Player Matchup

Hera
Hera
Papa_Craft
Hera
Level 99
God Stats
4W - 3L
1,674 SR
Queue Stats
216W - 268L
1,424 Elo+
Party 2
Charybdis
Charybdis
SilentSniper1788
Charybdis
Level 106
God Stats
9W - 3L
1,707 SR
Queue Stats
172W - 210L
1,396 Elo+
Party 2
Guan Yu
Guan Yu
Sleepylullaby_
Guan Yu
Level 62
God Stats
6W - 7L
1,411 SR
Queue Stats
87W - 155L
1,310 Elo+
Party 2
Team Averages
Level 89
1,597 SR
1,377 Elo+

VS

Team Averages
Level 66
1,599 SR
1,323 Elo+
Nike
Nike
NightShroud1231
Nike
Level 124
God Stats
2W - 2L
1,796 SR
Queue Stats
7W - 15L
1,325 Elo+
Solo
Artemis
Artemis
Sonic Noir
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,301 Elo+
Party 1
Baron Samedi
Baron Samedi
VoiDSinSteR
Baron Samedi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 9
8,148
815
10,944
4,976
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
12
8 / 3 / 7
8,258
826
11,313
9,451
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
3 / 2 / 3
6,690
669
6,141
9,810
5,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 4
7,169
717
3,728
14,186
8,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Sonic Noir
Artemis
11
1 / 7 / 5
7,026
703
5,215
9,783
3,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
VoiDSinSteR
Baron Samedi
10
3 / 5 / 1
6,906
691
5,073
10,010
3,614
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
16
Kills
6
6
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
5
1
9
9.5
W
Charybdis
8
3
7
3.83
W
3
2
3
2.25
L
Artemis
Sonic Noir
Artemis
1
7
5
0.5
L
Baron Samedi
VoiDSinSteR
Baron Samedi
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,398
Damage
14,016
24,237
Taken
33,979
11,545
Mitigated
14,886
5,321
Healing
5,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,728
665
0
1,749
14,186
8,042
0
4,163
10,023
0
16,447
W
10,944
2,939
554
732
4,976
1,610
709
644
4,332
33,710
0
W
Charybdis
11,313
4,175
361
853
9,451
3,989
601
2,155
7,296
0
23,742
W
6,141
1,553
1,210
1,611
9,810
5,946
35
2,411
7,399
0
10,142
L
Artemis
Sonic Noir
Artemis
5,215
2,593
0
0
9,783
3,230
0
3,165
6,618
0
20,055
L
Baron Samedi
VoiDSinSteR
Baron Samedi
5,073
124
1,081
2,581
10,010
3,614
0
3,961
6,049
16,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,096
Gold Earned
21,101
100
Minions Killed
85
3
Camps Cleared
3
484,797
Distance Traveled
444,443
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,169
717
21
2
1
166,026
0
W
Hera
8,148
815
58
6
1
167,666
1
W
Charybdis
8,258
826
32
3
1
151,897
0
W
Guan Yu
6,690
669
10
1
1
165,234
0
L
Artemis
7,026
703
38
4
1
140,999
0
L
Baron Samedi
6,906
691
26
3
1
137,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role