Player Matchup

Loki
Loki
DarthWrecker328
Loki
Level 109
God Stats
3W - 0L
1,471 SR
Queue Stats
181W - 156L
1,522 Elo+
Party 3
Artio
Artio
Dog_Hoop_42
Artio
Level 126
God Stats
1W - 0L
1,692 SR
Queue Stats
357W - 322L
1,521 Elo+
Party 3
Bacchus
Bacchus
RGBanny
Bacchus
Level 94
God Stats
1W - 1L
1,331 SR
Queue Stats
284W - 329L
1,384 Elo+
Party 2
Charybdis
Charybdis
Rickyypoo
Charybdis
Level 128
God Stats
1W - 0L
1,641 SR
Queue Stats
20W - 15L
1,609 Elo+
Party 2
Merlin
Merlin
WannabeGoth
Merlin
Level 129
God Stats
11W - 6L
1,641 SR
Queue Stats
376W - 340L
1,479 Elo+
Party 3
Team Averages
Level 117
1,555 SR
1,503 Elo+

VS

Team Averages
Level 121
1,483 SR
1,476 Elo+
Bastet
Bastet
A R3a1 Fr3ke
Bastet
Level 107
God Stats
3W - 3L
1,589 SR
Queue Stats
43W - 69L
1,456 Elo+
Party 1
Izanami
Izanami
Denkasourus Rex
Izanami
Level 117
God Stats
7W - 5L
1,717 SR
Queue Stats
282W - 302L
1,407 Elo+
Solo
King Arthur
King Arthur
GSG-Undead
King Arthur
Level 128
God Stats
3W - 5L
1,291 SR
Queue Stats
362W - 347L
1,546 Elo+
Solo
Nu Wa
Nu Wa
IHateFlankers
Nu Wa
Level 105
God Stats
0W - 2L
1,139 SR
Queue Stats
97W - 121L
1,474 Elo+
Party 1
Kuzenbo
Kuzenbo
ReGiSyDe SiN
Kuzenbo
Level 147
God Stats
2W - 4L
1,679 SR
Queue Stats
243W - 245L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 7
11,455
545
10,557
14,315
4,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 2 / 11
12,022
572
14,758
18,791
23,093
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
RGBanny
Bacchus
12
1 / 3 / 5
9,495
452
4,247
15,119
12,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
Rickyypoo
Charybdis
18
4 / 5 / 1
11,533
549
14,025
19,562
5,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
18
7 / 2 / 5
12,125
577
16,049
12,512
4,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
3 / 5 / 6
9,607
457
6,860
14,034
5,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
6 / 4 / 2
10,833
516
13,854
16,444
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
GSG-Undead
King Arthur
14
1 / 9 / 3
9,249
440
6,974
17,674
13,124
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 3 / 4
11,269
537
15,409
11,603
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
ReGiSyDe SiN
Kuzenbo
11
1 / 4 / 6
8,202
391
7,771
19,179
25,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
39
25
Kills
18
18
Deaths
25
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bastet
3
5
6
1.2
W
7
6
7
1.75
L
6
4
2
1.75
W
6
2
11
5.75
L
King Arthur
GSG-Undead
King Arthur
1
9
3
0.28
L
7
3
4
3
W
Bacchus
RGBanny
Bacchus
1
3
5
1.17
L
Kuzenbo
ReGiSyDe SiN
Kuzenbo
1
4
6
1
W
Charybdis
Rickyypoo
Charybdis
4
5
1
0.9
W
Merlin
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,636
Damage
50,868
80,299
Taken
78,934
50,631
Mitigated
52,025
29,813
Healing
15,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
6,860
1,746
0
4,292
14,034
5,120
0
6,355
7,569
0
58,021
W
10,557
2,972
0
3,142
14,315
4,191
0
4,889
9,190
0
68,370
L
13,854
9,110
0
4,615
16,444
4,320
2,041
2,616
13,728
0
89,753
W
14,758
1,946
547
7,571
18,791
23,093
376
3,049
15,640
66,196
0
L
King Arthur
GSG-Undead
King Arthur
6,974
790
0
1,570
17,674
13,124
369
7,637
10,033
0
45,074
L
15,409
3,140
0
500
11,603
3,998
0
7,352
3,910
90,025
0
W
Bacchus
RGBanny
Bacchus
4,247
366
2,724
3,907
15,119
12,797
60
5,576
9,323
21,773
0
L
Kuzenbo
ReGiSyDe SiN
Kuzenbo
7,771
3,076
385
4,008
19,179
25,463
18
10,215
8,573
18,861
0
W
Charybdis
Rickyypoo
Charybdis
14,025
7,574
0
9,165
19,562
5,884
2,149
3,363
16,149
0
112,866
W
Merlin
16,049
713
188
2,569
12,512
4,666
0
5,633
6,741
79,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,630
Gold Earned
49,160
564
Minions Killed
510
0
Camps Cleared
0
1,998,649
Distance Traveled
1,827,191
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,607
457
85
4
0
435,114
1
W
Loki
11,455
545
101
5
0
438,267
1
L
Izanami
10,833
516
148
7
0
330,770
6
W
Artio
12,022
572
122
6
0
364,145
1
L
King Arthur
9,249
440
83
4
0
326,243
1
L
Nu Wa
11,269
537
163
8
0
365,657
9
W
Bacchus
9,495
452
29
1
0
434,011
8
L
Kuzenbo
8,202
391
31
1
0
369,407
6
W
Charybdis
11,533
549
162
8
0
363,411
5
W
Merlin
12,125
577
150
7
0
398,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role