Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Artedecas
Mercury
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,333 Elo+
Party 1
Amaterasu
Amaterasu
Danilo_Urze
Amaterasu
Level 29
God Stats
5W - 5L
1,420 SR
Queue Stats
55W - 76L
1,348 Elo+
Party 1
Chang'e
Chang'e
Regis_CronosXD
Chang'e
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 215L
1,486 Elo+
Party 1
Ganesha
Ganesha
mariomathy2002
Ganesha
Level 28
God Stats
4W - 2L
1,603 SR
Queue Stats
56W - 81L
1,354 Elo+
Party 1
Team Averages
Level 51
1,504 SR
1,404 Elo+

VS

Team Averages
Level 81
1,415 SR
1,361 Elo+
Bellona
Bellona
Arrozsama
Bellona
Level 8
God Stats
0W - 3L
1,202 SR
Queue Stats
5W - 15L
1,187 Elo+
Party 3
Bacchus
Bacchus
Invisible5
Bacchus
Level 137
God Stats
14W - 6L
1,621 SR
Queue Stats
834W - 831L
1,470 Elo+
Party 2
Heimdallr
Heimdallr
Itadakimas4
Heimdallr
Level 101
God Stats
23W - 22L
1,518 SR
Queue Stats
610W - 737L
1,410 Elo+
Party 2
Tiamat
Tiamat
NoMercyXH
Tiamat
Level 83
God Stats
4W - 7L
1,482 SR
Queue Stats
357W - 335L
1,390 Elo+
Party 3
Ne Zha
Ne Zha
dayayimbo
Ne Zha
Level 75
God Stats
7W - 17L
1,250 SR
Queue Stats
283W - 400L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
6 / 6 / 4
11,477
522
15,673
18,448
5,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
Artedecas
Mercury
16
1 / 5 / 8
9,726
442
1,770
14,859
5,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Danilo_Urze
Amaterasu
18
4 / 3 / 6
10,936
497
7,825
15,836
16,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
14 / 2 / 6
13,170
599
20,105
23,182
9,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 0 / 22
11,826
538
9,938
15,961
17,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arrozsama
Bellona
17
5 / 5 / 0
10,560
480
11,445
19,379
18,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
Invisible5
Bacchus
3
0 / 1 / 1
6,244
284
565
1,370
586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heimdallr
Itadakimas4
Heimdallr
16
4 / 5 / 4
10,663
485
16,286
20,154
7,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
NoMercyXH
Tiamat
14
3 / 7 / 2
9,494
432
12,300
16,317
8,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
dayayimbo
Ne Zha
17
3 / 7 / 6
10,246
466
6,294
19,756
7,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
25
Kills
15
16
Deaths
25
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
6
4
1.33
L
Bellona
Arrozsama
Bellona
5
5
0
1
W
Mercury
Artedecas
Mercury
1
5
8
1
W
Amaterasu
Danilo_Urze
Amaterasu
4
3
6
2.33
L
Bacchus
Invisible5
Bacchus
0
1
1
0.5
L
Heimdallr
Itadakimas4
Heimdallr
4
5
4
1.2
L
Tiamat
NoMercyXH
Tiamat
3
7
2
0.57
W
14
2
6
8.5
L
Ne Zha
dayayimbo
Ne Zha
3
7
6
0.86
W
0
0
22
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,311
Damage
46,890
88,286
Taken
76,976
54,435
Mitigated
43,242
41,133
Healing
13,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
15,673
6,964
0
5,570
18,448
5,302
3,698
1,411
17,027
0
76,394
L
Bellona
Arrozsama
Bellona
11,445
2,530
0
3,114
19,379
18,570
2,760
9,033
9,786
6,552
49,237
W
Mercury
Artedecas
Mercury
1,770
519
0
3,582
14,859
5,647
814
3,167
11,588
0
50,499
W
Amaterasu
Danilo_Urze
Amaterasu
7,825
2,580
0
5,239
15,836
16,257
1,203
2,336
13,423
14,262
49,073
L
Bacchus
Invisible5
Bacchus
565
149
0
651
1,370
586
0
222
1,148
1,661
0
L
Heimdallr
Itadakimas4
Heimdallr
16,286
5,630
0
5,453
20,154
7,585
1,618
5,387
14,589
0
91,712
L
Tiamat
NoMercyXH
Tiamat
12,300
927
102
3,326
16,317
8,740
434
9,027
6,958
51,168
0
W
20,105
1,121
6,748
16,819
23,182
9,552
795
7,128
15,568
104,083
0
L
Ne Zha
dayayimbo
Ne Zha
6,294
3,095
0
1,306
19,756
7,761
0
6,961
12,402
0
65,443
W
9,938
706
0
3,175
15,961
17,677
427
4,324
11,315
45,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,135
Gold Earned
47,207
538
Minions Killed
463
0
Camps Cleared
0
2,248,491
Distance Traveled
1,554,811
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,477
522
141
6
0
397,448
4
L
Bellona
10,560
480
100
5
0
386,795
0
W
Mercury
9,726
442
85
4
0
483,575
0
W
Amaterasu
10,936
497
94
4
0
417,686
0
L
Bacchus
6,244
284
3
0
0
27,411
1
L
Heimdallr
10,663
485
143
7
0
364,054
3
L
Tiamat
9,494
432
110
5
0
381,985
2
W
Chang'e
13,170
599
187
9
0
510,211
0
L
Ne Zha
10,246
466
107
5
0
394,566
3
W
Ganesha
11,826
538
31
1
0
439,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role