Player Matchup

Kuzenbo
Kuzenbo
JasonM9
Kuzenbo
Level 159
God Stats
7W - 2L
1,571 SR
Queue Stats
167W - 175L
1,539 Elo+
Party 1
Hera
Hera
Kzckzk
Hera
Level 149
God Stats
17W - 18L
1,635 SR
Queue Stats
120W - 114L
1,571 Elo+
Party 1
Terra
Terra
Qawstg
Terra
Level 62
God Stats
2W - 2L
1,586 SR
Queue Stats
70W - 54L
1,590 Elo+
Party 1
Nu Wa
Nu Wa
Sirmikey03
Nu Wa
Level 142
God Stats
4W - 3L
1,638 SR
Queue Stats
142W - 120L
1,612 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
reeeelololol
Ah Muzen Cab
Level 125
God Stats
2W - 0L
1,581 SR
Queue Stats
55W - 35L
1,594 Elo+
Solo
Team Averages
Level 127
1,602 SR
1,581 Elo+

VS

Team Averages
Level 118
1,564 SR
1,591 Elo+
Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
MYLESPERH0UR
Set
Level 123
God Stats
0W - 1L
1,495 SR
Queue Stats
4W - 2L
1,769 Elo+
Solo
Bastet
Bastet
PDMayer
Bastet
Level 128
God Stats
3W - 2L
1,728 SR
Queue Stats
77W - 59L
1,593 Elo+
Solo
Tiamat
Tiamat
Snip-Shark
Tiamat
Level 127
God Stats
4W - 9L
1,598 SR
Queue Stats
343W - 328L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JasonM9
Kuzenbo
17
5 / 0 / 10
11,494
821
10,540
11,136
14,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hera
Kzckzk
Hera
18
5 / 0 / 8
11,118
794
8,688
4,387
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Qawstg
Terra
15
1 / 1 / 9
8,776
627
6,978
11,865
9,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
17
6 / 0 / 5
10,738
767
13,036
7,128
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
reeeelololol
Ah Muzen Cab
17
1 / 1 / 12
9,877
706
15,258
12,124
4,876
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
2 / 0 / 0
9,189
656
7,546
10,685
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
 
Ymir
15
0 / 5 / 2
8,765
626
7,055
17,896
16,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
0 / 6 / 0
8,931
638
5,134
16,386
6,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bastet
PDMayer
Bastet
15
0 / 4 / 1
7,764
555
10,088
9,507
3,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Snip-Shark
Tiamat
13
0 / 3 / 2
7,799
557
6,735
10,220
9,007
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
18
Kills
2
2
Deaths
18
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
0
0
2
L
Ymir
 
Ymir
0
5
2
0.2
W
Kuzenbo
JasonM9
Kuzenbo
5
0
10
10
W
Hera
Kzckzk
Hera
5
0
8
9
L
0
6
0
0
L
Bastet
PDMayer
Bastet
0
4
1
0.13
W
Terra
Qawstg
Terra
1
1
9
5.5
W
Nu Wa
6
0
5
8.5
L
Tiamat
Snip-Shark
Tiamat
0
3
2
0.33
W
Ah Muzen Cab
reeeelololol
Ah Muzen Cab
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,500
Damage
36,558
46,640
Taken
64,694
33,450
Mitigated
38,942
15,901
Healing
9,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,546
4,479
0
3,111
10,685
3,431
0
7,223
3,166
0
42,883
L
Ymir
 
Ymir
7,055
476
394
2,178
17,896
16,511
1
8,960
8,636
30,652
0
W
Kuzenbo
JasonM9
Kuzenbo
10,540
2,936
0
4,069
11,136
14,931
450
4,142
6,994
39,634
0
W
Hera
Kzckzk
Hera
8,688
2,117
0
2,220
4,387
1,592
2,341
1,356
3,031
47,569
0
L
5,134
1,835
0
698
16,386
6,970
0
9,050
6,892
0
52,453
L
Bastet
PDMayer
Bastet
10,088
1,650
0
1,254
9,507
3,023
0
5,262
4,039
0
24,642
W
Terra
Qawstg
Terra
6,978
970
1,906
1,903
11,865
9,457
284
2,552
9,313
10,170
0
W
Nu Wa
13,036
3,001
130
1,570
7,128
2,594
1,043
2,291
4,837
35,160
0
L
Tiamat
Snip-Shark
Tiamat
6,735
681
39
2,280
10,220
9,007
0
7,718
2,158
27,660
0
W
Ah Muzen Cab
reeeelololol
Ah Muzen Cab
15,258
5,658
0
4,103
12,124
4,876
1,022
3,791
8,333
0
46,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,003
Gold Earned
42,448
359
Minions Killed
355
9
Camps Cleared
8
1,405,032
Distance Traveled
1,227,257
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,189
656
92
7
2
265,933
0
L
Ymir
8,765
626
60
4
0
238,392
4
W
Kuzenbo
11,494
821
60
4
2
289,311
4
W
Hera
11,118
794
96
7
3
284,837
1
L
Set
8,931
638
112
8
5
247,817
2
L
Bastet
7,764
555
40
3
1
279,867
1
W
Terra
8,776
627
14
1
0
277,307
0
W
Nu Wa
10,738
767
83
6
2
267,733
0
L
Tiamat
7,799
557
51
4
0
195,248
2
W
Ah Muzen Cab
9,877
706
106
8
2
285,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role