Player Matchup

Chaac
Chaac
Jeeanx
Chaac
Level 105
God Stats
0W - 2L
1,474 SR
Queue Stats
2W - 2L
1,600 Elo+
Party 2
Zhong Kui
Zhong Kui
Manuel72833
Zhong Kui
Level 102
God Stats
3W - 3L
1,552 SR
Queue Stats
45W - 25L
1,566 Elo+
Party 2
Fenrir
Fenrir
ScaryMiike
Fenrir
Level 128
God Stats
5W - 6L
1,500 SR
Queue Stats
274W - 255L
1,581 Elo+
Party 2
Hercules
Hercules
Scarydanyy
Hercules
Level 48
God Stats
7W - 10L
1,561 SR
Queue Stats
110W - 86L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
gabrieJ
Danzaburou
Level 109
God Stats
10W - 21L
1,457 SR
Queue Stats
272W - 279L
1,493 Elo+
Party 2
Team Averages
Level 98
1,509 SR
1,552 Elo+

VS

Team Averages
Level 75
1,585 SR
1,578 Elo+
Ymir
Ymir
Chief_BurntToast
Ymir
Level 48
God Stats
1W - 0L
1,758 SR
Queue Stats
6W - 2L
1,744 Elo+
Party 1
Poseidon
Poseidon
SlimSunny45
Poseidon
Level 13
God Stats
1W - 0L
1,621 SR
Queue Stats
2W - 1L
1,450 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Surfer__Dude69
Tsukuyomi
Level 158
God Stats
1W - 0L
1,571 SR
Queue Stats
7W - 5L
1,652 Elo+
Party 1
Mulan
Mulan
XtianBRxPR
Mulan
Level 126
God Stats
1W - 0L
1,472 SR
Queue Stats
6W - 10L
1,364 Elo+
Party 3
Loki
Loki
zLaMula-
Loki
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 13L
1,680 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jeeanx
Chaac
17
1 / 5 / 3
10,424
417
8,903
24,558
17,134
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Manuel72833
Zhong Kui
17
7 / 8 / 6
11,996
480
18,893
27,438
17,064
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
ScaryMiike
Fenrir
20
12 / 6 / 5
14,223
569
15,684
24,935
11,275
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Scarydanyy
Hercules
17
2 / 7 / 12
11,400
456
7,668
35,059
32,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
gabrieJ
Danzaburou
16
1 / 10 / 1
10,435
417
7,396
24,087
6,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 20
14,119
565
17,710
28,415
33,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
SlimSunny45
Poseidon
17
0 / 8 / 3
12,226
489
8,771
12,418
4,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Surfer__Dude69
Tsukuyomi
20
11 / 4 / 9
16,312
652
31,761
23,719
18,705
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mulan
20
3 / 2 / 15
14,776
591
14,834
15,619
13,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
20
15 / 4 / 10
15,646
626
28,050
19,547
6,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
90
23
Kills
33
36
Deaths
23
27
Assists
57
Player
Kills
Deaths
Assists
KDA
W
4
5
20
2.8
L
Chaac
Jeeanx
Chaac
1
5
3
0.5
L
Zhong Kui
Manuel72833
Zhong Kui
7
8
6
1.25
L
Fenrir
ScaryMiike
Fenrir
12
6
5
2.42
L
Hercules
Scarydanyy
Hercules
2
7
12
1.14
W
Poseidon
SlimSunny45
Poseidon
0
8
3
0.19
W
Tsukuyomi
Surfer__Dude69
Tsukuyomi
11
4
9
3.88
W
Mulan
3
2
15
5.25
L
Danzaburou
gabrieJ
Danzaburou
1
10
1
0.15
W
Loki
15
4
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,544
Damage
101,126
136,077
Taken
99,718
84,501
Mitigated
76,782
36,417
Healing
31,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,710
4,387
1,154
6,905
28,415
33,333
698
10,146
18,269
49,676
0
L
Chaac
Jeeanx
Chaac
8,903
2,166
0
6,970
24,558
17,134
2,365
2,691
21,105
422
60,491
L
Zhong Kui
Manuel72833
Zhong Kui
18,893
879
0
7,875
27,438
17,064
132
9,349
17,703
87,963
0
L
Fenrir
ScaryMiike
Fenrir
15,684
3,438
0
9,238
24,935
11,275
625
2,884
21,708
0
118,483
L
Hercules
Scarydanyy
Hercules
7,668
1,888
0
7,495
35,059
32,134
0
11,779
22,148
0
27,042
W
Poseidon
SlimSunny45
Poseidon
8,771
401
97
1,378
12,418
4,395
2,487
3,255
9,163
64,715
0
W
Tsukuyomi
Surfer__Dude69
Tsukuyomi
31,761
7,496
0
10,518
23,719
18,705
8,095
3,948
19,630
0
150,575
W
Mulan
14,834
2,060
187
7,883
15,619
13,506
2,706
3,241
12,378
8,398
69,281
L
Danzaburou
gabrieJ
Danzaburou
7,396
1,907
0
4,839
24,087
6,894
1,655
2,328
21,223
0
84,062
W
Loki
28,050
7,384
0
3,821
19,547
6,843
3,213
3,630
15,917
0
110,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,478
Gold Earned
73,079
570
Minions Killed
640
0
Camps Cleared
0
2,189,964
Distance Traveled
2,444,017
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,119
565
34
1
0
439,947
5
L
Chaac
10,424
417
104
4
0
475,365
0
L
Zhong Kui
11,996
480
137
5
0
378,662
4
L
Fenrir
14,223
569
161
6
0
512,941
5
L
Hercules
11,400
456
41
2
0
410,191
5
W
Poseidon
12,226
489
133
5
0
449,010
2
W
Tsukuyomi
16,312
652
200
8
0
524,026
3
W
Mulan
14,776
591
158
6
0
488,809
4
L
Danzaburou
10,435
417
127
5
0
412,805
3
W
Loki
15,646
626
115
5
0
542,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role