Player Matchup

Loki
Loki
BLURRYFACE7_7
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 66L
1,173 Elo+
Party 2
Khepri
Khepri
Baby_three214
Khepri
Level 66
God Stats
3W - 3L
1,582 SR
Queue Stats
193W - 305L
1,226 Elo+
Party 2
King Arthur
King Arthur
M4rco_po1oF
King Arthur
Level 5
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 5L
936 Elo+
Party 2
Artemis
Artemis
edruinstheworld
Artemis
Level 12
God Stats
4W - 3L
1,617 SR
Queue Stats
7W - 23L
1,108 Elo+
Party 2
Discordia
Discordia
thriller5105
Discordia
Level 67
God Stats
7W - 2L
1,846 SR
Queue Stats
111W - 134L
1,312 Elo+
Solo
Team Averages
Level 35
1,565 SR
1,151 Elo+

VS

Team Averages
Level 71
1,381 SR
1,300 Elo+
Sol
Sol
DirectButton28
Sol
Level 54
God Stats
20W - 19L
1,485 SR
Queue Stats
145W - 171L
1,350 Elo+
Party 1
Gilgamesh
Gilgamesh
Jhonnysins32
Gilgamesh
Level 59
God Stats
14W - 22L
1,326 SR
Queue Stats
126W - 167L
1,288 Elo+
Party 1
Hera
Hera
Joshmen22
Hera
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 184L
1,259 Elo+
Solo
Set
Set
cupcakeninja123
Set
Level 69
God Stats
1W - 1L
1,179 SR
Queue Stats
41W - 64L
1,309 Elo+
Solo
Freya
Freya
peacemakerA94
Freya
Level 109
God Stats
650W - 697L
1,413 SR
Queue Stats
761W - 875L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,952
450
2,311
5,626
1,419
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 7 / 1
4,843
440
2,196
9,795
8,127
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
M4rco_po1oF
King Arthur
7
0 / 2 / 2
4,664
424
1,412
5,009
1,441
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 5 / 3
5,628
512
3,967
7,364
2,048
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
thriller5105
Discordia
12
4 / 1 / 1
6,915
629
4,364
3,293
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
6,880
625
8,439
7,009
2,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Jhonnysins32
Gilgamesh
10
4 / 1 / 2
6,146
559
4,305
6,119
4,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hera
9
1 / 2 / 0
5,767
524
817
3,473
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 2 / 1
5,850
532
1,889
5,199
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
8 / 3 / 3
7,044
640
4,979
6,471
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
19
19
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
1
7
1
0.21
W
4
1
6
7
W
Gilgamesh
Jhonnysins32
Gilgamesh
4
1
2
5
W
Hera
1
2
0
0.5
L
King Arthur
M4rco_po1oF
King Arthur
0
2
2
0.5
W
2
2
1
1.25
L
2
5
3
0.7
W
8
3
3
3.17
L
Discordia
thriller5105
Discordia
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,250
Damage
20,429
31,087
Taken
28,271
13,910
Mitigated
11,945
3,525
Healing
11,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,311
827
0
0
5,626
1,419
449
83
5,543
0
12,600
L
2,196
325
0
1,474
9,795
8,127
0
7,525
2,270
7,555
0
W
8,439
3,552
0
3,774
7,009
2,340
4,493
1,403
5,606
31,362
5,052
W
Gilgamesh
Jhonnysins32
Gilgamesh
4,305
1,163
238
2,066
6,119
4,045
0
980
5,139
0
19,134
W
Hera
817
99
0
785
3,473
892
356
2,109
1,364
18,251
0
L
King Arthur
M4rco_po1oF
King Arthur
1,412
245
0
0
5,009
1,441
173
0
5,009
0
12,229
W
1,889
686
203
1,634
5,199
1,928
574
1,275
3,924
0
24,059
L
3,967
1,626
0
1,500
7,364
2,048
0
4,214
3,150
0
23,907
W
4,979
1,771
519
2,013
6,471
2,740
1,232
793
5,678
26,917
4,051
L
Discordia
thriller5105
Discordia
4,364
425
0
551
3,293
875
0
622
2,559
46,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,002
Gold Earned
31,687
192
Minions Killed
269
0
Camps Cleared
0
964,265
Distance Traveled
922,180
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,952
450
29
3
0
215,868
1
L
Khepri
4,843
440
13
1
0
181,916
0
W
Sol
6,880
625
84
8
0
174,998
0
W
Gilgamesh
6,146
559
32
3
0
214,162
0
W
Hera
5,767
524
45
4
0
147,200
0
L
King Arthur
4,664
424
17
2
0
213,217
0
W
Set
5,850
532
51
5
0
184,555
0
L
Artemis
5,628
512
45
4
0
153,262
0
W
Freya
7,044
640
57
5
0
201,265
1
L
Discordia
6,915
629
88
8
0
200,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role