Player Matchup

Janus
Janus
D-Ninja-Nuts
Janus
Level 114
God Stats
1W - 3L
1,224 SR
Queue Stats
93W - 80L
1,438 Elo+
Party 2
Tiamat
Tiamat
TtvDrakyll1972
Tiamat
Level 157
God Stats
7W - 4L
1,485 SR
Queue Stats
229W - 230L
1,423 Elo+
Party 2
Pele
Pele
Werewolf Samura
Pele
Level 159
God Stats
1W - 4L
1,301 SR
Queue Stats
66W - 94L
1,390 Elo+
Solo
Zeus
Zeus
king0fclutch24
Zeus
Level 69
God Stats
1W - 2L
1,686 SR
Queue Stats
102W - 106L
1,382 Elo+
Solo
Jormungandr
Jormungandr
wounded-slow
Jormungandr
Level 48
God Stats
0W - 2L
1,258 SR
Queue Stats
53W - 59L
1,452 Elo+
Solo
Team Averages
Level 109
1,391 SR
1,417 Elo+

VS

Team Averages
Level 98
1,303 SR
1,430 Elo+
Hun Batz
Hun Batz
SpitsFire666
Hun Batz
Level 48
God Stats
1W - 2L
1,223 SR
Queue Stats
77W - 92L
1,420 Elo+
Party 3
Persephone
Persephone
Thats-my-Bulma93
Persephone
Level 102
God Stats
1W - 1L
1,253 SR
Queue Stats
19W - 14L
1,507 Elo+
Party 1
Chaac
Chaac
XLoneWolfX383
Chaac
Level 107
God Stats
4W - 2L
1,696 SR
Queue Stats
101W - 107L
1,436 Elo+
Party 1
Odin
Odin
creed1420
Odin
Level 127
God Stats
1W - 1L
1,097 SR
Queue Stats
154W - 150L
1,366 Elo+
Party 3
Neith
Neith
zJoeBallz
Neith
Level 106
God Stats
2W - 0L
1,248 SR
Queue Stats
29W - 37L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 3
11,233
749
20,070
14,730
5,504
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 3 / 4
9,879
659
16,629
11,294
5,680
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 7 / 4
10,699
713
13,151
15,436
6,503
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 6 / 8
11,329
755
20,403
13,502
4,985
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
wounded-slow
Jormungandr
17
3 / 3 / 6
10,021
668
11,375
15,138
17,201
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
SpitsFire666
Hun Batz
16
1 / 3 / 11
9,752
650
7,639
9,671
3,803
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Persephone
Thats-my-Bulma93
Persephone
16
2 / 4 / 5
10,549
703
6,190
10,974
4,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 3 / 15
12,087
806
21,878
33,948
26,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odin
20
8 / 5 / 12
11,917
794
13,585
29,875
26,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
zJoeBallz
Neith
20
7 / 2 / 15
12,269
818
15,558
23,374
9,738
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
18
Kills
27
27
Deaths
17
25
Assists
58
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
W
Hun Batz
SpitsFire666
Hun Batz
1
3
11
2.17
W
Persephone
Thats-my-Bulma93
Persephone
2
4
5
1.13
L
2
3
4
1.33
L
6
7
4
1.14
W
9
3
15
5.5
W
Odin
8
5
12
2.8
L
4
6
8
1.33
L
Jormungandr
wounded-slow
Jormungandr
3
3
6
2
W
Neith
zJoeBallz
Neith
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,628
Damage
64,850
70,100
Taken
107,842
39,873
Mitigated
71,072
22,169
Healing
54,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,070
1,634
682
1,871
14,730
5,504
747
1,054
13,410
34,386
0
W
Hun Batz
SpitsFire666
Hun Batz
7,639
680
1,913
798
9,671
3,803
643
7,120
2,551
0
17,089
W
Persephone
Thats-my-Bulma93
Persephone
6,190
755
1,348
2,933
10,974
4,079
1,182
7,306
3,664
26,648
0
L
16,629
1,298
659
3,795
11,294
5,680
254
1,109
9,862
31,828
0
L
13,151
2,716
2,981
3,901
15,436
6,503
682
1,779
13,244
0
19,453
W
21,878
3,109
2,590
18,411
33,948
26,888
195
19,619
14,329
0
40,007
W
Odin
13,585
2,839
1,852
9,938
29,875
26,564
665
17,196
12,679
0
23,396
L
20,403
3,558
1,621
3,348
13,502
4,985
235
371
12,778
37,260
0
L
Jormungandr
wounded-slow
Jormungandr
11,375
2,655
1,338
1,973
15,138
17,201
90
1,877
12,832
24,504
0
W
Neith
zJoeBallz
Neith
15,558
5,375
2,668
12,209
23,374
9,738
1,488
17,234
6,140
0
33,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,161
Gold Earned
56,574
152
Minions Killed
169
0
Camps Cleared
0
1,322,883
Distance Traveled
1,463,039
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,233
749
51
3
0
259,749
0
W
Hun Batz
9,752
650
19
1
0
329,396
0
W
Persephone
10,549
703
44
3
0
269,619
0
L
Tiamat
9,879
659
37
2
0
271,091
0
L
Pele
10,699
713
19
1
0
292,763
1
W
Chaac
12,087
806
36
2
0
272,811
0
W
Odin
11,917
794
18
1
0
295,747
0
L
Zeus
11,329
755
21
1
0
227,947
0
L
Jormungandr
10,021
668
24
2
0
271,333
0
W
Neith
12,269
818
52
3
0
295,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role