Player Matchup

Ymir
Ymir
CreepenChicken
Ymir
Level 29
God Stats
10W - 7L
1,472 SR
Queue Stats
12W - 18L
1,340 Elo+
Party 1
Hun Batz
Hun Batz
Iced Lunar
Hun Batz
Level 17
God Stats
1W - 2L
1,341 SR
Queue Stats
3W - 7L
1,152 Elo+
Party 1
Cernunnos
Cernunnos
SeaSwing3073733
Cernunnos
Level 27
God Stats
1W - 0L
1,698 SR
Queue Stats
10W - 13L
1,365 Elo+
Party 1
Cthulhu
Cthulhu
TheAirmanANG
Cthulhu
Level 120
God Stats
1W - 3L
1,313 SR
Queue Stats
23W - 32L
1,384 Elo+
Party 1
Zhong Kui
Zhong Kui
olympiuss
Zhong Kui
Level 107
God Stats
3W - 1L
1,465 SR
Queue Stats
13W - 17L
1,358 Elo+
Party 1
Team Averages
Level 60
1,458 SR
1,320 Elo+

VS

Team Averages
Level 101
1,589 SR
1,464 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AnBlan92
Medusa
Level 67
God Stats
7W - 8L
1,544 SR
Queue Stats
156W - 169L
1,462 Elo+
Solo
Erlang Shen
Erlang Shen
Foresttreen
Erlang Shen
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 151L
1,483 Elo+
Solo
Ymir
Ymir
HecticDoctor
Ymir
Level 36
God Stats
3W - 3L
1,892 SR
Queue Stats
99W - 92L
1,461 Elo+
Solo
Kukulkan
Kukulkan
ISIS-KILLER_RBG
Kukulkan
Level 158
God Stats
22W - 24L
1,511 SR
Queue Stats
841W - 887L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 4
10,558
503
10,125
17,144
15,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Iced Lunar
Hun Batz
18
5 / 3 / 4
10,504
500
6,148
16,857
6,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cernunnos
SeaSwing3073733
Cernunnos
15
3 / 4 / 8
9,188
438
15,053
12,535
4,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
TheAirmanANG
Cthulhu
17
4 / 2 / 10
10,543
502
13,709
13,927
14,682
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
olympiuss
Zhong Kui
18
7 / 2 / 4
11,437
545
12,583
18,500
14,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
4 / 7 / 1
10,611
505
12,183
15,753
5,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
AnBlan92
Medusa
16
3 / 6 / 3
9,814
467
12,144
14,564
4,482
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Foresttreen
Erlang Shen
18
2 / 6 / 2
11,209
534
9,928
19,798
10,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 1 / 5
9,212
439
6,247
16,745
14,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
13
0 / 7 / 1
8,855
422
12,344
14,024
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
26
Kills
12
13
Deaths
27
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
4
7
1
0.64
L
Medusa
AnBlan92
Medusa
3
6
3
0.75
W
7
2
4
4.5
L
Erlang Shen
Foresttreen
Erlang Shen
2
6
2
0.5
L
3
1
5
5.5
L
Kukulkan
0
7
1
0.07
W
Hun Batz
Iced Lunar
Hun Batz
5
3
4
2.33
W
Cernunnos
SeaSwing3073733
Cernunnos
3
4
8
1.75
W
Cthulhu
TheAirmanANG
Cthulhu
4
2
10
4.5
W
Zhong Kui
olympiuss
Zhong Kui
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,618
Damage
52,846
78,963
Taken
80,884
56,197
Mitigated
39,484
19,667
Healing
21,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
12,183
1,010
0
1,322
15,753
5,547
442
6,804
8,949
0
72,942
L
Medusa
AnBlan92
Medusa
12,144
5,118
0
3,720
14,564
4,482
657
5,769
8,795
0
70,615
W
10,125
1,462
479
1,888
17,144
15,301
0
4,830
11,797
39,001
0
L
Erlang Shen
Foresttreen
Erlang Shen
9,928
5,709
0
8,966
19,798
10,056
380
11,103
8,695
0
76,242
L
6,247
760
383
4,644
16,745
14,536
186
4,797
11,948
25,631
0
L
Kukulkan
12,344
1,438
116
2,295
14,024
4,863
216
8,040
5,984
53,519
0
W
Hun Batz
Iced Lunar
Hun Batz
6,148
3,077
0
0
16,857
6,657
82
3,032
13,783
0
85,648
W
Cernunnos
SeaSwing3073733
Cernunnos
15,053
6,556
62
1,370
12,535
4,666
0
2,874
9,496
0
63,338
W
Cthulhu
TheAirmanANG
Cthulhu
13,709
1,972
814
4,480
13,927
14,682
406
1,315
12,577
65,881
0
W
Zhong Kui
olympiuss
Zhong Kui
12,583
752
29
10,545
18,500
14,891
800
6,171
12,286
81,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,230
Gold Earned
49,701
525
Minions Killed
495
0
Camps Cleared
0
1,963,844
Distance Traveled
1,771,961
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,611
505
112
5
0
390,484
1
L
Medusa
9,814
467
113
5
0
306,854
4
W
Ymir
10,558
503
54
3
0
374,795
1
L
Erlang Shen
11,209
534
140
7
0
359,752
0
L
Ymir
9,212
439
45
2
0
371,921
6
L
Kukulkan
8,855
422
85
4
0
342,950
4
W
Hun Batz
10,504
500
119
6
0
450,941
1
W
Cernunnos
9,188
438
85
4
0
380,112
4
W
Cthulhu
10,543
502
113
5
0
381,774
12
W
Zhong Kui
11,437
545
154
7
0
376,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role