Player Matchup

Loki
Loki
Ck XxWaterxX
Loki
Level 43
God Stats
2W - 3L
1,090 SR
Queue Stats
40W - 35L
1,313 Elo+
Solo
Mulan
Mulan
GraDelS64
Mulan
Level 64
God Stats
21W - 32L
1,340 SR
Queue Stats
137W - 196L
1,255 Elo+
Party 1
Atlas
Atlas
boss9game
Atlas
Level 83
God Stats
29W - 38L
1,380 SR
Queue Stats
419W - 487L
1,281 Elo+
Solo
Xbalanque
Xbalanque
bouliscool
Xbalanque
Level 46
God Stats
25W - 30L
1,378 SR
Queue Stats
106W - 151L
1,247 Elo+
Solo
Baron Samedi
Baron Samedi
jlmj1114
Baron Samedi
Level 62
God Stats
7W - 6L
1,405 SR
Queue Stats
97W - 136L
1,280 Elo+
Party 1
Team Averages
Level 60
1,319 SR
1,275 Elo+

VS

Team Averages
Level 36
1,410 SR
1,132 Elo+
Xing Tian
Xing Tian
BLURRYFACE7_7
Xing Tian
Level 27
God Stats
4W - 5L
1,340 SR
Queue Stats
25W - 66L
1,165 Elo+
Party 2
Sol
Sol
BV Way2high
Sol
Level 71
God Stats
4W - 9L
1,249 SR
Queue Stats
175W - 255L
1,279 Elo+
Solo
Khepri
Khepri
Baby_three214
Khepri
Level 66
God Stats
3W - 3L
1,466 SR
Queue Stats
193W - 305L
1,218 Elo+
Party 2
Ares
Ares
M4rco_po1oF
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
904 Elo+
Party 2
Artemis
Artemis
edruinstheworld
Artemis
Level 12
God Stats
4W - 3L
1,497 SR
Queue Stats
7W - 23L
1,096 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 2 / 10
12,600
573
14,430
17,057
6,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
GraDelS64
Mulan
17
10 / 4 / 12
11,620
528
16,120
22,486
17,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
boss9game
Atlas
16
4 / 2 / 16
11,232
511
18,144
31,368
18,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
bouliscool
Xbalanque
20
8 / 4 / 16
13,082
595
16,551
15,623
6,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
jlmj1114
Baron Samedi
15
2 / 4 / 12
10,142
461
8,384
11,279
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BLURRYFACE7_7
Xing Tian
15
3 / 7 / 6
10,412
473
13,588
21,727
24,194
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
11 / 7 / 3
12,282
558
18,480
17,037
5,652
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 7 / 3
8,382
381
7,235
19,633
20,671
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 10 / 3
8,043
366
5,176
14,760
13,929
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
2 / 9 / 5
8,725
397
14,286
21,236
8,715
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
36
38
Kills
16
16
Deaths
40
66
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BLURRYFACE7_7
Xing Tian
3
7
6
0.86
L
11
7
3
1.79
L
0
7
3
0.21
W
14
2
10
9.5
W
Mulan
GraDelS64
Mulan
10
4
12
4
L
0
10
3
0.15
W
Atlas
boss9game
Atlas
4
2
16
6
W
Xbalanque
bouliscool
Xbalanque
8
4
16
4
L
2
9
5
0.5
W
Baron Samedi
jlmj1114
Baron Samedi
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,629
Damage
58,765
97,813
Taken
94,393
53,453
Mitigated
73,161
41,268
Healing
17,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BLURRYFACE7_7
Xing Tian
13,588
1,611
577
2,950
21,727
24,194
231
2,783
17,902
44,743
0
L
18,480
7,924
0
4,388
17,037
5,652
0
2,787
14,053
67,336
0
L
7,235
1,197
0
2,715
19,633
20,671
318
6,382
12,107
23,358
0
W
14,430
4,380
0
6,775
17,057
6,217
401
6,278
10,656
0
103,898
W
Mulan
GraDelS64
Mulan
16,120
2,866
837
8,372
22,486
17,914
1,572
8,483
13,654
0
58,711
L
5,176
711
0
0
14,760
13,929
298
5,024
9,082
21,626
0
W
Atlas
boss9game
Atlas
18,144
5,941
452
14,048
31,368
18,561
618
14,768
16,456
48,384
0
W
Xbalanque
bouliscool
Xbalanque
16,551
10,555
833
6,785
15,623
6,051
8,441
7,160
8,373
0
92,333
L
14,286
8,794
0
6,466
21,236
8,715
772
7,067
13,350
0
48,401
W
Baron Samedi
jlmj1114
Baron Samedi
8,384
1,008
1,187
1,979
11,279
4,710
414
6,990
4,195
42,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,676
Gold Earned
47,844
480
Minions Killed
273
0
Camps Cleared
0
1,957,746
Distance Traveled
1,744,185
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,412
473
58
3
0
335,670
4
L
Sol
12,282
558
99
5
0
364,734
0
L
Khepri
8,382
381
27
1
0
363,582
0
W
Loki
12,600
573
128
6
0
489,775
2
W
Mulan
11,620
528
100
5
0
384,258
0
L
Ares
8,043
366
23
1
0
333,498
0
W
Atlas
11,232
511
53
2
0
391,522
2
W
Xbalanque
13,082
595
137
6
0
338,592
1
L
Artemis
8,725
397
66
3
0
346,701
0
W
Baron Samedi
10,142
461
62
3
0
353,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role