Player Matchup

Chaac
Chaac
ArGoNSkillZ
Chaac
Level 88
God Stats
5W - 5L
1,560 SR
Queue Stats
58W - 38L
1,596 Elo+
Solo
Tsukuyomi
Tsukuyomi
Chelhell
Tsukuyomi
Level 124
God Stats
6W - 2L
1,615 SR
Queue Stats
389W - 457L
1,525 Elo+
Solo
Neith
Neith
Chocosaur
Neith
Level 82
God Stats
1W - 1L
1,521 SR
Queue Stats
8W - 12L
1,358 Elo+
Party 1
Chang'e
Chang'e
Pika831
Chang'e
Level 51
God Stats
2W - 1L
1,494 SR
Queue Stats
15W - 18L
1,416 Elo+
Party 1
Ares
Ares
TexasIcon
Ares
Level 69
God Stats
44W - 19L
1,670 SR
Queue Stats
219W - 191L
1,565 Elo+
Solo
Team Averages
Level 83
1,572 SR
1,492 Elo+

VS

Team Averages
Level 91
1,497 SR
1,529 Elo+
Cabrakan
Cabrakan
MiGW099
Cabrakan
Level 108
God Stats
0W - 4L
1,483 SR
Queue Stats
21W - 18L
1,604 Elo+
Party 2
Ra
Ra
SatanField
Ra
Level 148
God Stats
15W - 12L
1,561 SR
Queue Stats
569W - 586L
1,485 Elo+
Solo
Mercury
Mercury
Willragequit
Mercury
Level 44
God Stats
2W - 2L
1,450 SR
Queue Stats
35W - 36L
1,446 Elo+
Solo
Scylla
Scylla
iwanttoendmylife
Scylla
Level 62
God Stats
2W - 1L
1,361 SR
Queue Stats
36W - 29L
1,504 Elo+
Solo
Horus
Horus
kaapppy
Horus
Level 95
God Stats
1W - 1L
1,629 SR
Queue Stats
94W - 76L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 27
14,673
1,223
27,285
28,873
31,812
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Chelhell
Tsukuyomi
20
11 / 8 / 19
14,470
1,206
27,525
19,318
8,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Chocosaur
Neith
20
8 / 3 / 25
14,126
1,177
28,162
15,579
6,636
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Pika831
Chang'e
20
5 / 6 / 23
12,902
1,075
14,117
16,786
6,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
20
9 / 6 / 20
13,902
1,159
17,745
23,045
32,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MiGW099
Cabrakan
20
11 / 10 / 9
14,536
1,211
28,070
29,726
26,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
1 / 14 / 17
12,204
1,017
19,406
24,438
14,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Willragequit
Mercury
18
5 / 11 / 8
12,307
1,026
19,787
20,833
9,925
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 7 / 10
12,425
1,035
20,511
16,930
7,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Horus
kaapppy
Horus
20
4 / 3 / 17
13,277
1,106
10,073
32,094
52,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
88
45
Kills
27
27
Deaths
45
114
Assists
61
Player
Kills
Deaths
Assists
KDA
W
12
4
27
6.38
W
Tsukuyomi
Chelhell
Tsukuyomi
11
8
19
2.56
W
Neith
Chocosaur
Neith
8
3
25
6.83
L
Cabrakan
MiGW099
Cabrakan
11
10
9
1.55
W
Chang'e
Pika831
Chang'e
5
6
23
2.75
L
1
14
17
0.68
W
Ares
9
6
20
3.17
L
Mercury
Willragequit
Mercury
5
11
8
0.82
L
6
7
10
1.57
L
Horus
kaapppy
Horus
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,834
Damage
97,847
103,601
Taken
124,021
85,945
Mitigated
110,745
26,184
Healing
23,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,285
5,839
661
10,169
28,873
31,812
0
14,785
13,093
0
38,799
W
Tsukuyomi
Chelhell
Tsukuyomi
27,525
8,471
214
3,991
19,318
8,140
0
13,878
5,130
0
55,908
W
Neith
Chocosaur
Neith
28,162
13,951
0
2,414
15,579
6,636
0
10,610
4,667
0
67,829
L
Cabrakan
MiGW099
Cabrakan
28,070
3,825
0
1,499
29,726
26,133
0
10,764
18,484
39,099
1,113
W
Chang'e
Pika831
Chang'e
14,117
955
4,188
3,427
16,786
6,584
0
12,013
4,481
28,849
0
L
19,406
827
2,745
2,260
24,438
14,829
0
5,517
18,409
49,950
0
W
Ares
17,745
552
0
1,120
23,045
32,773
0
14,532
7,675
23,340
0
L
Mercury
Willragequit
Mercury
19,787
10,932
0
1,197
20,833
9,925
0
4,476
15,505
0
37,350
L
20,511
2,108
0
774
16,930
7,009
0
2,093
14,679
40,912
0
L
Horus
kaapppy
Horus
10,073
4,813
5,599
9,550
32,094
52,849
0
9,012
22,637
0
22,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,073
Gold Earned
64,749
206
Minions Killed
185
8
Camps Cleared
8
1,098,664
Distance Traveled
1,166,322
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,673
1,223
28
2
2
228,974
1
W
Tsukuyomi
14,470
1,206
57
5
4
196,014
0
W
Neith
14,126
1,177
81
7
2
234,208
0
L
Cabrakan
14,536
1,211
29
2
1
222,352
0
W
Chang'e
12,902
1,075
33
3
0
218,787
0
L
Ra
12,204
1,017
61
5
2
242,450
2
W
Ares
13,902
1,159
7
1
0
220,681
1
L
Mercury
12,307
1,026
27
2
3
248,661
0
L
Scylla
12,425
1,035
53
4
1
219,897
1
L
Horus
13,277
1,106
15
1
1
232,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role