Player Matchup

Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KILLAHx123
Neith
Level 47
God Stats
3W - 4L
1,334 SR
Queue Stats
61W - 67L
1,364 Elo+
Party 1
Ah Puch
Ah Puch
tcharger37
Ah Puch
Level 13
God Stats
5W - 3L
1,500 SR
Queue Stats
7W - 10L
1,041 Elo+
Party 1
Team Averages
Level 73
1,445 SR
1,302 Elo+

VS

Team Averages
Level 82
1,527 SR
1,470 Elo+
Geb
Geb
Nildopitts
Geb
Level 158
God Stats
2W - 1L
1,451 SR
Queue Stats
59W - 74L
1,235 Elo+
Solo
Hachiman
Hachiman
jbmhammer
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,691 Elo+
Party 2
Baron Samedi
Baron Samedi
the96Cdog765
Baron Samedi
Level 81
God Stats
30W - 25L
1,630 SR
Queue Stats
293W - 301L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 1 / 20
9,202
657
7,479
12,173
9,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
15
12 / 2 / 9
11,361
812
12,194
9,190
3,291
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
tcharger37
Ah Puch
15
11 / 3 / 10
10,980
784
17,450
10,667
3,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
8,316
594
7,450
15,043
16,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
jbmhammer
Hachiman
9
0 / 8 / 2
7,437
531
4,279
13,110
3,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
the96Cdog765
Baron Samedi
14
5 / 7 / 1
9,442
674
9,932
15,523
6,273
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
23
Kills
5
6
Deaths
23
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
1
20
10
W
Neith
12
2
9
8.25
L
0
8
2
0.13
L
Hachiman
jbmhammer
Hachiman
0
8
2
0.13
W
Ah Puch
tcharger37
Ah Puch
11
3
10
5.33
L
Baron Samedi
the96Cdog765
Baron Samedi
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,123
Damage
21,661
32,030
Taken
43,676
16,147
Mitigated
26,272
8,296
Healing
7,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,479
1,698
832
3,663
12,173
9,148
303
5,046
7,127
3,942
20,469
W
Neith
12,194
4,080
0
2,645
9,190
3,291
1,766
5,248
3,942
0
39,685
L
7,450
751
244
2,451
15,043
16,215
336
4,321
10,134
17,119
0
L
Hachiman
jbmhammer
Hachiman
4,279
2,505
260
1,346
13,110
3,784
0
6,814
6,075
0
10,262
W
Ah Puch
tcharger37
Ah Puch
17,450
173
0
1,156
10,667
3,708
350
7,221
3,446
40,078
0
L
Baron Samedi
the96Cdog765
Baron Samedi
9,932
427
855
2,493
15,523
6,273
0
8,171
7,024
35,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,543
Gold Earned
25,195
143
Minions Killed
123
5
Camps Cleared
2
764,421
Distance Traveled
581,136
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,202
657
26
2
0
266,734
12
W
Neith
11,361
812
68
5
3
252,294
1
L
Geb
8,316
594
22
2
0
217,592
1
L
Hachiman
7,437
531
15
1
0
190,859
0
W
Ah Puch
10,980
784
49
4
2
245,393
0
L
Baron Samedi
9,442
674
86
6
2
172,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role