobek
Ryandash
Sobek
4,748
342
534
5,582
22,222
25,977
169
8,578
13,644
15,185
0
L
He Bo
SizzleyNA
He Bo
9,411
1,265
72
823
11,675
4,595
46
4,974
6,701
26,446
0
L
Hun Batz
excile2127
Hun Batz
12,256
2,290
0
4,557
17,519
11,369
1,097
6,426
11,093
73
27,215
W
Jing Wei
xKingtero
Jing Wei
13,340
8,506
0
3,214
13,435
6,240
1,223
3,544
9,404
0
47,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,750
Gold Earned
29,269
118
Minions Killed
143
2
Camps Cleared
8
767,329
Distance Traveled
806,411
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,008
715
50
4
3
232,389
2
W
Tyr
9,719
694
24
2
0
295,961
6
L
Sobek
9,245
660
20
1
0
268,347
2
L
He Bo
8,373
598
54
4
1
230,567
4
L
Hun Batz
9,132
652
44
3
1
268,415
4
W
Jing Wei
9,542
682
69
5
5
278,061
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role