Player Matchup

Tiamat
Tiamat
BriiGus
Tiamat
Level 154
God Stats
1W - 1L
1,558 SR
Queue Stats
54W - 31L
1,663 Elo+
Party 2
Thor
Thor
Koala_Fightclub
Thor
Level 158
God Stats
3W - 1L
1,814 SR
Queue Stats
79W - 38L
1,720 Elo+
Party 2
Nu Wa
Nu Wa
Marmxta
Nu Wa
Level 122
God Stats
1W - 1L
1,790 SR
Queue Stats
4W - 5L
1,360 Elo+
Solo
Ymir
Ymir
ahorro_oceanico
Ymir
Level 104
God Stats
66W - 45L
1,613 SR
Queue Stats
615W - 607L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
iiMaXx___
Ao Kuang
Level 160
God Stats
14W - 8L
1,652 SR
Queue Stats
348W - 274L
1,679 Elo+
Party 2
Team Averages
Level 140
1,685 SR
1,574 Elo+

VS

Team Averages
Level 121
1,567 SR
1,490 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
BlackScorpionss2
Eset
Level 159
God Stats
5W - 3L
1,720 SR
Queue Stats
680W - 726L
1,478 Elo+
Solo
Camazotz
Camazotz
Haffinator1
Camazotz
Level 143
God Stats
1W - 1L
1,350 SR
Queue Stats
338W - 306L
1,540 Elo+
Solo
Hades
Hades
aLexvera7
Hades
Level 79
God Stats
2W - 1L
1,687 SR
Queue Stats
110W - 105L
1,538 Elo+
Party 1
Neith
Neith
lgnias
Neith
Level 67
God Stats
1W - 1L
1,577 SR
Queue Stats
13W - 22L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BriiGus
Tiamat
10
1 / 1 / 4
5,750
575
3,271
5,198
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 1 / 3
5,962
596
3,922
6,478
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Marmxta
Nu Wa
9
2 / 0 / 6
5,794
579
4,486
2,858
710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 0 / 5
5,820
582
1,232
4,946
2,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
iiMaXx___
Ao Kuang
12
5 / 0 / 1
6,917
692
9,664
10,841
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 2 / 1
5,036
504
2,871
6,002
2,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 3 / 1
5,257
526
5,396
5,794
2,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Haffinator1
Camazotz
10
1 / 4 / 0
5,783
578
4,516
11,168
5,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
aLexvera7
Hades
9
0 / 1 / 1
5,099
510
2,002
4,980
1,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
lgnias
Neith
8
0 / 3 / 1
4,793
479
2,113
4,738
1,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
2
2
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
2
1
0.25
L
1
3
1
0.5
W
Tiamat
BriiGus
Tiamat
1
1
4
3
L
Camazotz
Haffinator1
Camazotz
1
4
0
0.25
W
4
1
3
5.5
W
Nu Wa
Marmxta
Nu Wa
2
0
6
5
L
Hades
aLexvera7
Hades
0
1
1
0.5
W
1
0
5
3.5
W
Ao Kuang
iiMaXx___
Ao Kuang
5
0
1
5.5
L
Neith
lgnias
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,575
Damage
16,898
30,321
Taken
32,682
11,424
Mitigated
13,739
18,683
Healing
11,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,871
935
0
1,669
6,002
2,607
0
2,984
2,872
0
29,200
L
5,396
707
240
1,670
5,794
2,135
0
2,308
3,318
21,162
0
W
Tiamat
BriiGus
Tiamat
3,271
260
0
2,241
5,198
2,572
0
2,955
2,243
36,501
0
L
Camazotz
Haffinator1
Camazotz
4,516
1,369
0
4,066
11,168
5,729
0
7,726
3,354
0
30,197
W
3,922
1,166
0
3,242
6,478
2,236
0
1,218
5,221
0
30,239
W
Nu Wa
Marmxta
Nu Wa
4,486
296
0
647
2,858
710
0
958
1,900
26,875
0
L
Hades
aLexvera7
Hades
2,002
229
192
2,713
4,980
1,819
0
2,469
2,262
27,538
0
W
1,232
134
1,891
1,920
4,946
2,308
0
1,674
3,272
11,273
0
W
Ao Kuang
iiMaXx___
Ao Kuang
9,664
1,899
0
8,742
10,841
3,598
0
593
9,645
40,135
0
L
Neith
lgnias
Neith
2,113
794
0
898
4,738
1,449
0
2,219
2,223
0
23,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,243
Gold Earned
25,968
306
Minions Killed
293
0
Camps Cleared
0
1,028,989
Distance Traveled
997,949
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,036
504
62
6
0
221,440
4
L
Eset
5,257
526
36
4
0
193,379
2
W
Tiamat
5,750
575
84
8
0
194,205
4
L
Camazotz
5,783
578
69
7
0
183,649
3
W
Thor
5,962
596
67
7
0
218,032
2
W
Nu Wa
5,794
579
56
6
0
201,129
4
L
Hades
5,099
510
64
6
0
206,158
1
W
Ymir
5,820
582
18
2
0
204,320
4
W
Ao Kuang
6,917
692
81
8
0
211,303
4
L
Neith
4,793
479
62
6
0
193,323
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role